Neverwinter Back on Livestream Rotation, PWE Notices (Giveaway)

Posted by on August 27, 2014 - No Comments »

lh_tyranny_of_dragons_neverwinter_vanguard_giveawayLore Hound has been following the goings on of Neverwinter since the action-oriented title first appeared. We’ve done interviews, news posts, reviews, Foundry discussions, op eds and plenty more. Lately, it’s been a favored item on the Twitch channel thanks to the release of Module 4, Tyranny of Dragons. Perfect World Entertainment, the publisher of Neverwinter, has taken notice and gifted us with a collection of keys to provide during the streams and on the site.

Redeeming a key is simple enough. Fire up your Arc platform and hit the Arc symbol in the upper left. The ‘Redeem a Code’ option leads the dropdown as the top item. The struggle to redeem the key and head to an in-game mailbox for Cryptic Studios’ action-oriented MMORPG is well worth a Neverwinter Vanguard Pack. For you title hunters out there, this bad boy unlocks the Green Star Adept title. All that’s required of your is heading to the title’s official Lore Hound giveaway page. Hit the jump for full details on the NVP. Read more…

Instance Gratification 5: On the Road with Neverstone & Hearthwinter

Posted by on August 27, 2014 - No Comments »


Instance Gratification is the return of one of our premiere video outings. Originally featuring the cast of founder bloggers thrashing World of Warcraft dungeons and viewer runs of Dungeon & Dragons Online, the reinvigorated column heads to the realm of the Twitch channel. Come join us every Wednesday for dungeon dives, solo attempts and general loot hoarding in your favorite games.

The road to PAX Prime 2014 is a long one and I’m doing the best I can to entertain myself en route to Seattle. The limitations of the traveling gaming rig, a powerful MSI GX70, aren’t much, but streaming and gaming is an entirely different beast than simply playing one of the multi million dollar affairs. The past F2P Friday and MOBA Monday have let me determine these minor limitations and snag what was needed to make the weekly outings as homey as possible.

The Tyranny of Dragons continues in Neverwinter and we’re heading back into the Forgotten Realms. Sure the new race, the Dragonborn, and the the latest class, a Scourge Warlock, are great, but I feel like focusing on the continued development of my Trickster Rogue. Can you blame me for actually wanting to level cap? There’s so much tasty endgame for me to get to!

Neverwinter folk take notice. We’ll be giving away Neverwinter Vanguard Pack codes during your portion of Instance Gratification! Read more…

SMITE: Demigods, Deities and Gods Explained – Cabrakan

Posted by on August 26, 2014 - No Comments »

lh_deities_demigods_gods_smite_cabrakan_build_Default_CardSMITE: Demigods, Deities and Gods Explained is a column dedicated to introducing prospective players of SMITE to its massive back story of lore. From the Greek to Hindu, each week we’ll look at two characters from a major pantheon and provide a quick recap of their history and in what capacity their digital incarnation will represent on the field of Hi-Rez Studios’ new MOBA.

Lore: Cabrakan is the undisputed giant and god of mountains. Born of the Maya hell god Vucub-Caquix and giantess Chimalmat, Cabrakan is not known for his good deeds. The life of Cabrakan was dedicated to the utter destruction of of everything that exists. This dastardly desire to decimate the world lead to his, and many other evil deities of Maya mythology, drawing the attention of the heroic twins Hunahpu and Xablanque.

The Maya Hero Twins had to use a different tact to save humanity from Cabrakan. Unlike their defeat of his father, Cabrakan’s mountain shaking power forced them to devise a new plan. Trusting their superior intellect, a true brains over brawn battle, the twins targeted the hunger of the mountain breaker. Gifting him with poisoned fowls the reaction resulted not in Cabrakan’s death, but a violent episode that collapsed the mountain around him burying the giant alive. Read more…

Orcs Must Die! Unchained Receiving Massive Patch This Week

Posted by on August 25, 2014 - No Comments »

OMDUThisIsBetaRobot Entertainment continues to play with every single facet of Orcs Must Die! Unchained. The tower defense meets MOBA game is receiving another large content patch that’s conveniently timed two days ahead of PAX Prime. It promises to once again confuse, revitalize and set the community to arguing. The latest patch is dropping this Wednesday, August 27.

Tundra, a mighty new hero, champions the list of all-new content for this closed beta patch. Featuring ranged and melee attacks, Tundra is a master of trap manipulation, disabling swaths of enemy and ignoring the occasion crowd control ability. The new hero is rounded out with twenty new trap cards, new items and a new weaver.

That’s the basics. The ever-increasing content that we’ve been promised since OMD!U was announced earlier this year; champions, trap cards for deck building and weavers. Included in the upcoming patch is a new twist to OMD!U. Robot Entertainment is mixing up the core gameplay with Minion Captains. These, let’s call them more intelligent mobs, are strong minions that accompany minion waves once a War Camp reaches level three or four, depending on the map.

Head past the jump for a trailer showcasing the upcoming patch and a variety of screenshots to to whet your appetite for Wednesday. Unfortunately, we’ll be too distracted with PAX Prime to be able to run F2P Friday or MOBA Monday. OMD!U will have to wait until early September before it’s featured again. Read more…

MOBA Monday: Heroes of the SMITE

Posted by on August 25, 2014 - No Comments »


Not today’s rotation.

MOBA Monday is a weekly showcase of how to perform, eh, let’s go with adequately – we hope – in a massive online battle arena. The streaming squad features the hottest, upcoming or most interesting titles of their and the communities fancy for a few rounds of PvP shenanigans inour weekly Twitch channel staple.

The latest F2P Fridaywent off with a hitch, you couldn’t see my adorable mug. Actually, it was a couple of hitches, including video quality, sound quality, game performance and my inability to do a single thing correct while playing Hearthstone: Heroes of Warcraft. As such, I’m glad it’s time for MOBA Monday. Sure, the equipment and Internet connection remains the same, but I’ve had time to correct those issues I have control over, purchase a new Logitech headset and test game performance ahead of time.

Today’s experiment is also one that I hope increases my self esteem. SMITE has been a strong suit for me since early beta testing in 2012 and that hasn’t really changed. This is despite playing numerous gods with little regard for having any experience with them or their item builds.

Exactly the kind of learning curve that isn’t too apparent in today’s other game, Heroes of the Storm. The unique gameplay design by Blizzard to focus more on team play, up to and including shared experience, regeneration globes and map objectives and the complete removal of item builds radically alters the community. Any player with knowledge of MOBA tropes and design can quickly find a heroes niche, select the appropriate skills and hold their own. I hope this holds true for this week’s god rotation.

Today’s MOBA Monday will be returning to its normal time at 1:00 PM EST. Hit the jump or head directly to the channel page to watch live. Don’t forget to follow for all the updates and giveaway opportunities. Read more…

Eternal Crusade: Listening to your Community

Posted by on August 22, 2014 - No Comments »

lh_founder_gamescom_2014_eternal_crusade_trailerMost companies in the gamedom say they listen to the community. The cynic in me, which I try and repress with all my abilities, doesn’t believe it’s the norm. Rather, it tends to be an easy line. But there are some companies that truly do listen. Blizzard is, reportedly, looking to add Robin Williams to World of Warcraft after the community created a petition for his addition due to his unfortunate death. Gazillion has made numerous changes to Marvel Heroes due to player feedback, going so far as to essentially relaunch the game.

Now it is Behaviour Interactive’s turn. Awhile back, the developer of Warhammer 40,000: Eternal Crusade put up its Dawn of Imperium item pricing. The community at large couldn’t swallow it. Eternally known for being level headed, the gamer community politely disagreed with the amount to of pennies required. As such, Behaviour has juiced the package, adding a second item to the advertised package of limited edition items. If you haven’t already purchase your Dawn of Imperium package now is the time to secure Founder’s access and two extra items.

Eternal Crusade didn’t leave Gamescom 2014 with a simply +1 to its founder’s package’ We’ve a new trailer for you after the cut and the company is preparing to increase the amount of Rogue Trader items available in the store.

Read more…

F2P Friday: Hearthstone Retribution

Posted by on August 22, 2014 - No Comments »


Jared has since moved on from Zombie Studios.

F2P Friday is our weekly showcase of the growing free-to-play market, from MMORPGs to first-person shooters and beyond. The stream team will feature the latest, greatest and just plain fun games that cost you nothing to play. Ever. Granted, you should throw the developer a bone if you enjoy a title, but you don’t have to.

/me channels Bruce Buffer

It is TIME! To see a free-to-play game in the genre created and perfected on the PC that’s seen its console brethren steal the credit and adopt it as its own. That being a FPS. Doesn’t quite roll off the tongue. I guess I should channel harder next time.

Anyways, that game, well, it’s Blacklight Retribution from Zombie Studios, which is also on PS3 these days. I’ve put a small amount of time into the title around its initial release and I am really excited to see what’s been added, how the community stands and to get my ass handed to me on a routine basis that’ll make me want to rage quit after every agonizing death. More the former two than the latter.

The other game for today’s stream is a recent staple for F2P Friday and Instance Gratification, Hearthstone: Heroes of Warcraft. Yeah, I think I am getting to a level of addiction. Oddly, it’s not the PvP that has me so engrossed. Beating Naxxramas for the third time of my life is what keeps me coming back to aggressively earn gold. I plan on doing a proper review once all of Curse of Naxxramas has been released, but so far it’s a solid start to the Solo Adventure game mode. One of which I hope to see continue.

And would kill for third run at Molten Core!

Be sure to subscribe to the channel for all our streams, giveaways and shenanigans. Hit the jump for the livestream, which will be replaced later with the recorded edition of the show. Read more…

Neverwinter Dev Blog: Artifacts

Posted by on August 20, 2014 - No Comments »

f69cb7cee5698ede38444faffd699c731408467340Like some artifacts with your D&D? If you said yes, you’re not alone. The positive response to the introduction of artifacts encouraged the devs to improve and expand upon the system. In the newest dev blog, senior systems designer Ken “Graalx3″ Burd explains the improvement and additions to artifacts in Neverwinter.

Tyranny of Dragons introduces main hand weapon and belt artifacts. There are initially 6 belts added to the game, and 3 weapons for each class for a total of 21 new weapons. Their base power level is akin to top level items in Fury of Feywild, and they only increase in power from there. Sounds awesome! Now I just need to get my new warlock to endgame to test these badboys out…

Read more…