Where do you stand on RMT?

Posted by on May 16, 2012 - 2 Comments »

We were told by developers and publishers over the years that real-money-trading was a scourge on online gaming and ruined the experience for everyone. Rules were added to the term and conditions for just about every game to make sure that everyone knew it was not allowed and wouldn’t be tolerated. Those that did not heed the warning would risk their account being banned forever.

It seems that in the end, money rules and no one really cares whether or not real-money-trading ruins games or not.  Sony Online Entertainment was the first to allow item and account selling for Everquest and Everquest 2, but shut-down the service in early 2008. Probably because of the enormous fees they charged and sellers decided the blackmarket was better for them.

Yesterday Diablo 3 launched with it’s own RMT auction house, even though Blizzard has been railing against RMT for years. It seems the real issue wasn’t that it ruined their games, but they weren’t getting a cut of the cash.

Blizzard has been adamant about their game accounts, stating time and time again, that they are the owners of the accounts and not the players, but by allowing players to buy and sell accounts to each other, isn’t Blizzard indirectly conceding they really aren’t the owners?

What Blizzard is trying to get away with here is renting you an online account, while making you pay for the game. If I paid for the game and the game requires me to make an online account to use it, then you can’t say I don’t own that account.  Otherwise I cannot gain access to the game which I paid for.

Having said that, it would be reasonable to say that since I purchased the game, and the game requires an online account, then I own that online account. Going a step further, I should then be able to sell my account to anyone I want without using Blizzard’s auction system.

Where do you guys stand in the new RMT world? Is what’s good for the goose, good for the gander? Does Blizzard have any leg to stand on when it comes to RMT and players selling their accounts and items privately? Or do you believe that RMT still ruins games?

Details for Runes of Magic’s Two New Classes Revealed

Posted by on May 16, 2012 - No Comments »

The fifth chapter for Runes of Magic, Fires of Shadowforge,  is only weeks away and today Frogster decided it was time to reveal more information about the two new classes, the Warlock and Champion. Both classes are available only to the Dwarf race.

Champions have the ability to transform into a Runic Robot, which allows for additional magic and ability attacks and makes the champ very effective at taking damage.  Being a Dwarf, the Champion will have access to their blacksmithing skills, allowing him to equip powerful weapons and armour. Armaments embedded with runes offer even more protection without forfeiting mobility. The Champion is at heart a tank class, but with enough damage output to hold his own in attacking.

The Warlock on the other hand is a range attacker who is able to sap strength from its enemies.  Overall the Warlock is a support class who can aid allies with buffs, but if need be can take the role of a ranged DPS class.

 

SMITE: Demigods, Deities and Gods Explained – Ao Kuang (Guang)

Posted by on May 15, 2012 - 1 Comment »

SMITE: Demigods, Deities and Gods Explained is a new column dedicated to introducing prospective players of SMITE to its massive back story of lore. From the Greek to Hindi, each week we’ll look at two characters from a major pantheon and provide a quick recap of their history and in what capacity their digital incarnation will represent on the field of Hi-Rez Studios upcoming MOBA.

Lore: Ao Kuang, usually spelled Ao Guang, is the destructive god known as the Dragon King of the East Sea. During his early years, Ao Guang reigned terror on man through the forces of nature. Droughts, storms and other natural disasters were his weapons of choice and his destruction continue unabated until Nezha, a protective deity, intervenes. After suffering a humiliating defeat at the hands of Nezha, Ao Guang seeks vengeance by kidnapping Nezha’s parents.

Hit the jump for the rest of Ao Guang’s story, how he’ll play in-game and further reading. Read more…

SMITE: Demigods, Deities and Gods Explained

Posted by on May 15, 2012 - No Comments »

SMITE: Demigods, Deities and Gods Explained is a new column dedicated to introducing prospective players of SMITE to its massive back story of lore. From the Greek to Hindi, each week we’ll look at two characters from a major pantheon and provide a quick recap of their history and in what capacity their digital incarnation will represent on the field of Hi-Rez Studios upcoming MOBA.

SMITE isn’t just another DotA knockoff. The developers at Hi-Rez Studios has put its own massive spin on the genre, aside from cherry picking from previous legendary lore. The title will be familiar, featuring lane pushing, towers, creeping, item building and personal spell selection. The major change is the camera. The camera will not be presented in the typical isometric view, like most MOBA games, but locked behind your player in a third-person perspective. This allows for complete ganks – no need for weeds to “hide” in – forcing players to keep tabs on blind spots and use them to their advantage.

The full list of characters and their titles are after the jump along with a video interview by iTZKooPA with a more comprehensive introduction to the title from COO Todd Harris.

Read more…

Realm of the Titans Closed Beta Package Giveaway

Posted by on May 15, 2012 - No Comments »


As if one giveaway today wasn’t enough, we have a second brought to you by Aeria Games for their upcoming MOBA game, Realm of the Titans, which just entered closed beta testing.

This closed beta package will not only give you access to the closed beta, but reward you with the following items and bonuses.

Closed Beta Package (All 7-day items):

  • Champion Feng (Hero)
  • Feng Exclusive Card: Activate this hero and gain the following effects: Gain extra 50% of Battle Score when winning, deducts 50% less of Battle score when losing. Choose hero 5 seconds earlier.
  • Skyboard mount: Mounts can be chosen at Hero selection.
  • Double EXP booster: Gain double the usual amount of Experience Points after a match.
  • Double BP booster: Gain double the usual amount of Titan Soul after a natch.
We have 500 keys to give out and if you’re interested in grabbing one, just head over to our ROTT giveaway page and follow the instructions.

Diablo 3: Diary of Torak the Barbarian, pg 1

Posted by on May 15, 2012 - No Comments »

Warning: The Diary of Torak posts are roleplaying posts and will likely contain spoilers.  If you don’t want your campaign potentially spoiled, please play the game first then return see Torak’s adventure unfold. You have been warned.

“I heard about a star falling in New Tristram. The dead were rising; was this what I searched for? A foe worthy of my blade?

As I walked down the road towards the village of New Tristram I saw a dead body on the side of the road, nothing new for me, but knowing that the dead rise in these parts I kept a close eye on the body. As I kept traveling this road I saw the first of these risen dead; it attacked me on sight, my axe flew fast through the air and struck the creature, killing it. I must watch out though, because I see more of these creatures in the distance. Read more…

The Secret World Beta Key Giveaway

Posted by on May 15, 2012 - No Comments »

The first beta weekend is over for Funcom’s The Secret World and if you happen to be one of those gamers that didn’t receive a beta key yet, you can step away from the ledge, we’re here to help

Lorehound has received five beta keys to give out, one of which was given out yesterday on our Facebook page, with the other four being handed out this Friday, just in time for beta weekend #2.

So how do you get a key? Simply head over to our Facebook page, like us, and tell us why you’re excited about The Secret World.  We’ll select our four favorite comments early Friday morning and send out the keys via Facebook.

Good luck to everyone.

 

TERA’s 2012 Election Season Almost Upon Us

Posted by on May 14, 2012 - 4 Comments »

TERA’s political system was not technically delayed shortly before the title’s launch earlier this month, but En Masse Entertainment hasn’t done anything with the system since. Until now, that is. The politicking will begin in earnest this Friday, May 18, for those interested!

The political system is a one-of-a-kind feature enabling high-ranking members to wield untold power over the direction of the realm. For better or worse, the reign of prosperity (or terror) will only last three weeks before another Vanarch is elected. Once elected – more on that in a second – a Vanarch is able to mandate and collect taxes and select which special vendors to open for business. Both the powers of community-elected officials and the process itself are set to mature with the game.

Read more…