Archive for December, 2007

Top 5 MMO-alternatives

14 December 2007 | 8 Comments » | LHStaff

Typically, when somebody thinks of the coined term MMO it is usually associated with the suffix RPG. It’s really not a huge surprise as the MMO genre is swamped with MMORPGs in a more generalized sense. Just this last year we have had over a dozen MMORPGs get released including Lord of the Rings OnlineVanguard: Saga of Heroes, and Tabula Rasa. But what about the other games?

Believe it or not, MMO does not always have to end with RPG. Over the years, and coming within the next couple, are games that are striking beyond the traditional and are reaching for something else. Something that ends with strategy, or RTS, or FPS. Today, I bring you the top 5 MMO-alternatives list. Some of these were made years ago, and others have yet to be made. So, without further ado:

  • 1. Planetside (SOE/MMOFPS)

Planetside was originally released in May of 2003 as an MMOFPS. Upon releasing the game was a graphical phenomenon, and most people’s computers ground to an abrubt halt. It suffered much of the same symptoms that Vanguard suffered which was unfortunate because, despite needing a beefy computer to play it, it was actually one of the funnest games I have ever played. Imagine being sent into a persistent world, with 3 factions, a dozen vehicles, and even more weapon/armor combinations. Now imagine that with 200 of your friends going up agianst 300 of the opposing faction and another 100 of the third faction. Sound fun? It was. The game was set in the future on an unknown world. Due to some “discrepencies” with the former government (Earth) the planet was quickly broken up into three factions. You chose one of these factions and fought in a never ending war with the other two. The battles were fast, large, and very explosive. Sometimes it would take upwards of 10 hours to take a single base. The game still exists today, but it has nowhere near the population of when it first launched. Still, if you are curious about this type of gameplay feel free to check it out HERE.

  • Shattered Galaxy (KRU Interactive/MMORTS)

Shattered Galaxy may not have been the first MMORTS to appear on the market, but it is definitely the one that has gathered enough steam to make it into the big leagues. It doesn’t hurt that it also happens to be one of the best MMORTS games out there (IGN and GameSpot reviewed it with an 80). In anycase, Shattered Galaxy, as you can imagine, is a scifi RTS game that allows you to wage war with different players or a mysterious alien entity. You start the game out as a character of your choice (choose a nation) and are able to up to own 48 units. You then use these units to pound the smack out of anybody who wants to oppose you. The game stresses tactics above all else and, although there is a resource model to the gameplay, it doesn’t appear to be to strenuous. Anybody looking for an MMORTS should definitely check this one out HERE.

  • Huxley (Webzen/MMOFPS)

Being developed by Webzen comes Huxley, the supposed next generation of MMOFPS gaming. There isn’t too much to go off for this game, yet, except for the fact that the world is persistent, will run off the Unreal Engine 3, and will support at least 100-man battles. Sounds kind of neat, but it comes nowhere near the expectations that Planetside has already set. According to the website, the game takes place in a post-apocolyptic future where humans have mutated into two opposing races: the Sapiens, and Alternatives. The game sounds very promising though and is something you’ll probably want to keep track of if fast, furious MMOFPS gaming is your thing. Check it out HERE.

  • All Points Bulletin (Realtime Worlds/MMO-GTAish)

So what does the guy who created both the GTA franchise and the hilariously fun Crackdown develop next? An MMO version of the two combined. That’s right, Realtime Worlds is in development of an open world MMOGTA-style game called All Points Bulletin. There isn’t much known about the game yet except that it will grace the Xbox 360. In addition to that, the game is promising awesome cops vs robbers styled gameplay where the player can choose to be a part of either one of those organizations. Can anybody else imagine the awesome car chases? The game is promised to be released next year so if this sort of thing interests you head on over to the website. Check it out HERE.

  • Heroes of Might and Magic Kingdoms (Ubisoft/Strategy)

Just announced today, Ubisoft has promised that it’s next foray into the Might and Magic universe will be a bit of a departure from their usual action, and singleplayer strategy games. Coming next year, the company will launch a browser based MMO-strategy Heroes of Might and Magic. Now, anybody who has ever played any of these games will tell you what you can expect: multiple kingdoms (classes), wide variety of troops, and city building. All in all the games were a heck of a lot of fun, and it more than peeks my interest that the next iteration is promised to be an MMO. Not much else is known, but check out the article HERE.

So concludes our list of MMO alternatives. A lot of people may wonder: well what about this game, or that game. Well let us know about em! I assure you if we left out a game then it is either because we didn’t like it as much as the above, or we simply did not know about it. It’s a big big MMO world out there. Thanks for reading.

Blizzard Confirms Next Gen MMO in the Works!

14 December 2007 | No Comments » | LHStaff

Yesterday Blizzard confirmed what everyone else already knew, that they are secretly working on a new MMOG. Over at Gamasutra.com, they were told by Frank Pearce, founding Blizzard member and senior vice president of product development, that a group titled “Team 3″ has been working on this new MMO.

“Team 3,” comprised of about 40 members separate from the Starcraft and Warcraft teams.”

The fact this new team is made of past Starcraft and Warcraft team members makes one think that the new MMO could quite possibly be based on the Starcraft universe. I mean if they were going with Diablo I would think there would be a good number of past devs from that team. Or maybe it’s just my bias since I really really want a Starcraft MMO. I know Geoff is rooting for a Diablo MMO.

World of Warcraft Players Game the Longest

12 December 2007 | No Comments » | LHStaff

Today the Nielsen Company released stats for the Top 10 PC Games for April 07 – Nov 07 based on percentage of gamers playing said game.  World of Warcraft leads, nay destroys all other PC games, with .792% of all PC gamers playing an average of 1023 minutes per week or 17.05 hrs!! The only game to comes close to that weekly average is Runescape, another MMORPG, with 11.46 hrs/week although it comes in 3rd with percentage of gamers who are playing that game.

The fact that WOW players are gaming over 17 hrs/week isn’t as big of a shock as the fact that nearly .8% of all PC gamers are playing WOW. Thats just insanity.

Source: Nielsen Games
AU% is the percent of PC Gamers playing title in the average minute

Are Collector Editions Worth It?

12 December 2007 | No Comments » | LHStaff

Like all great things in life, MMORPGs often come with “special” counterparts that usually cost a bit extra, but promise special items or skills in return. Take Tabula Rasa, for example, the game released early last month (officially) and offered it’s game up in two different flavors: original, and extra crispy Limited Collector’s Edition. If you opted for the premium upgrade you were blessed with the following:

  • Special Character Emote
  • Exclusive Dye Recipes
  • Unique Pet
  • Briefing from Richard Garriot’s altar-ego in game
  • Classified maps
  • Allied Free Sentients Field Guide
  • TR “dog tags”
  • AFS challenge coin
  • Special Edition poster

Seems like a lot right? You get all this for only $20 more than the original price of the game ($70). Sounds like an awesome deal, right? RIGHT?! Well, lets break down exactly what these items mean for you, the player/consumer.

Special character emote. What does this mean? So your avatar in game gets to have a special laugh or a clap or maybe even a dance. It sounds neat and awesome, but really what are you going to do with it? You’ll use it a couple times and then probably forget about it. Verdict: LEAVE.

Exclusive Dye recipes. This one could actually be worth something depending on how much you value appearances. A lot of people go through a lot of trouble to get their character’s appearances just the way they want em. Verdict: MAYBE.

Unique Pet. Pets are, more than likely, a worthy addition to your avatar. There are few external things that truly make your character look unique and having a pet is one of them. Verdict: TAKE.

Special Briefing from Garriot. This one is a toss-up. On one hand, this is a special event and one that will probably be a part of the history of the game. However, on the other hand, if you missed the event or don’t care about it at all then it is worthless to you. Verdict: MAYBE.

Classified Maps. These mean nothing. They are probably a poster paper that is packaged with the box that you’ll glance at once and never look at again. Verdict: LEAVE.

Allied Free Sentients Field Guide. Again, this is something you probably won’t find much stock in. It gives you no tangible bonus and therefor is worthless. Verdict: LEAVE.

TR Dog Tags. How much do you like jewelry? The value of this largely depends on what it is made of. If it is made out of plastic then its a total pass. Verdict: Maybe.

AFS Challenge Coin. Like knik-naks? Neither do we. Verdict: LEAVE.

Special Edition Poster. Poster’s are awesome, and if you are anything like me. You’ll have em plastered all over your dorm/room/apartment. What makes this even better is that it is a special edition one, which means not to many others will have the same one. Verdict: TAKE.

So, overall, we have 2 TAKEs, 3 MAYBEs, and 4 LEAVEs. This means that, in our eyes, the Tabula Rasa Collector’s Edition is not worth the extra $20 you’ll spend on it. This largely applies to most MMORPG CEs, in our opinion. Typically, and TR was one of the best mind you, games don’t come with that great of extras to justify the cost. It’s usually just a sham for publishers to score a bit of extra money. Oh and word for the wise: if a publisher is promising an “art book” with their CE edition, ignore it. Chances are you can find every last one of those pictures online for free.

Comic: Traitor!

11 December 2007 | No Comments » | LHStaff

Here is our latest comic. Hope you guys like it.

Subscription by Subscription: October Edition

10 December 2007 | No Comments » | LHStaff

So, back in October, we wrote an article here on MMOCrunch.com about a new subscription tracking website, called VOIG. It’s actually a really neat website that gives you all sorts of neat graphs, and numbers showcasing which MMOG has the better foothold in the overall (world) market.

Now, there is no way for us to be 100% certain that this information is accurate. We have taken a couple months, since reporting it last October, to review the website and make sure they don’t update monthly with the same rehashed information. As far as we can tell, the website is on the level and is presenting as accurate information as they can. So, beginning now, each month we will be bringing you guys a new report starting with October 2007. Enjoy!

Top 5 Worldwide MMORPGs:

  1. World of Warcraft: 26.03%
  2. Second Life: 18.86%
  3. Guild Wars: 12.6%
  4. Knight Online: 11.9%
  5. Dofus: 9.73%

Notable games:

  • Lord of the Rings Online seems to have hit the 300k subs mark.
  • EVE Online has passed Everquest 2 in subscriptions. EVE has 195k compared to EQ2′s 185k.
  • Second Life has increased exponentially since June 2006, when it had about 300k members. Today it has 6.74 million. Of course its a free program, so you decide whether this is a win or not.
  • Entropia Universe (a free SciFi mmo) has surpassed Final Fantasy XI. Entropia has 632.92k subs compared to FFXI’s 500k.
  • Vanguard: Saga of Heroes has slowly begun to regain market share, increasing subs from 30k to 35k. Not great, but at least it’s growing right?

Interesting, interesting stuff. Apparently free games garner more subscriptions than pay2play games. Who knew? In any case, feel free to head on over to the website and sift through the data if you are interested. There is a lot to see and it is all very fascinating if you are into that sort of thing. Enjoy.

Check out the website HERE.

Selling your MMORPG Character?

10 December 2007 | No Comments » | LHStaff

I don’t have to tell you that buying and selling of MMORPG characters has become big business over the years. Back in the day you could easily go to Ebay and see hundreds if not thousands of listed auctions of people that were selling their MMORPG characters. Today however Ebay does not allow the sale of online characters, instead new sites have stepped in to fill their shoes, MMObay.net for example where you can buy wow account.

The question that has comes up over and over is, who really owns your online character? Well it’s different from game to game, I’ll use World of Warcraft for my example here since its the most popular. If you take a look at the EULA for World of Warcraft, you can see that Blizzard owns your character.

3. Ownership.

A. All title, ownership rights and intellectual property rights in and to the Game and all copies thereof (including without limitation any titles, computer code, themes, objects, characters, character names, stories, dialog, catch phrases, locations, concepts, artwork, character inventories, structural or landscape designs, animations, sounds, musical compositions and recordings, audio-visual effects, storylines, character likenesses, methods of operation, moral rights, and any related documentation) are owned or licensed by Blizzard.

Buy, if you read further it does state you can transfer your account to another person as long as you also give them the CD and packaging. However the EULA for European users does not allow the same transfer.

You may permanently transfer all of your rights and obligations under the License Agreement to another by physically transferring the original media

As you can see, character ownership is a complicated topic. You’ll need to check your games EULA agreement to see if trading/buying/selling your account is allowed.

Now aside from what the EULA states, I’m wondering just how legal it is for a gaming company can claim rights/ownership over a users account. People argue that they can claim ownership because its their game hosted on their servers. However I can claim the same about this website, even though I legally own the domain name, I don’t posses anything other than a piece of paper that says I own it. It’s also hosted by another company where I don’t own the servers. So why doesn’t my domain registry or web host claim ownership of the site? Because even though they provide the technology and hardware I am the actual owner by law.

Why don’t MMORPG players get the same treatment? MMORPG gamers spend a extremely large amount of time building their characters and making them unique, from the name to the characters look and the nearly infinite combos of armor and weapons.

For a studio to claim ownership of the account in my opinion is pushing the legal boundaries, however until there is an actual legal battle over account ownership we will have to abide by the EULA set by these gaming companies.

Hard Drive Melt Down

9 December 2007 | No Comments » | LHStaff

On Wednesday about a min before calling it a night and going to sleep my hard drive decided to say goodbye. Basically everything started going extremely slow then things started to disappear. At first I thought it was a virus, but soon realized it was my HD. I have 2 HDs, one main and one just for my OS and it happened that the main one that died.

So Thursday I went to BestBuy to see if they could recover anything (which they couldn’t) as well as pick up a new HD and an external HD that I’m using to backup all my stuff (I’ve learned my lesson). Now the good news is that I had a backup of my files on DVDs, however my last backup was 9 months ago.  Ouch!  I ended up losing a lot of pics, music as well as other things. But all my important files were on my OS HD so I lost nothing there. Now, since I had everything installed on my main drive, I still had to reinstall everything which took about a day and I’m now back to about 99% of where I was before the crash.

I knew it was coming too, I could tell by the sound and just kept putting off backing up my stuff, stupid. Anyway, lesson learned.