#SaveCOH Campaign Applauds New NCsoft Subsidiary

31 December 2012 | 4 Comments » | iTZKooPA

Last week, NCsoft completed its sale of NC Interactive Inc., the wholly-owned subsidiary in charge of the South Korean firm’s western operation. Announced alongside the sale was the intention to immediately fund a new operation to take over the former company’s responsibility, simply moving the requirements from Austin, TX to new digs somewhere closer to

NCSoft Playing at Business, Rejiggering US & EU Operations

13 December 2012 | 4 Comments » | iTZKooPA

NCsoft hasn’t had a great run in 2012. Outside of the success of Guild Wars 2, it’s more of a challenge to find positive news from the company. Of course, that could be due to the overwhelmingly David vs. Goliath storyline of the #SaveCOH campaign and a round of layoffs due to “realignment.” According to Reuters,

NCSoft Seattle Undergoing ‘Realignment’, CoH Closure ‘Unethical’

5 December 2012 | No Comments » | iTZKooPA

How’s that headline for you? We’ve a double-dip of NCSoft related news for you this morning, coming from NCSoft itself and relentless continuation of the #SaveCoH campaign. We’ll start off with the official, because it makes the other news have more of an impact. NCSoft has clarified earlier reports on the status of its Seattle

When Rejected the #SaveCOH Campaign Looks for Another

28 November 2012 | 8 Comments » | iTZKooPA

The #SaveCOH campaign has received much press, and not just from the likes of Lore Hound and other gaming blogs. The effort to save the superhero MMORPG City of Heroes from closure has attracted mainstream media, best selling authors and thousands of followers. Yet, NCSoft has stonewalled all positive momentum, going so far as to ignore requests

#SaveCOH Campaign Continues, Responds to NCSoft’s Claims

9 October 2012 | 4 Comments » | iTZKooPA

The player-run campaign to save the soon-to-be-closed superhero MMORPG City of Heroes continues despite recent comments from NCSoft. Last week, the publisher and IP holder responded to the growing campaign’s requests by denying them. The lack of transparency has left a sour taste in many player’s mouths, strengthening the campaign despite the seemingly overwhelming odds. To respond