Author Archive

PAX East: Shenanigans & Hijinx

29 May 2016 | No Comments » | Patrick "iTZKooPA" Mulhern

pax_east_2016_shenanigans

We hope you’re keenly aware that we attend a lot of conventions to not only educate and entertain ourselves, but to bring you the most interesting morsels of information from each event. Naturally, we like having a little bit of fun during our travels across the country (and, occasionally, the world). Case in point, Trauma’s epic escapade through the halls of QuakeCon.

Antilles received the torch for the Boston run, speaking with everyone and anyone who would stand still for more than a few seconds in his presence. It didn’t matter if you were a cosplay of great renown or a random bloc dressed up in his favorite Overwatch character for PAX East, he was coming at you. Heck, even the army of Enforcers got in the mix.   Continue Reading

PAX East: Oh, There’s Cosplay Here You Say?

25 May 2016 | No Comments » | Patrick "iTZKooPA" Mulhern

pax_east_cosplay

Did you know that the Penny Arcade Expo is a celebration of all niches nerd? It truly doesn’t matter what you’re into, the breadth of interest is amazing. Collecting retro games, eating mediocre food, video games, card games, board games, insane collections of dice, incredibly focused 3D printing shops, kinda everything is present at the various PAX conventions. PAX East, having exploded in popularity thanks to being one of the only major cultural conventions on the east coast brings all of this…with a vengeance. In no realm of nerdom is that more obvious than the community of cosplay. Continue Reading

PAX East: The Many Major Modifications in Orcs Must Die! Unchained

20 May 2016 | No Comments » | Patrick "iTZKooPA" Mulhern

BlackpawWarMage

Orcs Must Die! Unchained has been available in some form of early access for years now. Numerous F2P Friday appearances and various convention interviews prove that its existence hasn’t escaped our attention. Not in the least. The combination of Robot Entertainment’s proven tower defense pedigree with PvP – and more recently, a return to PvE – aspects have enthralled the orc-murdering team. The amount of pre-release coverage we’ve managed to put together begs the questions “When the heck is OMD!U actually coming out?” We’re another step closer to that, but we wanted to catch up with Ian on what has caused the delay.
Continue Reading

The Legend of Michael Klump!

18 May 2016 | No Comments » | Patrick "iTZKooPA" Mulhern
lorehound_lan_party

E$VD in training.

This past weekend was a blast. Eleven computers, thirteen people, enough potato chips to feed an army, beer, too few showers, liquor and nearly 72 hours of LAN party mayhem. It was like all of us were without major responsibilities, be they kids, jobs or the social necessities that require maintaining a viable relationships with another human being. If only for a brief weekend. As our LANs always do, it began with greetings, set up, quite a bit of boasting over whose computer rocks the hardest and which games the guy next to you is playing “isn’t a real game.” According to Shaktaji, it took a few hours for the true LAN, or what she expected it to be, to actually begin. Like dogs in a park, we circled each other for awhile before joining forces with or against others in the cohort. Once the gaming cobwebs and sobriety were knocked aside the memorable shenanigans commenced. Continue Reading

PAX East: What’d It Take To Get Sentinels of the Multiverse Digital?

6 May 2016 | No Comments » | Patrick "iTZKooPA" Mulhern

kickstarter-image16x9

When I think of sentinels one image comes to mind, the giant robotic hunters from the 90s X-men cartoon. How is that relevant? You’ve got me, it’s not. But now you know a random fun fact, and, potentially another shred of evidence to date me. Anyways, sentinels inside Sentinels of the Multiverse are not antagonists at all. Rather the opposite. The base game introduced 10 heroes for players to defend the multiverse with back in 2011. Numerous expansion have been released since. A fact that gave Handelabra Games a swath of content to select for its digital adaptation of the award-winning board game. Continue Reading

PAX East: Marooners Won a Local Global Game Jam On Purpose

5 May 2016 | No Comments » | Patrick "iTZKooPA" Mulhern

pax_east_marooners5

Analytics isn’t strictly for Major League Baseball. Nope. The fine folks at M2H Games applied the idea of Sabermetrics to game development to come up with a sure-fire contender to the Global Game Jam. The company devised a winning strategy by analyzing previous finalists and winners. It wasn’t as crazy as determining slugging percentage or whatever the hell WAR theoretically represents. Nope. The team realized that couch co-op games routinely perform well. I doubt Mike Hergaarden and Co. worried about being statistically significant, but our short time with Marooners was  met with high decibel levels, jeers and blank faces of concentration. Continue Reading

PAX East: Unadulterated Master of Orion Demo Interview

3 May 2016 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_pax_east_MoO_splashart

Fans of the 4X genre of strategy games don’t miss much. They kinda can’t. Missing the smallest detail could ruin an entire week’s worth of planning a military assault, diplomatic tie or economic collapse. That’s why we’ve decided to break from our typical editing traditions for convention coverage and provide the most raw, uncut and unedited content for Master of Orion. Yeah, we’ve left in ample amounts of shaky cam, teenage boy-to-girl awkward turtle pauses and even a mic pop or two. Believe us, it’ll be worth it to hear Director of Global Operations Jacob Buecler gush over remastering a once-dead franchise. After all, with a private room and eons of time to pick Jacob’s brain, why would we not share every possible moment?

Perhaps having already run a sneak peek had something to do with the off-the-cuff style.
Continue Reading

PAX East: Brawlhalla Adding More High-skill Gameplay

1 May 2016 | No Comments » | Patrick "iTZKooPA" Mulhern

pax_east_splash

If you’re anything like me you enjoy a solid challenge. A successful flexing of your own personal skills against a foe, AI or corporeal, leaves you with a sense of success. Even when it leaves you with soul-crushing defeat it can reinforce your interest in medium of combat. Brawlhalla does this like few other games on the PC platform today. Be it the cheeky Bombsketball or your highly-competitive 1v1 ranked league, Brawlhalla draws the competitive nature out of everyone with its quick matches, growing community and gobs of updatesContinue Reading