Author Archive

SMITE: Demigods, Deities and Gods Explained – Hou Yi

26 February 2015 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_deities_demigods_god_explained_HouYi_Default_CardSMITE: Demigods, Deities and Gods Explained is a column dedicated to introducing prospective players of SMITE to its massive back story of lore. From the Greek to Hindu, each week we’ll look at two characters from a major pantheon and provide a quick recap of their history and in what capacity their digital incarnation will represent on the field of Hi-Rez Studios’ new MOBA.

Lore: Houyi, aka Hou-i, Shenyi, and even simply Yi, is the famed archer husband of Chang’e, Faerie of the Moon, and is one of the more prolific deities of Chinese mythology. Often portrayed as the god of archery Hou Yi is seen as coming to aid all of mankind. His skills were requested by none other than Yao, the Emperor of China after the ten Sun-birds began to grow tired of their divine routine. Rather than appear alone each day the sun birds ventured out. Together. Their combined heat scorched the world, dried up lakes and decimated crops. The Emperor had to protect his subjects. Hou Yi, the renowned archer, was given the blessing of Dijun, the God of the Eastern Heaven, to frighten his mischievous sons. Continue Reading

MOBA Monday: Back Into the World of Blizzard Watch

23 February 2015 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_heroes_of_the_storm_moba_mondayMOBA Monday is a weekly showcase of how to perform, eh, let’s go with adequately – we hope – in a multiplayer online battle arena. The streaming squad features the hottest, upcoming or most interesting titles of their and the communities fancy for a few rounds of PvP shenanigans in our weekly Twitch channel staple.

There are few video game companies that enthrall a community quite like Blizzard Entertainment. You’ve got your Valve and Nintendo, perhaps the former Sony Online Entertainment. None of those have flipped the genre they enter upside down like Blizzard did to the MMOG, dungeon crawlers and RTS (sure, Nintendo has effectively created some genres, but I digress). The folks at Blizzard are looking for a fourth strike in the MOBA genre – excuse me, “hero brawler” – which it provided the tools for out of Warcraft III.

After repeated false starts, a lawsuit and numerous name changes we’re well on our way to the release of Heroes of the Storm. I’m not well on my way to possessing any dramatic skill advantage, but I’ve certainly put my time and interest into the universes. Oh, how much time and interest I’ve sunk into the worlds of Diablo, StarCraft and Warcraft. Let’s not start calculating. Instead, let’s see each other in game and let worlds collide!

Don’t forget that all Lore Hound Twitch shows have been moved to their new time at 7:00 PM EST. We still have the same great line up, the same shenanigans and the same daily dose of awesome. Hit the jump or head directly to the channel page to watch live. Don’t forget to follow for all the updates and giveaway opportunities. Continue Reading

Tavern Talk Or Why Garrisons Are Killing WoW

18 February 2015 | 2 Comments » | Patrick "iTZKooPA" Mulhern


This article has been in the making for months. Quite frankly, since I first stepped into my garrison, something I knew very little about despite being a steadfast BlizzCon attendee. It’s no surprise that the implementation of player housing in World of Warcraft has caused some friction among the community. First off, anything will given 10 million opinions. Second, it was an oft-requested, just as oft shot down idea until Blizzard felt the designers could bring something fresh to the table. The team behind Warlords of Draenor did exactly that. Producing an instanced version of your own private army – perfectly made for app play – that would help you in battle, grow along side you, aid you in your professions and even allow you to show off to friends.

Alex Albrecht and I touched upon our dislike of the hot new feature during the Tavern Talk panel at PAX South. Sticking with the panel’s topic, we strongly felt that garrisons as implemented in WoW have detracted from the universe. Instead of taking the risk of venturing out into Draenor players can sit safely at home a few times a day to perform the rather mundane and repetitive tasks of leveling up followers, earning them (or you) new gear or grabbing profession consumables. It’s a time save, something I very much appreciate. Unfortunately this time saving mechanic dramatically alters the experience. Continue Reading

Instance Gratification 21: Spider-man is Coming to the Marvel Cinematic Universe! (Giveaway)

17 February 2015 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_instance_gratification_marvel_heroes_spider-manInstance Gratification is the return of one of our premiere video outings. Originally featuring the cast of founder bloggers thrashing World of Warcraft dungeons and viewer runs of Dungeon & Dragons Online, the reinvigorated column heads to the realm of the Twitch channel. Come join us every Wednesday for dungeon dives, solo attempts and general loot hoarding in your favorite games.

There’s really nothing to it. Sony Pictures and Marvel Entertainment have announced that the pair will be working to bring Spider-man to life as part of the extensive Marvel Cinematic Universe. We’ve known that particular piece of juicy information for some time. Today, it was crystallized. The Marvel Twitter account announced that the two companies have hashed out the details, which includes delaying some of the old timeline’s announcement. That makes way for a Marvel/Sony Spider-man on July 28, 2017. Yeah, 2017 is further out than most of today’s stock holdings, but we nerds have the patience.

To celebrate we’re, of course, heading back into Marvel Heroes. Last seen during community manager Ryan Collins’ appearance, complete with giveaways, I continue pushing through the main story in hopes of actually completing it someday. Black Panther is fun and all, but I’m sick of abusing his AoE. Time to wrap it up and begin developing some new character I can dramatically break. Oh, and learn some of those sexy endgame systems, like the Omega dealie.

Be sure to subscribe to the channel for all our streams, giveaways and general shenanigans. Hit the jump for the livestream. The show will kick off around at its new time, 7:00 PM EST, and continue until approximately 9:00 PM! The fan of knives spamming will continue until the Story Mode is wrapped! Continue Reading

MOBA Monday: Smitten with Smoting in SMITE (Giveaway)

16 February 2015 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_moba_monday_smite_gods_giveawayMOBA Monday is a weekly showcase of how to perform, eh, let’s go with adequately – we hope – in a multiplayer online battle arena. The streaming squad features the hottest, upcoming or most interesting titles of their and the communities fancy for a few rounds of PvP shenanigans in our weekly Twitch channel staple.

Aphrodite and Cupid are no longer be spreading romance across the universe of SMITE. That’s fine, I’ve been smitten with the MOBA for quite some time. That’s why we’ll be returning to the god-based MOBA for tonight’s episode despite the fact that I played a solid amount this weekend. I mean, I wasn’t going to let a heart-shaped icon past me by simply because I didn’t win one game in a weekend!

The odds are strong that I’ll once again be forced into a support role, which goes well most of the time. Granted, the team composition my force my hand into playing a particular god I am not familiar with. Or, of course, there can always be crucial disconnects and such to interfere. At any rate, you guys should really be cheering for that occurrence, because I’ll be giving away some god and recolor unlock codes. That’s right, there is a solid chance that a plural amount of codes will be given away during tonight’s episode of MOBA Monday!

Don’t forget that all Lore Hound Twitch shows have been moved to their new time at 7:00 PM EST. We still have the same great line up, the same shenanigans and the same daily dose of awesome. Hit the jump or head directly to the channel page to watch live. Don’t forget to follow for all the updates and giveaway opportunities. Continue Reading

F2P Friday: I’m Opening 60 Expert Packs for Hearthstone

13 February 2015 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_goblins_gnomes_hearthstone_expert_packsF2P Friday is our weekly showcase of the growing free-to-play market, from MMORPGs to first-person shooters and beyond. The stream team will feature the latest, greatest and just plain fun games that cost you nothing to play. Ever. Granted, you should throw the developer a bone if you enjoy a title, but you don’t have to.

Ladies and gentleman. Boys and girls. Children of all ages. Step right up and gaze at one of the rarest sights in nature. A man with such restraint, such steadfast determination, such lack of  concern for his own progress that he’s hoarded the precious Au that is the bloodlife of the game of champions, Hearthstone: Heroes of Warcraft, not once but twice. Now through a court order from the state he is required by law to break from the self-imposed tradition opening the coffers to return the 79th element to its creator.

To date I have opened less than 20 expert packs, yet have been able to accumulate almost 250 wins, including plenty of ranked play. Again, purely a self-imposed disadvantage. But today, things will change. Today marks the first time that I will truly make a run for rares, epics and legendaries. And that run will encompass some 30+ expert packs opened and discussed live on the air during the return of F2P Friday after my recent road trip. Come join me as I assuredly redeem multiple purples and oranges and attempt to deduce which class will utilize them best and how to optimize the Goblins versus Gnomes cards into my paltry decks.

See those two well-thought out paragraphs above? Yeah, those were not my first, but my second  attempt to consume the massive amount of gold sitting in my Hearthstone: Heroes of Warcraft account. Time and again life has gotten in the way. Actually, that’s a goddamned lie. It was Comcast both times. Screw you, Comcast! If I can’t open these packs later today I’ll sick the FCC and Left Shark on you until you’re run out of town like your subsidiary did to Brian Williams! At any rate, the next gold hoarding will commence immediately upon opening these packs. Gotta start the cache for the second Adventure Pack!

Be sure to subscribe to the channel for all our streams, giveaways and shenanigans. Hit the jump for the livestream, which is scheduled to kick off sometime after a pre-Valentine’s Day dinner, probably around 9:00 PM EST. It’ll be complete with a special guest commentator! Continue Reading

PAX South: Fear the Destructive Force of Dreadnought (Interview)

10 February 2015 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_Dreadnought_pax_south_space_combatI assume you’re one of the key fans of Lore Hound. The type that links articles to friends and guildmates, attends your fair of streams, retweets and hits that Like button here and there. By assuming such, I’m well aware that you’ve already watched and read our coverage of Rebel Galaxy, a single-player experience set in deep space. The thing is PAX South had multiple spaceship games. Naturally, I couldn’t resist.

Dreadnought, coming from publisher Grey Box and Jager Development, the house behind Spec Ops: The Line, takes us from deep space to barely above a planet’s surface. The title features class-based 5-on-5 battles, currently showing a Team Deathmatch, that shy away from quick dog fights to focus on more tactical slower paced encounters. Fear not, your ship, not matter the class, won’t last for minutes under heavy fire, but skills, teamwork and clever use of cover can bring you back from the brink of destruction.

Putting your peepers on Dreadnought will entice you to ring your mother and thank her for forcing you to eat your carrots. They’re good for your eyes, an important fact when looking at such a visually appealing title. Don’t take our word for it. Take our video interview for it! Available after the cut. Continue Reading

PAX South: Rebel Galaxy in SPAAACE (Interview)

6 February 2015 | 4 Comments » | Patrick "iTZKooPA" Mulhern

lh_rebel_galaxy_travis_baldree_pax_southIt’s not that often that we here at Lore Hound cover a video game that isn’t connected to that world wide web thing that won’t go away. It’s really not in our DNA. But Rebel Galaxy is breaking that rule. Receiving an exception, if you will, due to the people behind it (and my penchant for anything sci-fi). That’s because the two-person crew has a pedigree in our wheelhouse, the realm of online games. You see Rebel Galaxy is under development at Double Damage, the house of Travis Baldree and Erich Schaefer. The former created Fate, Mythos and Torchlight, while the latter co-founded Blizzard North and Flagship Studios.

The pair left Runic Games to development something new. Something that felt fresh to them. Something that didn’t have them running a large company while simultaneously trying to be creative. That’s Rebel Galaxy, a mix of Firefly’s hard sci-fi grit and large spaceships doing strategic battles in multi-ship engagements akin to Battlestar Galactic.

We had the pleasure of speaking with Travis Baldree in the team’s modest booth at PAX South. Come learn what’s got you fighting, how the story will draw you, the captain into a still-developing narrative and the world will keep you interested through GTA-style sandboxy gaming. Listen carefully to enter the team’s old-school seat-of-their-pants development style. Continue Reading