Carbine Studios full Dev Speak introduction of the ultra-high-tech, close range healer and damage dealer awaiting your introduction after the cut.
The Chinese pantheon is one larger thanks to the most recent weekly patch for the god-based MOBA from Hi-Rez Studios. SMITE is now blessed with another heavenly body thanks to the addition of Nu Wa, the Guardian of Heaven. Nu Wa is another god that has an added mechanic thanks to her passive, making her a bit more difficult to pick up and play as her designed Mage role.
Nu Wa draws power from each ability used to charge a five-colored elemental crystal. When all colors have been activated, Nu Wa transforms into her true snake form gaining an addition +10 to all crystals. The crystals buff a variety of attributes, from physical protection to movement to regen to basic attack modifiers. Outside these perks, Nu Wa is a dangerous mage full of crowd control abilities including her ultimate which imprisons, damages and slows.
The Nu Wa patch brings golden skins to Thanatos and pantheon buddy Zhong Kui. No new voice pack was added beyond Nu Wa’s own. But hey, at least we have jump for all gods now. An addition that was implemented because ‘that’s what people expect.’
Full notes and official God Reveal after the cut. Continue Reading
I’ve heard and read the same complaints about Perfect World Entertainment for awhile. Pay to win, no content, bleed for cash, over priced. There’s really nothing atypical of the general free-to-play genre. Since the company purchased Cryptic Studios, it seems to have been breaking that mold a bit as exemplified by the developer’s latest digital expansion for Neverwinter.
The second expansion adds numerous exciting features to the free-to-play Dungeons & Dragons action-oriented MMORPG. First and foremost, the addition of the Hunter Ranger playable class, the title’s first ranged physical class. The exciting class switches between its combat modes using the Tab mechanic.
We’ll save the full description of the new class for the trailer below the cut. However, it’ll be fun to take it for a spin in the new Dread Ring zone, the expansion of the Paragon Paths for all classes and the introduction of Artifact items.
And that date is March 2014. After well over a year of beta testing, patching, god revamps, game mode redesigns, tons of art changes and a parade of interviews with Todd Harris, SMITE is finally approaching gold status. The god-based MOBA from Hi-Rez Studios is slated for the full monty on Tuesday, March 25, 2014.
To celebrate the watershed moment for Hi-Rez Studios, the company is organizing a hefty $100,000 purse for a LAN launch tournament. The tournament will take place the weekend following launch, from March 29-30 with four qualified teams from Europe and America making the cut. For more on the tournament, and all tournaments for SMITE, you can point your browser to the dedicated eSports page.
This gives players new and old a clear end game for earning that Cacodemon Ymir skin. You’ve got about four months, slacker. And if you’re missing that critical thinking part of your brain, this also means that no data will be reset at launch.
We’ll see you and the other 2.5 million and counting registered players on March 25, 2014.
That’s because despite Disney retooling its agreements for LucasArts titles with current licensee Electronic Arts it appears that the Mouse House is more than happy with the arrangement. So happy that Walt’s leavings extended the current agreement another decade. Yeah, that “multi-year” mention when the purchase was announced is really a full ten years.
If this was the Electronic Arts of roughly ten years ago, I may be concerned. Despite being one of the largest publishers the company has changed drastically over the years. While that means Star Wars: The Old Republic will chase the lifespan of the nine-years-and-counting World of Warcraft, we may see other MMOGs come EA. Heck, the publisher has already committed to a reboot of Battlefront.
You may be happy to hear that what was not included in this recent Eurogamer discussion. Electronic Arts is not preparing to do a Star Wars movie tie-in for the upcoming December 2015 film from JJ Abrams.
Wondering how Star Wars: The Old Republic has done and if the partnership expects it to stick around? Details behind the cut. Continue Reading
Marvel Heroes has expanded its repertoire once again. Patch 2.0 was released only a few weeks ago, but that hasn’t stopped Gazillion. As the largest patch for the dungeon crawler, that massive update included the new Asgard zone in tandem with the release of the second Thor movie. Now it has been followed by the incremental v2.02 with a feature many have been waiting for, PvP.
The Fire & Ice game mode pits two teams of five super folk against each other. The teams are tasked with defending their giants while attempting to assault the opposing force’s. During the match, players are rewarded with Runestones for defeating enemies and their giants. These Runestones are utilized during the match to purchase offensive and defensive buffs and other modifiers. Upon completion, players are rewarded with experience, credits and other items based upon their skill.
More important are the Asgardian Crowns. This new currency is awarded to PvPers and is used to purchase a new tier of items dedicated to PvP.
Read the full patch notes here.
Sure, Turbine Entertainment had to delay the launch of the latest Lord of the Rings Online expansion. But it was only a few days. Helm’s Deep, including the epic battle of the namesake, new areas of Western Rohan and a level cap increase to level 95 are now all enjoyable as the epic story continues.
Full trailer after the cut.
Hi-Rez Studios is on a retooling spree. The latest god to receive the fine-tuning hails from the Roman pantheon with new equipment from his forge. That’s right, Vulcan, God of Smithing, has followed in the footsteps of He Bo, Hel and others to receive partial to full ability revamps.
For Vulcan, this includes a completely new 3. The penultimate key now launches a Magma Bomb, acting like a skillshot Thumper complete with knockback. Backfire received a return to its original design, providing Vulcan a backwards push when fired. The ability will no longer stop when it hits an object, making it a true dash. His ultimate now increases 30% across all ranks.
The patch includes the typical changes, updates and such. First up, the Golden skins for Chronus, Athena and Ares. That’s backed by a voice pack for He Bo. Correct, no new pack this week. Ah Muzen Cab was once again nerfed fairly hard while Ares was made even more dangerous.
Full patch notes after the cut. Continue Reading