I’m a big fan of Planetside 2, but two months after release it’s clear the game is not the blockbuster hit many thought it would be. FPSers are arguably the biggest selling games out there, so you would think a MMOFPS would do pretty well, but it doesn’t seem to be the case. Instead of growing, Planetside 2 has been losing players almost immediately after launching.
At the very top of the list of why PS2 is failing remains frame-rate, although an upcoming update on January 30th will be addressing this issue making the game run better for those on mid to low-end PCs.
Number two remains the fact there are absolutely no tutorials explaining anything and considering the amount of info displayed on the interface, it can be very overwhelming for new players, causing many to quit without giving the game a real chance.
For those able to get past the first two issues, they are then confronted with the fact that there are more players piloting vehicles than there are running around. Over the last few weeks it’s not been unusual for me to go over an hour without seeing more than a handful of players as opposed to dozens and dozens of tanks and air ships. It seems 3 out of 4 base take-overs involve only tanks and airships with just enough infantry units to stand at the hold points. The fact the I play the sniper class most of the time further compounds this issue for me as I’m unable to do anything in a battle, unless I can get into a turret.



From the moment World vs World was announced my interest in 

World vs World in
A game that was once at the top of my Most Anticipated list today






