It always surprises me when I see a MMO player calling PvP a “niche” feature or meant only for hardcore players. What planet are they living on?
Online-multiplayer games that are PvP exclusive are some of the largest, best-selling games in the world. While the MMO genre seems to have fallen head-over-heals for PvE, mainly thanks to World of Warcraft’s run-away success, the rest of the gaming world prefers PvP.
The examples are many, but I’ll list a few of the largest PvP games over the last decade.
- League of Legends
- Call of Duty Series & COD: Modern Warfare series
- Battlefield series
- World of Tanks
- Starcraft series
- Counter-Strike series
- Warcraft series
- Halo series
- Team Fortress series
While most of the listed games above are FPS or RTS, MOBA are exploding right now and they’re all PvP. You can also include any sports or racing game as well as their online component is PvP as well, just without the death part. The only non-MMO game that was mainly PvE and came close in terms of popularity to the titles listed above, that I can remember, was Diablo and Diablo 2. Can you name another?
So why is there always so much push back against PvP in the MMO genre? There is obviously a huge divide between those players that enjoy single-player games and those that enjoy online games, but it seems for the MMO genre, the single-player crowd has taken over for the last decade or so, leaving MMO games in some weird anti-PvP time-warp.
However with games like Guild Wars 2, TERA, PlanetSide 2, Dust 514, Firefall and others on the horizon, it seems PvP is coming back and in a big way. I for one couldn’t be happier as I’m just downright sick of PvE.


Two days ago we
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