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Mists of Pandaria Beta Signups Open

21 March 2012 | No Comments » | Mike

Blizzard has opened up beta signups today for Mists of Pandaria and stated that beta testing is “very close“. For those of you with a Battle.net account, all you need to do is login and check-mark the opt-in option for Mists of Pandaria.

The beta will have no non-disclosure agreement (NDA) so all participants will be able to talk and post images and videos about the game. Players who are selected will receive an email from Blizzard with instructions on how to download the game.

WoW Annual Pass holders will get special treatment, the longer your annual pass has been active, the sooner your chance to be invited to the beta and all annual pass holders will eventually receive an invite. This means if you are not an annual pass holder, your chances will be slim, as Blizzard has stated additional invites will be only sent out if there is a need for more testers.

Currently there is no end-date for the beta.

Second SWTOR Free Weekend Announced

20 March 2012 | 2 Comments » | Mike

Today BioWare announced that it will host a second free weekend for players to try out Star Wars: The Old Republic, and is only good for new SWTOR players. Those that already took advantage of the last free weekend will not be able to do so this time around without creating a new account.

As before, players are restricted to two planets, their starting planet and their factions capital planet.  The second free trial begins on March 22nd, 5:00am GMT until March 26th, 7:00am GMT.

Does this signal problems for SWTOR? BioWare announced they received an “overwhelmingly positive” response from the first weekend pass trial, but I somehow doubt “positive” translates to “success”. To announce a second free weekend only three days after the first one ends suggests they came no where near their goal in terms of getting trial players converted to paying customers.

It’s going to be interesting to see what type of subscriber numbers EA ends up with for the first quarter of 2012. I’m scared for them.

Guild Wars 2 Microtransactions Explained: RMT Included

20 March 2012 | No Comments » | Mike


Today ArenaNet revealed more details about Guild Wars 2‘s microtransaction item-store, revealing that it will allow players to participate in real-money-trading (RMT).

The basic system works on three currencies: gold, gems, and karma. The karma currency is not trade-able, and is only used for unique in-game rewards. However, the gold and gems currencies can be traded freely; with gems being purchasable with real money, and are the only accepted currency in the item-store.  This works similar to EVE Online‘s PLEX system, but goes a bit further.

With EVE‘s system, PLEX can only be used for one thing: to add game-time to your account. Players can purchase extra PLEX, and sell it in-game to players, who can then purchase it with in-game credits. This gives players a way to play EVE Online free, if they’re good at making money in-game.

Guild Wars 2 system is similar, but instead of one purchasable item, it gives players an entire item-store to buy things with.  This also creates a dynamic between the two currencies, as gold will always fluctuate in value, while gems will not. The reason being, that the price of items in the item-store are a lot more consistent than items sold in-game by other players.

This system then creates a sub-market that will actually allow players to make, potentially, huge profits by constantly trading gold for gems. When the value of gold is high, trade it all for gems. As the value drops, trade your gems back to gold, and depending on the fluctuation, you’ll get more gold back then what you started with.

The good news is that the item-store will only sell cosmetic items and items to speed up certain in-game processes; most likely EXP boosts and things of that nature. ArenaNet made the following statement about selling items that give players any sort of advantage,

But it’s never OK for players to buy a game and not be able to enjoy what they paid for without additional purchases, and it’s never OK for players who spend money to have an unfair advantage over players who spend time

The reasoning behind this move is to prevent gold farmers from ruining the game as they’ve done with other MMORPGs. By allowing the players themselves to buy and sell gold, it destroys the RMT blackmarket.

As far as I’m concerned, ArenaNet can do no wrong. The system sounds great, and I’m even more excited for GW2; if that’s even possible.

Warhammer Online Loses Another Server

19 March 2012 | 2 Comments » | Mike

It seems like Mythic’s Warhammer Online is dropping servers, and players, at an alarming rate. Today, Mythic announced another server merger, bringing the grand total down to just two servers from three. The two remaining servers are located in NA and one in the UK.

This latest merger comes only three months after Mythic closed down two other servers in December 2011, and still no announcement about changing to a free-to-play model.

I’m dumbfounded. What is Mythic doing? The only logical conclusion I can think of, is that they’re just planning on letting Warhammer Online die, which seems like a huge waste.

Being an ex-Warhammer Online player, I liked the game to some extent. My number one reason for playing it was for its PvP, but unfortunately for Mythic, the system was severely lacking. However it was still better than most theme-park MMORPGs even today. That was also three years ago, so either Mythic doesn’t believe their PvP system has improved much or they just don’t care and don’t want to spend the resources on it anymore.

If Warhammer Online went F2P, I’d go back in a heartbeat. Common Mythic, just do it.

The Secret World GDC 2012 Presentation Video

19 March 2012 | 1 Comment » | Mike

Funcom released a new video today for The Secret World from their press presentation at GDC 2012, which was held behind closed doors, and so far unseen by the public.  The video is about 35 mins long, and walks players through the character creation process; as well as some of the early game experience, game systems, and “The Darkness War” dungeon.

In the video we see the Dragon faction’s starting area, as the female player finds a weird kid in a rain-coat standing in-front of her upon first login; then begins to follow him. The game then takes a very quick turn into a sort of lesbian-matrix reveal where a women tells you, in the same way Morphius told Neo, that what you think is true and real, really isn’t. At this point you have sex with the woman. Yes, very weird.

Up next the video skips forward to the Tokyo flashback quickly, then switches again to show combat mechanics. Here we learn that there are 500 abilities that players can use their points on, but players will have to select only 7 active abilities and 7 passive ones for their character builds.

As the video progresses we see a containment camp, where a government field team is trying to contain something called the “Filth”.  We get to learn a  little more about the Filth via the voiced cut-scene, then the video moves on to a quest in the same area.

The next part of the video takes us to Transylvania where we get to see some vampire fights.  We also hear more about the crafting system, called transcribing, where players break-down items they find in the game and rebuild them to fit their needs.

Towards the end of the video, the last 7 mins or so, we get to see one of the dungeons, called “The Darkness War”, which is a five-man dungeon. This instance sends players back to the past in England, about a thousand years, and in the video we get to see the final boss fight. The boss is a giant bore like animal with huge dragon wings.

Below you can watch the full video presentation.

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Player Files FTC Complaint Against EA Over Mass Effect 3 Ending

17 March 2012 | 7 Comments » | Mike

The debacle over the Mass Effect 3 ending continues, as yesterday a player stated he has now filed an official FTC complaint against EA over the ending. The player, known as “el spiko” on the BioWare forums,  stated he was lied to by EA and BioWare about how the game would finally end; which constitutes as false-advertising.

To be clear, this is not a lawsuit, merely a complaint to the FTC; which deals with protecting consumers against unfair or false advertising practices, as well as other consumer issues.

At the core of the complaint was that EA had promised, in multiple inteviews and press releases, that the Mass Effect 3 ending would answer all players questions, and tie-off the franchise. In one interview with Venturebeat, executive producer of ME3 Casey Hudson stated,

Mass Effect 3 is all about answering all the biggest questions in the lore, learning about the mysteries and the Protheans and the Reapers, being able to decide for yourself how all of these things come to an end.”

The second major complaint was that players were told their choices would have a direct impact on the stories ending, another promise that did not live up to expectations.

The player who filed the complaint stated the following, hoping that it might finally put enough pressure on the gaming titans that they might react more quickly to address the players concerns over the ending.

This is not somethign I was happy to do, but after the terrible ending that was in no way the product that had been advertised to me and the lack of any kind of response from Bioware/EA to address this, I felt it was one of my only recourses. I’ll be returning my copy of the game before the end of my 30 day return policy if the ending still hasn’t been addressed by then.

From the perspective of someone that has never played a Mass Effect game, this seems completely ridiculous to me. We’ve all been disappointed at one time or another with a game’s ending, but to start filing official government complaints because you didn’t like it is way over the top. What’s next, lawsuits against games that suck?  ”Well according to their advertisement, this game was supposed to be awesome“. Give me a break.

Like any art form, it’s all in the eye of the beholder. I thought the ending to the Sopranos, and really the whole last season, was a steaming pile of dog crap. I felt cheated that the ending provide zero information about anything, and so did millions of other fans. Should I have filed an FTC complaint against HBO?

Get over it; it’s a video game. You had fun, the ending wasn’t want you wanted, so chill-out, and wait for the DLC update, or the next game in the franchise. Sure, BioWare stated Mass Effect 3 was going to be the end; but we all know it’s not the last game for the franchise.

Guild Wars 2 Beta Invites are Being Sent Out!

17 March 2012 | 2 Comments » | Mike

The time has finally come as ArenaNet has begun sending out its closed beta invites for Guild Wars 2.

If you didn’t get one yet, there’s still hope, as invites will be continued to be sent out over the next few days.

As with any closed beta, ArenaNet does have an active non-disclosure agreement (NDA), so there won’t be a flurry of videos and new info as there was with the press weekend last month.

I just hope WvsWvsW will be available when the beta begins.

President & CEO of Activision-Blizzard Receives $3 Million Bonus

16 March 2012 | 2 Comments » | Mike

We all know the big honchos in charge of the some of the largest gaming companies make big bucks, but it’s always interesting to see just how big.

Today, Activision-Blizzard revealed in an SEC filing form, that President & CEO of Activision Blizzard, Thomas Tippl, pulled in a whooping $3,000,000 bonus for 2011.

2011 was a great year for the company with games like Modern Warfare 3 and Call Of Duty: Black Ops having record sales figures, and even despite the WoW subscription figures slimming down 1.2 million pounds.

If only I had known blogging about MMO games wasn’t the road to millions, I would have opted to become the CEO of a major gaming company instead! But, then again, I wouldn’t be able to complain as much as I do about the gaming industry if I had.