31 July 2012
| | Mike
Lorehound is teaming up with WSgame’s to offer Lorehound readers 500 Newbie Gift Packs for Soul of Guardian. For those of you not familiar with it, SOG is a free-to-play browser based fantasy MMORPG.
The Newbie pack will include the following in-game items.
- Credit Ticket x10
- Super Teleport scroll x5
- Spring City Recall x9
- Flying Shoes x20
- Master Healing Potion x99
- Master Magic Potion x99
- Ring of Rebirth/Odin’s Ring/Ring of Eden x2.
To obtain your Newbie Gift pack , just head over to our Soul of Guardian giveaway page and follow directions.
24 July 2012
| | Mike
As posted on GamerTechTV, an anonymous Bioware Austin employee has lashed out against Star Wars fans blaming them for the failure of Star Wars: The Old Republic. The employee also confirms that SWTOR is being converted to free-to-play and confirms that Star Wars Galaxies was shut-down for no other reason then to remove it as a competitor for SWTOR. The BioWare employee states:
EA blames us and to some extent they’re right to. but it was fan feedback from the day we opened the forums that encouraged us to design it for the fans the way it is and that included making it more like Kotor then an MMO like Wow. Also from what I have heard in the halls, Starwars Galaxies was shut down due to the fact are talks with LA, EA suits ecouraged the new guy at LA to increase the licensing fee at renewal time. it was a move to remove any direct competiton to TOR.
I don’t want anyone to be upset by this. but many of these changes had been in the “planning stages” for many months since the sharp drop in subscribers. many parts of the game will cost money to access. for example you can unlock the new “cathar” race in your legacy. but buying the unlock, it will cost 10$ US
As far as I’m concerned fans cannot be blamed for the failure of SWTOR, only Bioware and EA. If you don’t have a vision for what your game is supposed to be, maybe you shouldn’t be spending hundreds of millions of dollars making it. If you do decide to listen to fans, pick one person, hire them, and make them the project leader for that game. Maybe they have a real vision for what the game should be.
Fan feedback is important, but creating a game shouldn’t be based on it. The developer needs to be the visionary behind the game and create what they believe would be a fun game. I can tell you right now, no great game has ever been created based on fan feedback because most fans, despite what they say, don’t even know what they like.
BioWare, feel free to email me if you need someone to create your next MMO game because you guys have no clue.
24 July 2012
| | Mike
Lorehound is teaming up with Perfect World Entertainment to give readers a chance to get into the Raiderz closed beta. We have 300 closed beta keys to giveaway, so if you’re interested in checking out PWE’s latest MMORPG, be sure to grab one while you still can.
The Raiderz closed beta begins on August 8th, so there’s still plenty of time to grab a key and get the game pre-loaded. Simply head over to our Raiderz giveaway page and follow the directions.
22 July 2012
| | Mike
The last Guild Wars 2 beta weekend is about to end and at least for me it was a complete disaster and waste of time.
Late Saturday night (actually early Sunday morning), about 1am EST was the first chance I had to even log into the game and within 10 seconds of logging in a server maintenance message saying World vs World was going to be taken offline went up. I did some PvE and got to level 4 when another message came up saying it was back online. Of course I was excited and immediately went to join World vs World when I was hit with a “World vs World is full” message, asking me if I wanted to join the queue, which I obviously did. Hard to believe that I didn’t get in when I literally tried to join within 5 seconds of the message. An hour and a half later, I was still waiting in the queue and at 3:30 am EST I finally gave up. During that time I tried multiple times to log into WvW, incase the full message was an error, but no luck.
Today was no better when I logged in late afternoon around 6:30pm EST and got the same WvW is full message and waited in queue for another hour and a half and still couldn’t get in.
Now I know the beta was packed, every single server had a “High” server load when I logged in today, but these queue times are not acceptable. At least give an estimate wait time or something.
I certainly hope this is not going to happen when the game launches next month as I have zero interest in PvE and the only reason I’m playing GW2 for its World vs World PvP. My confidence in ArenaNet has been a bit shaken after this beta weekend, but hopefully they can make it up next month with a smooth launch.
22 July 2012
| | Mike
Closed beta for gPotato’s newest MMORPG SevenCore begins on August 9th and Lorehound has you covered. We’re giving away 100 closed beta keys to Lorehound readers!
So reserve you spot in the CBT and grab a key while we still have some. Just head over to our SevenCore giveaway page and follow the directions.
20 July 2012
| | Mike
From the shameless plug department I’d like to introduce you guys to GW2Versus.com a newly launched (as of today) GW2 forum dedicated to World vs World and PvP combat.
The site features individual server forums so players can have a centralized location to meet up and plan strategies. We all know World vs World is going to be major part of Guild Wars 2 and being able to communicate with your server’s community is going to play a huge role in being competitive.
Tomorrow begins the final GW2 beta weekend so there’s no better time to join GW2Versus and start getting to know your community.
17 July 2012
| | Mike
Hi-Res Studio’s is teaming up with Lorehound to giveaway 200 Global Agenda Booster codes. The codes provide the following account benefits for 3 days:
- Double XP
- Double tokens
- Double credit rewards
- Additional items for each complete mission
- Open Zone assignments also grant a 50% increase in XP and Credits as well as a chance to receive additional items
- Receive 5 Agenda Points daily plus 5 Agenda Points per level 50 character on their account
- Receive 2,000 Tokens nightly, updated at Midnight GMT, provided the tokens do not violate the weekly or maximum token limits
Only one code can be used per unique account, so you won’t be able to use multiple Booster Codes to extend it past the 3 days.
To get your Global Agenda booster code just head over to our giveaway page.
Update: Sorry we’re out of codes
13 July 2012
| | Mike
Survive as long as you can and trust no one, that’s the basic gameplay mechanic to DayZ, a semi-massive online zombie FPS.
If you haven’t heard of DayZ yet, you’re out of the loop because this Arma2 mod is on fire right now. Only a few days ago was it announced that it had reached 400,000+ players and checking their site today its currently at 460,000+, less than a week later.
DayZ is your ultimate sandbox game where your only goal is not to die, whether it be from zombies or from other players, you’re main objective is to survive as long as you can and if you should fail, say goodbye to your character and inventory.
I learned about DayZ a few weeks ago and quickly purchased Arma2 and downloaded the mod. The mod installation process was complicated, but if you can get past that it’ll be worth it. Currently the game is in alpha, so don’t expect a polished game because it’s filled with bugs.
However the premise is genius and from the explosion of popularity surrounding this it, I’d say players agree.
When you begin you start in a random empty field with nothing, you can’t even punch, so you’re first priority is to hide. Once you’re out of view the goal becomes to find some weapons so you can protect yourself. There is a full size map of the world, however it was bugged for me and never loaded, so I had to just randomly explore. I came across small houses, farms and even towns along my journeys and since zombies like to hang-out near structures, stealth becomes a big part of the game. You don’t want to alert the zombies nearby, especially if you have no weapons, otherwise you’ll be running for a while until you lose them. Continue Reading