Archive for the ‘Global Agenda’ Category

Global Agenda Two-Year Anniversary Celebration (Hint: There’s Free Stuff!)

1 February 2012 | No Comments » | Beararms

Every once in a while we celebrate great – and sadly, not so great – achievements in the MMOG industry. Today, we congratulate Hi-Rez Studios’ Global Agenda for turning two-years old. As most of you may know, Global Agenda is Hi-Rez Studios’ award winning Sci-fi MMO Shooter that was launched on February 1st, 2010. Since then Global Agenda has had over 1,000,000 registered players, over 12,000,000 PvE missions, and over 1,400,000 PvP missions. It’s been a bumpy road, with the game seeing multiple transitions, often for the better of the title, the company and the associated communities. In 2011 alone, GA made the transition to becoming a free-to-play MMOG, became the first of such games to launch on Steam, and saw its first completely free expansion the “Recursive Colony.”

Not one to miss an opportunity to celebrate its community, Hi-Rez Studios is offering a special thanks for playing the game to new and old players alike. Securing the awards is simple, play in any instanced PvE or PvP matches this week, January 30th to February 6th, and you will receive a limited edition pet, a miniature edition of the boss Switchblade. The second gift takes a bit more to earn, as in you actually have to do something. Players that participate in the special player-managed PvP tournaments will receive a dragon-themed helmet in celebration of the Year of the Dragon. The winning team of the tournament will receive exclusive flair and even a cash prize! If that isn’t enough for you, Hi-Rez has even added appearance and flair item from the past to the ‘Burning Fashion’ vendor in Dome City, so get them at a discount while you still can!

Global Agenda has reached a grand milestone for any MMOG. If you haven’t tried Global Agenda there’s no better time than now to give it a whirl. It’s free, so what’s stopping you?!

Once again, Happy Birthday to you, Global Agenda, and congratulations on the achievement Hi-Rez. We hope the next two more years are even better. I would have sent you guys a cake, but I didn’t know what flavor you guys would have liked. So I just ate it.

/nomnomnom

Global Agenda: If (Recursive Colony = True) Then Introduce It; Else Impatient++

23 September 2011 | No Comments » | Beararms


On September 21st, Hi-Rez Studios released the much-anticipated free expansion Recursive Colony onto the live servers for its popular MMO shooter, Global Agenda. Recursive Colony is Global Agenda’s largest content update to date and its first major expansion since the game went free-to-play.

Recursive Colony is centered around the idea that the  humans of Dome City are being attacked by a hive-minded army of robot-building robots bent on the destruction of humans, and yes, I am very close to making a reference to the Terminator series. The new hive mind doesn’t just add a few new instanced missions and some flairs. That wouldn’t do for the cluster’s grandiose plans. Instead, an entire new zone, PvP maps, and daily repeatable missions will keep players coming back for more.

Good thing the resources are apparently infinite.

“North Sonora,” the new zone added to Global Agenda’s map, holds the shooter’s major new content. By popular demand, the developer added in a series of chain quests and repeatable quests to give players something to focus on besides the grind of instanced PvE/PvP missions. These quests can either be done by solo agents or in teams. Depending on the mission, players may find themselves exploring the open world or sent with a band of your friends into a Skyne- I mean Recursive Colony -hive to take the fight to the machines. Continue Reading

Global Agenda Patched to v1.44

29 June 2011 | No Comments » | iTZKooPA

It just wants to say "Hi." With its chain rocket launcher.

Hi-Rez Studios is in the final throes of sending Global Agenda, its science fiction third-person shooter, to v1.44. The latest patch add a few changes to every aspect of the game, from the social area of Dome City, the open-world environment of the Sonoran Desert to its various instances. Heck, there’s even new instances!

Dome City Changes:

  • Carter’s Seasonal Accessories has closed up shop. It is being replaced by…
  • Burning Fashion has arrived in Dome City and will be selling cosmetic flair where Carter’s used to be.
  • The long-awaited Skyward Jetpacks has finally landed at the upper deck of Dome City and is open for business. In addition to selling jetpacks available elsewhere in the game, Skyward also sells high-end jetpack trail effects. You must be a boosted customer with a jetpack in Dome City in order to reach the upper deck of Dome City where Skyward resides.
  • Adjusted the position of the guard at the South gate to the Sonoran Desert to be less confusing to players attempting to exit the dome.

Open Zone Changes:

  • Uncommon quality Repair Kits can now be purchased from Yuma Imports at New Yuma Station.
  • Fixed some issues with materials that appeared to flicker when using Direct X 10 on some clients.

Below the cut you’ll find the rest of v1.44’s additions, including gameplay tweaks, bug fixes and map changes. Continue Reading

A Quick Look at the Global Agenda Store

24 June 2011 | No Comments » | Ronix

With the relatively recent switch to a free-to-play model, Global Agenda has received one thing that all F2P games have in common – a cash-shop. The amount of items currently on sale is not big, by any one’s standards, but more stuff is promised in the future. In addition to the usual array of goodies, players who purchase a Booster Pack are finally allowed to use jet-packs in Dome City, and Hi-Rez has mentioned pent-house level content being on its way.

In the video below, we take a quick look at what is currently on offer at the new vendor located inside Dome City. Continue Reading

Summer Love & It Ain’t WoW

22 June 2011 | 3 Comments » | iTZKooPA

I am very backlogged.

In fact, I quit World of Warcraft. Again. It’s the second time that Blizzard’s behemoth has fallen out of favor with me. To be honest, it took me by complete surprise. I was frothing at the mouth for the Cataclysm, the rebooting of the world. Despite the revamped world, new direction in story telling and new content, I felt the grasp slipping. Then my ferret passed, and as sappy as it sounds, WoW and said furball were inexplicably linked in my psyche. When I was playing, she would be skittering across my keyboard. With her gone, I couldn’t bring myself to login. For months.

Solidsamm and Solidsagart have been dark since. Their candles slowly burning to the nub. June 1, 2011 saw the fire succumb to the wax pool. The subscription expired.

Azeroth has been replaced by a cavalcade of titles from niches high and low. Everything from 3DS distractions to single-player RPGs have been devoured. FPS games have seen their return, League of Legends is back on top of the regular rotation and StarCraft II has me constantly lacking pylons. On the MMOG front, Global Agenda and World of Tanks have encroached on Rift’s time, with various F2P games seeing installs from time to time. There’s little chance of any of these titles garnering my undivided attention like WoW did. That is until TERA or Guild Wars 2 comes out.

Until then, it’s into the backlog of unopened games, unfinished projects, quirky Flash games and the new crop of browser-based titles.

Know Thy Blogger: iTZKooPA’s MMOG Timeline

14 June 2011 | 15 Comments » | iTZKooPA

Halo MMO - It would have been on the list had it ever come out.

Ladies and germs, you’ve likely been following the writers of LoreHound.com for quite some time (If not, welcome aboard!).  We’ve introduced ourselves, talked about our time in World of Warcraft, discussed our past and even revealed the origins behind our now-familiar names.  But what we haven’t done is reveal how we got here.

How is it that we went from players to bloggers?  Was World of Warcraft our first drug, or just the latest taste?  Exactly how long have we been in the MMOG scene?  Are we newcomers with a penchant for deep discussion, or are we long-standing players well-versed in the genre?  Perhaps we’re casual sight seers, whetting our palate with a smorgasbord of flavors and diverse textures.  You’ll gain insight and answers from my personal timeline (dates are when I played). Continue Reading

Leavin’ on a Jet Pack. To an Exclusive, Posh Penthouse…

3 June 2011 | No Comments » | iTZKooPA

Anyone that’s seen The Social Network knows that Zuckerberg’s greatest early scheme was to give a senseof exclusivity to Early Facebook. At one time, the website was only open to .edu addresses, meaning you had to be in or working for a college or university (or be lucky enough to still have access to that address). He extended the idea of the Cool Kids Table from high school to college, added the velvet rope from the “in club” to education. By doing so, he created a phenomenon.

Bo Todd Harris knows the power of exclusivity. Soon, players of the recently-transitioned F2P title Global Agenda will to. Hi-Rez Studios announced that patch v1.43, coming today, will allow boosted users, that’s anyone with a RMT Booster pack, to fly around Dome City, the social sector of the game. Despite the fact that there isn’t much to do in the city, it’s a feature that players have been asking for since the third-person shooter was released last year.

Expedited travel to vendors will be the only perk. Fine and dandy.

Then Todd added this little diddy: “Penthouse level content [will be added] in future updates.” Said content will only be accessible by jetpack. The cool kids table is bound to sell a few extra Booster packs. And allow people to literally feel high (and mighty). Holding their noses up while looking down upon others will be all too easy (and literal).

In all seriousness, I, for once, won’t decry a RMT move by a company as purely a cash grab. Booster packs have been offered since before GA went F2P. The item is just getting a small perk. One that happens to latch on to the human psyche’s incessant need to feel superior to their fellow human, no matter how ridiculous the premise.

Way to use psychology Hi-Rez!

Read the full patch notes here. The list is pretty short.

Global Agenda Fiction – Part I

12 May 2011 | No Comments » | Ronix

War Gods - Triumvirate

What? Are you saying you are at war with GOD?

Yes…but I will win.

Part 1 – Ready the Props

“You damn punks, do you even know what you are getting into? The second the other agencies hear about this, you can tell your organization bye. They won’t just exclude you! They will hunt you down for breaking the truce. Your own agents will friggin’ murder you, scum.”

The trader’s words could be barely heard due to bloodied lips and a significant lack of teeth in his gaping mouth. His face was covered in horrid purple marks and brown dots of cigarette burns. It looked quite strange from a distance, but up-close, it was plain ugly and repulsing. The big white t-shirt enwrapped around his humongous belly was now covered in patches of snot and blood. Basically, he looked like shit.

Nyx felt a pressing urge to help him up and start the healing process straight away but was stopped dead in her tracks by Chezu’s cold stare. His gray icy eyes bore into the green of her pupils and warned her not to interfere. Nyx sighed and slowly stepped back. What else could she do? These guys were out of this world.

Rex, a freshly lit cigarette sticking through the hole in his gas mask, casually kneeled down besides the old trader. The spikes in his tomahawk haircut aimed viciously at the man’s fat face as if to stab him.

“Listen here Edgar, no one wants to carry this on except me and even I realize that we are running out of time. I told you already that the matters at hand are very urgent and we have to borrow your buggy.” He paused for a second to inhale and carried on after letting out a few narrow streams of smoke. “Now, it’s understandable that you might object to this but you can complain to the agencies all you want. No one will admit that we belong to them. Like you said, that would be a loss of reputation no agency can afford.” His voice sounded almost sympathetic, soothing the man he just tortured. “Be a good boy and hand over the keys or I’m gonna have to burn the other half of your face and trust me, I’d rather smoke these. Wild Sevens were always my favourite brand. So, what do you say?”

The fierce battle between pride and survival instinct was clearly visible on the poor trader’s face. Heavy sweat covered his forehead and spilt onto his eyebrows. Edgar’s eyes were darting nervously from one person to another, as if asking them for help or advice. Rex was too busy enjoying the cigarette, Chezu just stared back with his usual detached acceptance and Nyx tried to look away, embarrassed.

It shouldn’t be like this! We are supposed to be the good guys, preventing the construction of the M4X Mech. So why did we end up like this? Torturing this pitiful man and stealing his possessions? Continue Reading