Archive for the ‘General’ Category

THQ Looks for Publishing Partner for Warhammer 40k MMO

3 February 2012 | No Comments » | Mike

It hasn’t been a good week for THQ whose stock plummeted yesterday nearly 25% on a weaker then expected earnings report and who announced they are cutting 240 jobs. THQ also announced that they are looking to take on a partner for their upcoming MMORPG, Warhammer 40k: Dark Millennium stating that,

Because of the large financial commitment and associated risks, we are being realistic about our resources and we are actively seeking a partner for this compelling new MMO. We will keep you updated on our progress,” CEO Brian Farrell told his investors.

While THQ has come out previously to say that Dark Millennium is fine and there are no plans to cancel it, one wonders what will happen if THQ is unable to partner-up with someone. Currently Dark Millennium has a 2014 projected release date so they have a long road ahead of them and it will be a costly one if they are unable to find someone.

First Impressions: Continent of the Ninth Seal

3 February 2012 | No Comments » | Pherephassa

I’ve always been a fan of action games, it seems that no matter how badly I suck, no matter how many times I get my ass handed to me, I’m just unable to resist picking the controller up one more time. So it’s only natural that I’ve tried my hand at various action-styled MMOs; I’ve played many of them, from Vindictus and Dragon Nest, to sidescrollers like Dragonica and Wind Slayer. I’ve never really managed to improve beyond passable, but that still hasn’t deterred me from having fun.

I’ve had my eye on Continent of the Ninth Seal for a while now, and was lucky enough to snag an early entry into its global closed beta test. My account even had the ability to jump my character straight to level 50, so I’ve spent the day running around various zones pounding on low leveled monsters, and getting stomped by the high end content. But hey, if you’re going to die, getting killed by an ice breathing dragon is definitely an exciting way to go.
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LoreHound: 2011 By The Numbers

31 January 2012 | 1 Comment » | iTZKooPA

We gamers love our numbers. It doesn’t matter if you’re a min-maxer or a casual gamer. We like them to pop up often. Large digits are the most delectable type. Primarily floating over our heads in a particularly interesting shade of yellow. This flowing rainbow of yellow tends to be a good omen. One relating to future success in battle, be it PvP or PvE.

Red numbers, well, they’ll generally not so hot.

We here at LoreHound.com can’t paint your screen with such euphoric futuresight, but we can still attempt to satiate your number-based appetit. Below aren’t numbers showcasing your expert min-maxing skills or rewards for countless hours grinding dedication. Instead, they are numbers that you, the gaming community that enjoys the content here at LoreHound.com, have directly or indirectly contributed to. Be it subscribing to our YouTube channel, following us on Twitter, liking us on Facebook or simply reading and viewing the content, these numbers and facts are a reflection of the site in a year gone by.

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Official Lore Hound Minecraft File Downloads [Updated 1/28/12]

28 January 2012 | No Comments » | LHStaff


Hello Minecraft Players! This is where you can download everything needed to play the Single Player Mode (SPM) of our up-coming server world, download the texture pack (and needed HD fix) seen in our “Minecraft Adventures” videos, and download the mod Mordil uses to help in SPM.

After there being multiple updates, and rather than multiple links on different articles (or a massive amount of Facebook status updates), we decided to keep a running update page for new updates as they arrive.

Check back every once in a while to see if there is a new update! (Usually around an official Minecraft Update)

MCPatcher (Needed for HD Textures):

Download:

Installation:

  1. Drag the .exe or .jar to where you want it to be located, and run it.
  2. Select the box next to “HD Textures” (and the others for safe measure) and then hit “Patch”.
  3. Once it’s done, run Minecraft with the texture pack and all should work fine.

Single Player Commands:

Description:

  • From the developer: Here

Download:

Installation:

  1. Download the file from above.
  2. Click “Install”.

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Dungeons And Dragons Online: Menace Of The Underdark

23 January 2012 | No Comments » | Randy Denosha

Every fan of The Dungeon Master Column, Dungeons And Dragons and its online version have been waiting for this moment for  ages. Warner Bros. Interactive Entertainment and Wizards of the Coast announced a new expansion – the first one, in fact – to the growing community of Dungeons and Dragons Online. The title is currently slated with the open moniker of “summer,” meaning we’ll see it at the early parts of the convention season.

The new expansion is called Menace of the Underdark and will bring the player base to the Forgotten Realms, the first of the different areas of Dungeons and Dragons. Not only will we go back, Turbine will add in the master of different forms, the Druid. Besides these two exciting points, the level cap will rise to level 25, which gives the players five epic levels, with that of course comes the epic feats and epic magic.

Color this writer excited for this new expansion. I really wanna see the village in Forgotten Realms called Eveningstar. I truly wanna see how Turbine made the Druid, especially the shapeshifting aspect of the character. Is the Druid going to have just several forms and will it work the same as in World of Warcraft, or is the Druid going to have loads of different forms and the player can only choose just some of them which they think will work the best.We can only wait and see.

The announcement brought some concept art and a new logo (right). The concept art you can see after the button, a little spoiler, along with the official announcement; it is really good!

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Red 5 Studios & CEO Announces New “League For Gamers” Movement to Combat Anti-Gaming

17 January 2012 | No Comments » | LHStaff

The industry is young, and 2011 was a mark of success throughout when the Court System ruled that video games indeed are a form of art, and therefore, protected by the first amendment. That strengthened the industry as a whole, giving reinforcement to everyone that video games are indeed as practical a source of entertainment as movies, comics or books are.

However, just as our year of a great victory came to an end, two blocks of legislation came to the industry’s attention that threaten all we have gained in respect and strength in the years past: SOPA (Stop Online Piracy Act) and its sister bill, PIPA (Protect Intellectual Property Act).

Many companies and websites have banded together to combat the dangerous measures the U.S. government is investigating to combat the cyberworld in the name of “piracy protection”. While, yes, piracy is bad (and we do not support it at Lore Hound), these recent proposed acts have far more reaching effects than just piracy prevention.

Red 5 Studios, makers of the upcoming FireFall made an official announcement this morning, declaring itself as an endorser of a new legislative movement group on behalf of the gaming industry: League For Gamers, properly acronymed as LFG.

Laguna Hills, CA – January 17, 2012 – Red 5 Studios™ today announced the League For Gamers (LFG), an organization with the lifelong mission of promoting games in a positive way, spreading the passion of gaming and protecting gaming interests in politics. Red 5 will shut down Firefall and its website on January 18th in a 24 hour show of solidarity, encouraging gamers, developers and all industry supporters to join LFG and stand together against misguided and overbearing legislative initiatives such as SOPA, (Stop Online Privacy Act), and PIPA, (Protect IP), in order to perpetuate and continue industry growth.

The League For Gamers was founded on January 14, 2012 by Red 5 Studios and its CEO, Mark Kern, through a $50,000 pledge. It was established as a true alternative to the Entertainment Software Association (ESA) and its subsidiary organization, the Video Game Voter’s Network (VGVN).

“The VGVN and the ESA claim to represent gamers and developers, but they have turned their backs on them by supporting and funding legislation such as SOPA and PIPA,” said Mark Kern. “Developers such as Red 5 Studios and other game makers no longer have an organization to represent their true position on this kind of destructive legislation. LFG’s first action will be to petition the ESA to withdraw their support from PIPA, which still looms large in the Senate.”

While it was announced on Monday that SOPA has been “shelved” – for the time being – its sister bill PIPA is still an immediate threat to the gaming industry and online freedom. The Senate is scheduled to vote on PIPA January 24th, leaving one week for gamers and developers to add their support and get the attention of representatives. Interested parties can join LFG and its ESA petition at the following link: http://www.leagueforgamers.org/2012/01/17/help-lfg-join-now/

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Minecraft Adventures 1.4 “Pharaoh Mordil’s Tomb”

6 January 2012 | No Comments » | Mordil

Editor’s Note: Sorry for this being delayed almost a day & a half. There was some complications in getting it ready by yesterday.

Yes, yes. We all know I have an inflated ego; but come on – who doesn’t want to have their name on something so devious as a pitfall tomb? Check it all out below. I’m sorry if the brightness isn’t enough to see any details – it’s an issue with my computer.

Before I discovered the miracle of MCEdit, a mass editor, it took me roughly 15-30 hours to complete. Did it all by hand /flex.

As always, you can download our texture pack in HD or SD. If you want to do HD, make sure you use MC Patcher for PC or Mac OS X. For instructions on doing all these things, check out the first post here.

Enjoy!

Minecraft Adventures 1.3: Imperial Station (It’s Not A Moon!)

3 January 2012 | No Comments » | Mordil

Welcome to the new year, Lore Hounds! Today’s episode is a speed build of the Imperial Stations that litter my highway system.

The video was recorded before I had a mass editor, and before I knew about texture packs (I’m a noob!).

As always, you can download our texture pack in HD or SD. If you want to do HD, make sure you use MC Patcher for PC or Mac OS X. For instructions on doing all these things, check out the first post here.

Enjoy!