Earthrise

Published : Masthead Studios

Developed : Iceberg Interactive

Genre: Sci-fi, Shooter

Release Date: Feb 02, 2011

Monthly Fee: Free



MMOCrunch Earthrise Articles

Top 5 Most Disappointing MMO Games in the Last Three Years

Posted on Feb 14, 2012

As with any game that’s released, there’s always the hype train following closely behind promising players the world, and while on rare occasions a game does deliver, most of the time it’s far from it. Today, we look at the top five most disappointing MMO games of the last three years as we break down

Earthrise Shuts Down – F2P Version Canceled

Posted on Feb 09, 2012

Today Masthead Studios announced that their sandbox MMOFPS, Earthrise, will be shutting down today permanently, and the free-to-play version has also been canceled barring any new investor interest. Earthrise was plagued with troubles from the start with bugs, not enough features, and just a lack-luster MMO experience all around. In November, Masthead Studios announced that Earthrise would

What’s Your Ideal Item Shop?

Posted on May 09, 2011

In recent months, I’ve been a nomad, bouncing from game-to-game, seemingly at a whim. A mere mention of enjoyment by a respected peer, friend or guildie has caused me to experiment in all sorts of digital frontiers, of which the free-to-play market has a vast offering. The fledgling sub-genre covers every MMOG niche, from sandbox

Working Hard in the Sandbox

Posted on Jan 31, 2011

“I’m the eternal kid in a sandbox, I love dirt” ~ Mark Renz Things are slowly but surely picking up on the sandbox MMOG scene. A couple of years ago, out of all the major games that can be considered successful, only one of them belonged to this sub-genre – EVE Online. (In reality, there

MMOG Concepts and Ideas to Dominate in 2011

Posted on Jan 11, 2011

I’d like to welcome everyone to 2011. A year I’d officially call “The Year of Hope” for the MMOG industry. We can all attest to what a disappointment 2010 has been for the most part. We’ve seen new releases with a severe lack of content, major intellectual properties turn in to games that don’t do