Firefall

Published : Webzen Inc.

Developed : Red 5 Studios

Genre: Sci-fi, Shooter

Monthly Fee: Free



Firefall Overview

Firefall is an action shooter that puts emphases on team work and takes place on Earth in the year 2233. After a highly effective form of energy was discovered and overused, a disastrous energy storm has engulfed Earth. As a surviving human in the eye of the Melding storm, players must battle against the Chosen race, which arrived with the storm, and who are trying to destroy humanity.

While Firefall is not a tradition MMO, it does feature a open-world cooperative campaign that can be shared with hundreds of other player and have character progression.

Firefall Review

There are currently no reviews for Firefall

Latest Articles on Firefall

FireFall Heading to Open Beta This July

Posted on Apr 18, 2013

Yeah, FireFall will be heading to just open beta testing this July. July 9, 2013 to be exact. The game has had the closed beta testing tag applied to it for over a year after Red 5 Studios has gone through three major progression revamps, from dropping levels to eradicating branching battleframe progression. After over

Exclusive Interview: FireFall on Progression Changes & Listening to the Community (Video)

Posted on Apr 05, 2013

Red 5 Studios has changed the core progression of FireFall not once, not twice but thrice. At first, the open-world shooter was your typical experience-based level grind. The game designers and the community saw such a trope odd in a shooter, causing the modification to a battleframe-based level system complete with skill trees. The battleframe

Red 5 Studios Retools FireFall’s Progression. Again.

Posted on Mar 18, 2013

Last year as convention season began its full swing Red 5 Studios made a radical, unexpected change to its third-person MMO shooter. The company made a drastic call to completely revamp various game systems in FireFall, including general progression. The changes so late in development and so widespread were so unexpected that we featured an

LoreHound Crier: 1-19-13 to 1-25-13 At A Glance

Posted on Jan 25, 2013

It seems like it’s been a slow week, although I’ve been re-infected with the nasty flu plague that’s going around so that could possibly just be a reflection on how I’m feeling. Being sick isn’t such a bad thing when I can kick back and rest up by playing hours and hours of video games,

Red 5 Studios & CEO Announces New “League For Gamers” Movement to Combat Anti-Gaming

Posted on Jan 17, 2012

The industry is young, and 2011 was a mark of success throughout when the Court System ruled that video games indeed are a form of art, and therefore, protected by the first amendment. That strengthened the industry as a whole, giving reinforcement to everyone that video games are indeed as practical a source of entertainment

Lore Cast Season 1 Episode 2: Enunciate!

Posted on Dec 14, 2011

This episode is longer than we anticipated, but that’s just more Lore goodness for you viewers! If you missed Monday’s Episode 1, you can click here to watch it before you watch this one. Enjoy! Whatcha Been Playin? Kyle: Skyrim, SW:TOR Beta, Assassin Creed: Revelations, Tribes: Ascend, Battlefield 3, DC Universe Online, Magic: The Gathering, Pathfinder

PAX Prime 2011: Day 3 – Freestyle Interviews and Bored Booth Babes

Posted on Sep 03, 2011

PAX Prime 2011 is now at a close after day 3, but not without some last executions for skipping lines, getting torched by a flamethrower, and cool statues coming to life. While filming the Rayman interview at the very vibrant and colorful Ubisoft booth, the Just Dance 3 music was playing and Mordil couldn’t get

PAX Prime 2011: Day 2 Photos

Posted on Sep 01, 2011

With Friday in the bag, Saturday comes up with a routine more set in, and more time to spare, allowing us to wait in those pesky lines. Firefall was our major attraction and coverage of the day, with the interviewed being well spoken and taking the camera time to have what iTZKooPa coined “masturbation of

PAX East 2011: FireFall Developer Interview

Posted on Mar 17, 2011

The last time iTZKooPA played a third-person shooter melded in to the MMOG form he didn’t come up for air for months. Not only did Global Agenda take him away from the likes of World of Warcraft, but his turtleness was pulled away from console and PC gaming to boot. Now Red 5 Studios, a

MMOG Concepts and Ideas to Dominate in 2011

Posted on Jan 11, 2011

I’d like to welcome everyone to 2011. A year I’d officially call “The Year of Hope” for the MMOG industry. We can all attest to what a disappointment 2010 has been for the most part. We’ve seen new releases with a severe lack of content, major intellectual properties turn in to games that don’t do


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