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RIFT |
Published : Trion Worlds
Developed : Trion Worlds
Genre: Fantasy
Release Date: Mar 01, 2011
Monthly Fee: $14.99
MMOCrunch RIFT Articles
Lore Hound LiveCast Episode 4: Pre-E3 Blues
Posted on May 25, 2011
Just when you thought you wouldn’t see Mordil’s ugly face again, he and Beararm pop out from their foxhole to attack once again! This time, they have less news and more discussion – with a little twist of community involvement. Below is the quick agenda of the podcast. Reminder: anything can change depending on what
The Developers of RIFT are on the Right Track
Posted on May 13, 2011
After playing RIFT since the time it was in beta, I have had the time to form many opinions on how the game is run and the direction in which developers seem to be heading. I hope that this introductory post will help give you an idea of why I enjoy this game so much, as
WoW Loses 600k Subs; Solution? More Paid Expansions
Posted on May 09, 2011
Sometimes it helps to take the honey with the vinegar, but not even the announcement for an impending third-quarter Diablo III beta test could soothe the sting of losing around 600,000 World of Warcraft subs over the past couple of months. It is now around 11.4 million, down from over 12 million. Blizzard CEO Mike
Lore Hound LiveCast Episode 3: Spreading The Love
Posted on Apr 30, 2011
Ready to fill your starving MMO news feed, the Live Cast is back with episode 3 to cover the past few months of gaming news. Tune in here (or our FaceBook page, or our Livestream page) at 11 a.m. PST (2 p.m. EST). Below the video embed is the agenda we have planned, but always
Falling out of Love with Azeroth. Again.
Posted on Apr 06, 2011
I’m going to type this out, and then I’m going to look back on it, go “oh, how dreary…” and wonder why I didn’t write some dark poetry about the matter instead. I don’t intend to be so melodramatic, but the fact is that I feel I’ve been at this juncture many times before. Sure,
Rift vs. WoW: Can’t We All Just Get Along
Posted on Mar 23, 2011
Back when Trion Worlds unveiled their Rift pre-launch trailer a couple months ago, they took a mixture of cheers and criticism for using the tagline “We’re not in Azeroth anymore.” By drawing a comparison to the top-of-the-market MMO from the start, it seemed the game was inviting more of a comparison from gamers familiar to
What Blizzard Can Learn from Rift
Posted on Jan 31, 2011
An ancient, extraterrestrial race sweeps across the universe, destroying and consuming worlds until they finally come upon the one whose children are capable of and willing to fight back. After some infighting amongst these beings, a serpentine god of death is banished to the elemental planes while a magical barrier is erected to keep the
MMOG Concepts and Ideas to Dominate in 2011
Posted on Jan 11, 2011
I’d like to welcome everyone to 2011. A year I’d officially call “The Year of Hope” for the MMOG industry. We can all attest to what a disappointment 2010 has been for the most part. We’ve seen new releases with a severe lack of content, major intellectual properties turn in to games that don’t do
RIFT Sets March Release Date
Posted on Jan 05, 2011
And Trion Worlds isn’t wasting any time, dropping the game on the first of the month (the Europeans reading this will have to wait until March 4th). Perks abound for those that venture to pre-order (Standard/Collector’s), though, including access to the game several days earlier — February 24nd, if you do the math — and
Lore Hound Obedience: The Elemental Invasion
Posted on Nov 15, 2010
I’ve been punching myself for missing Operation Gnomeregan since, well, since I missed it. I was taken completely unaware when it was removed from the game. I promised it wouldn’t happen to me again, so long as I continue to pay for the game. And yet, I just did the first three phases of The









