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MMOCrunch World of Warcraft Articles
WoW Subscriptions Drop Below 10 Million. Again.
Posted on Feb 08, 2013
Headline aside, it’s far from all bad news for Activision. Yes, the elephant in the subscription-based MMOG room has floundered a bit, with a subscription rate of only 9.6 million by the end of Q4 2012. That’s down 4% from World of Warcraft’s Q3 2012 return to the 10 million mark. Still a dominating number in
What I Want from a Battle.net Desktop Client
Posted on Feb 04, 2013
There have been some hints at a possible new Battle.net client found by data-mining some strings in Diablo III’s 1.0.7 patch beta. A page on Blizzard’s career site also referenced the client in a job description. “RegionSelectionTooltip_App - Region selection is disabled when Diablo III is launched from the Battle.net Desktop app.” (Diablo patch notes) “Battle.net App
Duncan Jones Join WoW Live-action Film Project
Posted on Jan 31, 2013
Alright, fine, we know this is been in the making for years. Nearly far too long to bother with it until serious movement starts. But hey, this could be the start of said inertia. According to Toplessrobot, Duncan Jones, the director behind Moon and the more mainstream Source Code, has been attached to the unnamed
Why Playing Games as a Designer Sucks
Posted on Jan 23, 2013
The photo to the right pretty much explains my Saturdays. The conundrum is very akin to the one most people spout when talking about fast food jobs: Either you work at a place you hate, and hate your life and the place you’re working at 10x more, or you work at a place you love
LoreHound Crier: 1/4/13 – 1/11/13 At A Glance
Posted on Jan 11, 2013
Well it certainly has been a while since I’ve been able to post! The holidays have come and gone, I’ve moved to an entirely different state, have bought a house, and I’ve even started tabletop gaming again: a good old nostalgic game of 1st edition D&D. I’d forgotten the joys of calculating THAC0. Playing 1st
WoW Patch 5.2 teaser trailer: Dino Riders!
Posted on Jan 07, 2013
With the official start of Patch 5.2 on the World of Warcraft PTR last week, we’ve seen a wave of information coming out on data-mining sites as of late on what we’ll be seeing in the new content. Now we have something a bit more concrete: a trailer straight from Blizzard on Patch 5.2: The Thunder King.
And I’m Back: Seriously, Bags and Inventory Management!
Posted on Jan 04, 2013
And I’m Back is a mini-series column dealing with the return to Azeroth after being away for so long. The series chronicles personal reactions to changes to discoveries and making the needed adjustments to the new Azeroth. World of Warcraft came out in 2004. The world was pretty different then, especially the world of video
And I’m Back: Doing it From Behind, The New Style
Posted on Dec 20, 2012
And I’m Back is a mini-series column dealing with the return to Azeroth after being away for so long. The series chronicles personal reactions to changes to discoveries and making the needed adjustments to the new Azeroth. Naturally, I anticipated the fact that my favorite class, the sneaky rogue, would see a dramatic talent alteration
Details of Seasonal MMOG Events In One Conveinant Place (Seasonal Event)
Posted on Dec 14, 2012
There’s a good chance that you don’t play every MMOG currently available. Actually, we’ll guarantee that. As much as you may want to play them all, this means that you can only be bothered by select seasonal events. Well, if you ever wanted to see if the grass was greener in some other games, the
Enjoying the Moment: What’s the Rush to Level Cap?
Posted on Dec 12, 2012
There’s a certain paradox that comes along with leveling up a character: the more you advance, the closer you are to exhausting content that you’ll never be able to experience again in the same manner. The first time running through a zone, especially the heavily specialized zones in World of Warcraft expansions, simply is a unique experience.









