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MMOCrunch World of Warcraft Articles
Azeroth’s Beauty Contest: Top 10 Hottest WoW Characters (Part 1)
Posted on Apr 14, 2011
A while back, I undertook the great burden of documenting who I thought fall into the category of Top 10 Ugliest Creatures in WoW. You all seemed to enjoy it. I’ve been hesitating to flip that coin and rate the top 10 hottest characters. Mostly because that phrase alone leaves me with the feeling that
When Simply Leveling Isn’t Enough
Posted on Apr 13, 2011
I thought my attempts at Loremaster were hard enough — how about the anti-Loremaster? Recently, I’ve been coming across a bunch of stories of patient and creative WoW players who have set crazy goals for themselves and reached them, against all odds. Take Everbloom, for example, who posted her story on the official WoW forums
Falling out of Love with Azeroth. Again.
Posted on Apr 06, 2011
I’m going to type this out, and then I’m going to look back on it, go “oh, how dreary…” and wonder why I didn’t write some dark poetry about the matter instead. I don’t intend to be so melodramatic, but the fact is that I feel I’ve been at this juncture many times before. Sure,
More Blizzard Shenanigans: Crabby the Dungeon Helper, Horadric Cube App, and the Future of StarCraft
Posted on Apr 01, 2011
Blizzard sure is busy this morning, and has unveiled a heap of new game features for all of its major titles that are sure to excite us all! In addition to the blindly awesome Tomb of Immortal Darkness, we’ll also be seeing a trio of other new and exciting ideas: The Introduction of Crabby the
WoW’s Next Dungeon in Patch 4.1.11 — The Tomb of Immortal Darkness
Posted on Apr 01, 2011
Get ready to quake with fear. World of Warcraft developers have introduced the next dungeon we’ll be taking stabs at — in the dark — for Patch 4.1.11. Blizzard introduces Tomb of Immortal Darkness Deep beneath the crumbling tombstones of Duskwood’s Raven Hill Cemetery, a dark and mysterious power is emerging. Drawing strength from the blackest night
When Inspiration Strikes: Hoarding Character Names
Posted on Mar 30, 2011
We’ve discussed our handles, our character names, and the inspiration that led to them. But what about those characters who are made on a whim and then, quickly, all but forgotten? As it turns out, I hoard more than just mounts, pets, gear and random game loot. I also hoard character names — and I’d
Gaming While Sick: Vertigo in Vashj’ir
Posted on Mar 28, 2011
I knew it as soon as I saw the pre-Cataclysm screenshots of Vashj’ir, and it sunk in a bit more as the ship I had boarded got ambushed in deep waters: Vashj’ir is a swimming zone. And while I knew it would take some adjusting to get used to the controls, I didn’t expect vertigo.
Rift vs. WoW: Can’t We All Just Get Along
Posted on Mar 23, 2011
Back when Trion Worlds unveiled their Rift pre-launch trailer a couple months ago, they took a mixture of cheers and criticism for using the tagline “We’re not in Azeroth anymore.” By drawing a comparison to the top-of-the-market MMO from the start, it seemed the game was inviting more of a comparison from gamers familiar to
Blizzard Devs Talk Next-Gen MMO ‘Titan’ and the Future of WoW, Diablo, Starcraft
Posted on Mar 21, 2011
We still don’t know much, but it looks like Blizzard’s tight-lipped group in-the-know is starting to grant its eager audience a few tidbits here and there about the next-generation MMO that it has lined up for sometime this century, after the relase of Diablo III. In the past couple of weeks, both Frank Pearce, Blizzard
LoreFlix: The Future Soon
Posted on Mar 21, 2011
When I was younger I used to go to a friend’s house and play Magic: The Gathering and D&D. I’ve played all the Pokémon versions for the Game Boy and I’m currently paying 15 dollars every month to play a MMORPG. Yes, I am a geek and I’m so proud of being one. A few









