Editorial: Speaking with our Wallets

Posted by on September 30, 2010 - No Comments »

I was filled with hope when I heard the recent news about the closure of the barely 3 month old All Points Bulletin. Now before I am accused of kicking a game while it’s down, let me explain. I did not buy the game. I barely followed the game as it developed. I cared very little when it was released.  Most importantly, this article isn’t about APB. No, this article is about the many sub-par games being released in rapid succession due to a seemly popular developer slogan of “If you build it, they will come.”

It seems to me that the market is finally starting to demand quality over quantity. Shutting down a few titles seems to be only the beginning. Seems everywhere I go, I see reports of people cancelling their preorder of Final Fantasy XIV. I see the same complaints about poor construction and lack of content that I do in every recent release, but this time I hear something different: the word “Cancel”. Complaints do very little towards swaying a developer generally, but something magical happens when we stop spending money. By not paying for incomplete games, the developers must pay attention. After all, they built it, and you didn’t come.

Why does this give me hope? I’m just one man but, as your temporary-seer, it appears that this isn’t about one or two games. It seems we are moving to an age where, by demanding quality games, we will see fewer incomplete games, and the ones that ARE released have the quality to stay kicking for more than a year.

It appears that we, the market, are now speaking with our wallets.  I for one am truly eager to see if I’m right. Where have you recently invested your MMO dollars properly either by purchasing a new game, or by cancelling a bad one?