When Cryptic originally announced Neverwinter Online, it was to be a co-op based MORPG. However Perfect World Entertainment, the massive MMO publisher and development company that acquired Cryptic this year, seems to have different ideas.
Neverwinter will be closer to a game like Nexon’s Vindictus, where combat is controlled by mouse clicks, and where pattern recognition and reflexes are the keys to successfully murdering hordes of monsters.
The game is being built using a modified version of the engine both Star Trek Online and Champions Online use. Cryptic also revealed that content updates for Neverwinter will be entirely free unlike STO and Champions and the in-game store will stick to items such as consumables, potions, cosmetic items and pets.
The new projected release date is now the end of 2012. You can watch the new trailer below.