RMT: Blizzard's Doing it? So Then it Doesn't Ruin Games?

Posted by on August 2, 2011 - No Comments »

Blizzard recently announced that it would be allowing players to buy and sell items in Diablo 3 to each other for real money. If we  categories D3 it’s basically a Free2Play online RPG and as with the hundreds of other F2P online games, it will have an item shop, the only difference is that the items are being sold by the player themselves and not the game company.

Now as I stated yesterday, I have to problem with Blizzard entering into the RMT market, I’m actually all for it, but my problem is that these companies like Blizzard and Sony are hypocrites. For years Blizzard has been stating how RMT (real-money-transaction) is evil and ruins the gameplay experience for everyone else, when what they really meant to say was, we don’t give a shit about RMT, we just don’t want other people making money off our games.

Sony jumped on the RMT ship years ago with their Exchange program (different from the Station Store), which goes further than Blizzard’s D3 program, allowing both items and entire accounts to be sold. However Sony’s listing and closing fees are so high that blackmarkets for their games still remain. Sony also picks an chooses which games have player Exchanges, currently only EQ2, FreeRealms and Vanguard have one.

So does this mean Blizzard no longer thinks RMTs ruin games? If not, then what does this mean for World of Warcraft? RMT is ok for D3, but not ok for WoW? Should players even care what Blizzard thinks about RMT at this point?

Here’s a secret, I sold two of my Diablo 2 accounts about 8-9 years ago on Ebay when they allowed virtual items. One account when I quit the first time, then a second account when I quit again. I’ve never bought any virtual items or accounts and haven’t sold anything since, but I made about $150 bucks at that time and felt my hours upon hours of game time weren’t wasted. I obviously don’t play games to make a profit, but if I can after I quit, why not?

By introducing RMT to Diabo 3, Blizzard is in fact stating that it’s not RMT they are against, only if they’re not the ones profiting. Of course from the initial fees laid out by Blizzard it looks like their system is going to be extremely expensive as Rusty pointed out to me in his comment. If Blizzard can learn anything from Sony it’s that you’re not going to kill the RMT blackmarket by price gouging your customers.