Teased yesterday before HiRezBart’s SMITE streaming session, Hi-Rez Studios has now fully unveiled the Roman god Bacchus. Only the second god to enter the battlefield from the Roman pantheon, Bacchus was worshipped as the God of Wine. Doing battle with
his trusty thyrsus staff *cough* a leg of meat and jug of wine, the plump Bacchus is a melee magical tank.
His abilities rely on his state of intoxication. Each normal ability gains additional effects, including debuffs, disables or buffing himself. Given the art style, character design and combat effectiveness, I couldn’t have been more incorrect in my three lore-based design guesses.
Expect Bacchus to be playable soon, possibly as early as tomorrow, November 15, 2012. Hit the jump for the official God Reveal and ability details of Bacchus.
We’ll have a lore treatment for you next week. Odd that his namesake pine-cone-topped staff wasn’t used…
Hi-Rez Studios has currently disabled embedding. We’ll post the video for it as soon as we can. Until then, please head over to YouTube for the Bacchus God Reveal.
Bacchus loves the drink and as Bacchus drinks from his jug, he becomes more intoxicated. When he is Tipsy, he takes 5% less damage and gains +20 Physical Power. When he is Smashed, he takes 10% less damage and gains +40 Physical Power.
Chug (Skill Key 1)
Bacchus takes a drink from his jug, filling his Drunk-O-Meter 22/28/34/40/46% and giving him a 10/15/20/25/30 physical power buff for 6s. Bacchus celebrates when he kills an enemy god, giving him 10% on his meter.
Cost: 50/80/110/140/170 mana. Cooldown: 10 s.
Belly Flop (Skill Key 2)
Bacchus jumps into the air and, not so gracefully, comes slamming to the ground belly first, knocking all enemies into the air and dealing 90/130/170/210/250 (+?% of your magical power) magical damage. If he was Tipsy, all enemies are slowed by 30% for 3s after they land.
Cost: 70/75/80/85/90 mana. Cooldown: 16 s.
Belch of the Gods (Skill Key 3)
Bacchus lets out an obnoxiously loud belch, doing 20/35/50/65/80 (+?% of your magical power) magical damage every .5s for 2s. If you are Tipsy, enemies are stunned for 1s and their healing is debuffed by 50% for 3s at the end of the channel.
Cost: 70/75/80/85/90 mana. Cooldown: 14 s.
Intoxicate (Skill Key 4 – Ultimate)
Bacchus smashes his jug of wine on the ground, intoxicating all nearby enemies, doing 250/325/400/475/550 (+?% of your magical power) magical damage and slowing them by 20% for 8s. If he is Smashed, Bacchus also gains 35 physical power because of his anger over his lost wine!
Cost: 95 mana. Cooldown: 90 s.