STO Producer: ‘Game Ratings Business Unfair To MMOGs’; I agree

Posted by on September 24, 2012 - 1 Comment »

In a recent discussionStar Trek Online producer Dan Stahl ragged on the application of launch day (or even launch month) review scores to any MMOG. It’s impossible for any reviewer to undertake an MMOG, a genre that is designed to keep players busy for hundreds of hours, in a scant few hours or even a week’s worth of play. In fact, I’ve discussed the struggle with previewing our beloved genre during convention demos.

Stahl continues that thought, pushing it further, literally. The genre of MMOGs is like any other in video games. While console and PC players are enjoying their second run in Pandora, trouncing enemies with friends in Torchlight 2 or preparing for their sixth zombie invasion, purveyors of massive multiplayer online games see their titles grow over time. Often enjoying entirely new features, areas and/or full expansions every few months. Yet, few games are re-rated based on these massive gameplay updates.

Stahl stated: “”There are plenty of MMOs that have made huge strides since days one and some that have even gotten worse. Until then, we will continue to offer the game for free and ask for people to try it out and decide for themselves.”

Even if he is biased, Star Trek Online is one of the title where to 2010 score is incredibly dated. The game has improved and changed dramatically since then. All for the better.

What are your thoughts on review scores for MMOGs? We here at LoreHound use a combination of scores to come up with the list of hot MMOGs you see to the right. Everything from frequency of comments, posts and clicks to a review score goes into that blackbox.