
At Bioware’s Austin Studio, the first day of the second Fan Site Summit was held where new details to how Star Wars: The Old Republic open world PvP system would work. Up until know, BioWare only briefly talked about the Ilum zone at PAX Prime with a short video and some screenshots, however today we learned the following courtesy of AskaJedi.
- Ilum is a level 50 end-game zone
- About half of the planet’s size is used for the world PvP objective, and it’s a large planet
- There are 5 control points in the zone: a Republic and Empire base at the north and south, as well as 3 central resources
- All 5 points must be under control simultaneously for victory
- Certain control points engage/deploy walkers that can and need to be take down by special shoulder-mounted rocket launchers, and perhaps other means. It takes a good 10 seconds to fire one of these rockets
- Victory conditions award a buff that can stack, which awards extra Valor points (earned during other forms of PvP such as Warzones)
- This buff is faction-wide
- The status is persistent, no timers for the game to artificially start or “reset” – it’s always on
- There are rare crafting resources available throughout the zone
- Zone can hold hundreds of players
- Design accounts for population differences
- Operation (raid) group size is 24 players. (Note: PvE Operation instanced content is designed for 8 or 16, but the group itself can have 24 people in it.)
You can view the PAX Prime Ium world video below.








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