QuakeCon 2015: Brawlhalla Anyone?

Posted by on July 24, 2015 - No Comments »

brawlhalla_background_closed_beta_keysAfter indulging in a few adult beverages last night I thought it was a good idea to start shout casting at the BYOC section of QuakeCon. Deciding on a game was relatively easy once you determine the requirements and know your audience. Target titles must be competitive, fast paced and easily to grasp if you’re to draw competitors in. After all, I was going to randomly walk around and invite people. Simply to meet my desire, yelling. The selection was easy, Brawlhalla.

And with that, the yelling began. Sentinels were crushed. Hattoris were shot by Adas and Princess Nai did unprincess like acts to dozens of foes. All and all we had some 20 people come by to watch, play and inquire as to how to get their own copy of Brawlhalla. Thanks to some twitter spamming we know have an answer for the next 62 times that question is asked.

Yeap, good ole Blue Mammoth Games came through and sent us a batch of codes to giveaway. And if you’re actually at QuakeCon swing by table A37 and we may just be able to hook you up with an awesome Metadev Orion skin code!

[Update: Saturday @3:05 PM] Next two people that come over can snag Metadev Orion skin codes!

QuakeCon 2015: Case-Mod Sampling

Posted by on July 24, 2015 - 5 Comments »

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Conventions are cool. So are huge LANs. What can’t you miss at the 20th anniversary QuakeCon? Well- One reason: The dedicated few who spend months to years on their case modifications. We’ve spent some of our own time gathering them up so you don’t have to bother. And stay tuned until the end! We have a special surprise for readers and modders alike!

So without further ado, here is a compilation of QuakeCon case mods found in the BYOC (not in order of sexiness).
Read more…

QuakeCon 2015: Bethesda Debuts BethesdaNet

Posted by on July 23, 2015 - No Comments »

bethesda-net-landing-pageBethesda has joined the ranks of gaming companies to host their own platform for game delivery. It will be interesting to see how it turns out. There is a very loyal fan base for Bethesda and its games, but seeing what happened with Origin and the exploits on the Xbox Store I’m skeptical to say the least.

BethesdaNet is in its initial launch phase. They have plans to build a community around its games and allow people to chat with friends and the community team. It will also be integrated with other features like DOOM SnapMap, re-branded support forums, and more!

You can check it out here: https://bethesda.net/

Keep following our feed for any breaking news from #Quakecon2015!

Heart of Thorns: Small Additions Bring Big Changes

Posted by on July 19, 2015 - No Comments »

As an avid Guild Wars player since the original title came out in 2005, I obviously had an obligation to move on to Guild Wars 2 when it was released seven years later.

Unlike the original title, Guild Wars 2 did not have the option to have a multiclass character. How this worked in the original game was that your class was able to have a major and minor class, allowing you a plethora of combinations and playstyles. Wanted to be a tanky support? Why not make a Warrior / Monk? Wanted to quick, evasive, and lethal? A Ranger / Thief was probably your best bet.gw1_1

However in the 2nd title ArenaNet went with a different approach. Instead of having the ability to have multiple classes per character, each class was refined by weapon sets and trait lines instead. Now at launch a lot of players (including myself) had agreed that this ending up feeling stale up to a certain point. Without the ability to mix and match classes you were bound to a certain amount of core skills that no matter how you built your class you were stuck using them.

Lately though, ArenaNet has answered the outcry and completely revamped the trait system. While this doesn’t directly affect your core skills per weapon, its approach made the classes feel new again. In a recent overhaul, each class was given a new elite skill along with a few new utility skills. And like any other MMO, adding anything to the game requires a huge amount of time devoted to balancing the classes. Amazingly ArenaNet has done a fine job keeping each class in check in all 3 major aspects of the game. PvE, PvP, and World vs. World. Read more…

F2P Friday: Brawlhalla to the Rescue! (Giveaways)

Posted by on July 17, 2015 - No Comments »

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Come with me if you want access, skins!

F2P Friday is our weekly showcase of the growing free-to-play market, from MMORPGs to first-person shooters and beyond. The stream team will feature the latest, greatest and just plain fun games that cost you nothing to play. Ever. Granted, you should throw the developer a bone if you enjoy a title, but you don’t have to.

Earlier today I sat there, dipping a long shoestring fry into a vat of ketchup. The turkey burger was fancy, a superb coleslaw atop it and a spicy aioli combined to add the juiciness the turkey meat naturally lacks. The “juices” melded with the spiced patty well, not perfectly distributed but enough to take the twang off the overzealous seasoning. Munching a piece of spud I decided the ketchup was of questionable mix, likely containing high fructose corn syrup but I needed something to peak the senses as I wracked my brain for a challenge for tonight’s show.

Aimlessly eating I contemplated. There are plenty of options for F2P Friday and more coming every day, but bouncing all over the place isn’t gratifying. Nor does it make for a consistent show. Most importantly, the idea of being listless, unfocused in my gaming has been upsetting. I’m not perfecting or beating anything. Once that self awareness struck I went over the list of currently installed F2P games, two card games, an action MMOG, a dungeon crawler and whatever you would categorize Brawlhalla as.

Having heard about Ant-man patch issues over in the Marvel Heroes universe the decision became apparent. It’s time to begin my training in the latest game modes, Bombsketball, Brawlball, before I continue my tutelage in 1v1 Ranked. Gold tier here I come!

Be sure to subscribe to the channel for all our streams, giveaways and shenanigans. Hit the jump for the livestream, which is scheduled to kick off around 7:00 PM EST. This week’s giveaways begin immediately! Read more…

Infinite Crisis Community Jumps Ship ASAP

Posted by on July 17, 2015 - No Comments »

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A few weeks back Turbine Entertainment made what must have been an agonizing decision to pull the plug on Infinite Crisis. Its first foray in a multiplayer online battle arena had only launched weeks before after a large showing at PAX East and the recent addition of Ranked play. Why it was cut is still largely unknown. I mean, why drop all that money on a booth at a major event less than two months before such a tough decision (logistics of conventions is a strong reason).

My heart sank when the announcement came across my desk. We’ve followed the game since its original announcement, snagging numerous exclusive interviews with Cardell Kerr and others as we followed along alpha and beta stages. Then boom, we find out the game has a few more weeks of life. August 14 it will be no more.

I wanted to celebrate what was, and what could have been the ensuing MOBA Monday. The rest of the community didn’t care. It was gone. It didn’t matter that prices of any customization, be it cosmetic or an enhancement, had been set to the lowest possible price. Seemingly everyone took their ball and went home. I gave it 20 minutes doing the would-be sign-off show before giving up. I accidentally left the game running in the background, waiting for a queue.

One finally came. Over an hour into the show. Read more…

MOBA Monday: Let’s Play Dead Island: Epidemic

Posted by on July 13, 2015 - No Comments »

lh_moba_monday_dead_island_epidemic_big_hoarderMOBA Monday is a weekly showcase of how to perform, eh, let’s go with adequately – we hope – in a massive online battle arena. The streaming squad features the hottest, upcoming or most interesting titles of their and the communities fancy for a few rounds of PvP shenanigans in our weekly Twitch channel staple.

Dead Island: Epidemic is a perfect acronym for a zombie title. We’re positive that wasn’t a mistake. That the marketing department had a moment of brilliance in a round table meeting that ended in fist pounds and shouting. We’ve played it a few time in the past and it’s time to check back in on Deep Silver’s MOBA. One which enters the fray by completely trashing your typical two or three lane pushing map by, what for it, adding a third zombie-forsaken team to the mix. Yeah, it’s borderline FFA.

Queues have been a bit of a hang up in our past streams. Thankfully, DIE has gone open beta. Moving so far as to enter open beta testing. Outside the pure PvP potential of a full on epidemic, there’s always the entirely co-op experience that we’ve, against our strongest attempts, focused on up until this point.

The crafting system developed by Stunlock Studios is quite intriguing. Obviously, I’ve only sunk a portion of time into the rabbit hole, but it’s far more enjoyable than the token rune system in League of Legends or the more customizable two-tier system employed in the soon-to-be defunct system Infinite Crisis.

All this and more shall begin around 9:00 PM EST. Hit the jump or head directly to the channel page to watch live. Don’t forget to follow for all the updates and giveaway opportunities. Read more…

F2P Friday: Haven’t Played Hearthstone in Forever

Posted by on July 10, 2015 - No Comments »

lh_Blackrock_Mountain_f2p_fridayF2P Friday is our weekly showcase of the growing free-to-play market, from MMORPGs to first-person shooters and beyond. The stream team will feature the latest, greatest and just plain fun games that cost you nothing to play. Ever. Granted, you should throw the developer a bone if you enjoy a title, but you don’t have to.

The last time Hearthstone: Heroes of Warcraft was on this show it was hosted by our resident addict. Shaktaji took the reigns entertaining with her own brand of card-based mayhem, brainstorming and random number generated groans. That time distance is, for all intents and purposes, the last time I took to Hearthstone with any regularity. I’m not sure why or what happened. Burn out, card fatigue, skill gap, time or alternative interests, but I’ve definitely stepped away from Blizzard’s card cashcow.

As with World of Warcraft, news is buzzing around Hearthstone thanks to incoming content, so why not return for a peek at what I’ve been missing? After all, one has to get their bearings on the offerings of Blackrock Mountain before the rumors new expansion blows away all preconceived notions of a viable deck.

Be sure to subscribe to the channel for all our streams, giveaways and shenanigans. Hit the jump for the livestream, which is scheduled to kick off around 7:00 PM EST. Don’t forget to check out our game of the week over on Poki.com! Read more…