Blood Gate – Age of Alchemy Review

Posted by on August 28, 2015 - No Comments »

lh_bloodgate_splashscreenThe unexpectedly expected announcement that Nintendo would be entering the mobile market blew the socks of the industry. A holdout to the increasing dominance of mobile, a disruptive shift to its dominant position in the handheld market, had analyst, critics and gamers debating whether the Big N was being left behind. Shortly before his untimely death Nintendo President Satoru Iwata capitulated. On his and his company’s terms. The man that brought the originally maligned Nintendo DS – dropping the universal Gameboy brand that still holds water – and Wii with its mass-market adoption of motion controls believed his company had found the correct formula. It’s yet to come to fruition, but Nintendo’s partner in the endeavor, DeNA, published the midcore puzzle-based RPG Blood Gate – Age of Alchemy from outsmart a few weeks ago.

Blood Gate follows the now-typical formula of puzzle-based RPG games. outsmart blends the staples of the decades old genre with match 3 gameplay. To attack players must match three or more runes of the same type. The minimum match does minimum damage. Adding extra runes to the mix performs bonus damage in the same attack. A huge advantage when your computer-controlled opponent is based on a timer and you aren’t. Those crafty enough to expand the coupling earn special orbs that don’t simply disappear on use. Instead they morph into runes with power ups. Link different runes, blow up surrounding runes or clone the area to continue your dominance. The craftiest can even merge them all for a board-clearing solution that’s sure to end your opponent. Read more…

PC Gaming Woes Still Exist

Posted by on August 24, 2015 - No Comments »

lh_pc_gaming_woes_ivanI was reading an Ars Technica article a few weeks back that was ruminating on the benefits of PC gaming outside the usual “graphics are prettier” argument that’s tossed at console fanboys. I’ve long straddled the fan boy arguments. Entering the rabbit hole only for the creative copy and memes. Anyways, this article, which I was unable to find in 10 minutes of searching, was discussing how great being a PC gamer is. I kinda chuckled while reading it. Not because it was grossly inaccurate or adding to the flame wars but because it was at odds with my personal experience at the time.

You’ll recall numerous issues with Comcast. Complications with box heating. Drivers causing random crashes. Upgrade woes followed by authentication conundrums. Juggling all these issues while streaming 2-3 times a week was an arduous task. Hence my reaction to the article, the mild chuckling to myself. Yes, of course PC gaming has come a long way despite what seemingly every Wall Street analyst and “market research” company espouses. Steam has consolidated the distribution market, making Valve millions. There’s no better time to be an indie developer. Games are more often than not released on multiple platforms, including PC, than not. Multiplayer largely remains completely free and the free-to-play genre continues to explode everywhere. General support and compatibility are better than ever. Read more…

Gloria Victis: World Size Doubled

Posted by on August 22, 2015 - No Comments »

219History and Sandbox … I think I like it already. Admittedly I am more a Greek than a Latin kind of girl, but that won’t stop me from looking. And the most recent patch/content update looks like it was a doozy, as the world size has doubled! 80 new NPCs reaching up to level 70, new maps, new towns, villages and resource extraction points, and probably the most exciting for fans, this includes a large mountain stronghold – the first location that can be designed by a player.

New bundles in the store allow players to design content, and the first purchaser of the Duke of March package will be able to design the castle history and name, as well as the names and histories of the castle’s major NPCs.  Sounds pretty cool to me. But then, I’ve been known to hand GMs in the tabletop games I play family trees for my character spanning generations … so I’m all about designing. Read more…

Das Tal: Improved AI and Public Test

Posted by on August 19, 2015 - No Comments »

PressReleaseTitleImageWere you curious about Das Tal? The devs at Fairytale Distillery have brought large improvements to the game in the form of enemy AI; monsters will now use abilities and actively patrol the map as well as guard key locations. With this milestone, they have decided to open the game to another public test run, so anyone wanting to see what Das Tal is about can play on August 29th. This event will culminate in a large boss battle! Read more…

Otherland – Early Access?!

Posted by on August 17, 2015 - 1 Comment »

ss_71cb5792b316dd5f6ea52faa4fc8446488fed45fOtherland … quite some time ago, I wrote this intriguing looking game off. Otherland … Vaporland … it seemed like it had been abandoned. But apparently I was wrong! Otherland has made a reappearance, and will be opening its doors for Early Access next week!  Based on the novels by Tad Williams, this MMO boasts extreme character customization, extensive crafting, personal and clan based housing, and one thing that has my ears perked up – cloning! That’s right, another game where I can run around stealing DNA and creating clones! Mua hahaha. Where do I sign up? Read more…

What’ll Get Me to Pay in Free-to-Play Games?

Posted by on August 14, 2015 - No Comments »

lh_wildstar_f2p_purchaseIn general, I’m a major purchaser of everything video games. I’ve kickstarted a fair share of titles, the latest being Bloodstained. I grab magazines, retro titles and items, Collector’s Editions and far too many versions of 3DS. Yet F2P games have made little dent on my budget. Comparatively, that group of purchase may not register higher than rounding over the course of a year. Perhaps most shocking is that I truly don’t know why F2P games take ~<1% of my gaming budget. An obscene inverse relative to how much I play them. This general lack of interest flies in the face of my former role as a Community Manager where I helped get millions of other players to purchase in-game currency.

I can count on one hand the amount of free-to-play purchases I have performed this year. Or I could use a goose egg. It’s that bad. Over the years the genre has flourished, it may be two hands. What has made me pull the trigger? That’s secondary to the important question; why haven’t I been pulling the trigger? Read more…

Repopulation: 15.7.2 Going Live – Holy Entertainers!

Posted by on August 11, 2015 - No Comments »

2015-08-07_00001The guys behind the Repopulation have been making me gaga lately. The game is amazing. And the work they’ve put into it, are putting into it, is just astonishing. They put triple A budget titles to absolute shame. Don’t get me wrong, there are things that drive me absolutely insane about the game (and I will have more in depth previews coming up discussing them!), but overall it is nothing short of remarkable what they’re doing.

And the patch that is currently being put into place looks like another notch on the bedpost. An amazing – I know I keep committing the sin of repeating that word, but I just can’t help it! – looking update for entertainers, some good stuff for medics and action mode players, as well as the first implementation of the siege system. Entertainers will no longer be a passive profession, instead there will be player involved in a series of minigames. Read more…

MOBA Monday: Baseball

Posted by on August 10, 2015 - No Comments »

lh_cuban_baseball-on-the-streetMOBA Monday is a weekly showcase of how to perform, eh, let’s go with adequately – we hope – in a massive online battle arena. The streaming squad features the hottest, upcoming or most interesting titles of their and the communities fancy for a few rounds of PvP shenanigans in our weekly Twitch channel staple.

You may have read some tweets from early this month that detailed a well-needed vacation. Lore Hound granted me the month of August off. It’s not that I didn’t want to play video games anymore or that they didn’t require my services. It’s simply that I’ve put in 10+ hours of time per week for, I dunno, let’s go with quite some time, a break was needed.  There’s one game that’ll forever hold my fascination. Regardless of time spent. That’s the game of Baseball, America’s Pastime. A game I’m still enjoying 10+ hours a week right now.

That ball and stick combat has been a part of my life since time immemorial. Little League is some of the fondest memories of my young life. Only topped by playing catch, field and fail with my grandfather, father and brother. Not in that order. Literally no game has been more enjoyable, more sharable, more intergenerational than baseball.

America’s Pastime will forever be my game of choice. Regardless of the amazing items of computers, which provide my living.

All this and more shall begin around 9:00 PM EST. Hit the jump or head directly to the channel page to watch live. Don’t forget to follow for all the updates and giveaway opportunities. PS Casey at the Bat.