MOBA Monday: Heroes of the SMITE

Posted by on August 25, 2014 - No Comments »

lh_heroes_of_the_storm_smite_moba_monday

Not today’s rotation.

MOBA Monday is a weekly showcase of how to perform, eh, let’s go with adequately – we hope – in a massive online battle arena. The streaming squad features the hottest, upcoming or most interesting titles of their and the communities fancy for a few rounds of PvP shenanigans inour weekly Twitch channel staple.

The latest F2P Fridaywent off with a hitch, you couldn’t see my adorable mug. Actually, it was a couple of hitches, including video quality, sound quality, game performance and my inability to do a single thing correct while playing Hearthstone: Heroes of Warcraft. As such, I’m glad it’s time for MOBA Monday. Sure, the equipment and Internet connection remains the same, but I’ve had time to correct those issues I have control over, purchase a new Logitech headset and test game performance ahead of time.

Today’s experiment is also one that I hope increases my self esteem. SMITE has been a strong suit for me since early beta testing in 2012 and that hasn’t really changed. This is despite playing numerous gods with little regard for having any experience with them or their item builds.

Exactly the kind of learning curve that isn’t too apparent in today’s other game, Heroes of the Storm. The unique gameplay design by Blizzard to focus more on team play, up to and including shared experience, regeneration globes and map objectives and the complete removal of item builds radically alters the community. Any player with knowledge of MOBA tropes and design can quickly find a heroes niche, select the appropriate skills and hold their own. I hope this holds true for this week’s god rotation.

Today’s MOBA Monday will be returning to its normal time at 1:00 PM EST. Hit the jump or head directly to the channel page to watch live. Don’t forget to follow for all the updates and giveaway opportunities. Read more…

Eternal Crusade: Listening to your Community

Posted by on August 22, 2014 - No Comments »

lh_founder_gamescom_2014_eternal_crusade_trailerMost companies in the gamedom say they listen to the community. The cynic in me, which I try and repress with all my abilities, doesn’t believe it’s the norm. Rather, it tends to be an easy line. But there are some companies that truly do listen. Blizzard is, reportedly, looking to add Robin Williams to World of Warcraft after the community created a petition for his addition due to his unfortunate death. Gazillion has made numerous changes to Marvel Heroes due to player feedback, going so far as to essentially relaunch the game.

Now it is Behaviour Interactive’s turn. Awhile back, the developer of Warhammer 40,000: Eternal Crusade put up its Dawn of Imperium item pricing. The community at large couldn’t swallow it. Eternally known for being level headed, the gamer community politely disagreed with the amount to of pennies required. As such, Behaviour has juiced the package, adding a second item to the advertised package of limited edition items. If you haven’t already purchase your Dawn of Imperium package now is the time to secure Founder’s access and two extra items.

Eternal Crusade didn’t leave Gamescom 2014 with a simply +1 to its founder’s package’ We’ve a new trailer for you after the cut and the company is preparing to increase the amount of Rogue Trader items available in the store.

Read more…

F2P Friday: Hearthstone Retribution

Posted by on August 22, 2014 - No Comments »

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Jared has since moved on from Zombie Studios.

F2P Friday is our weekly showcase of the growing free-to-play market, from MMORPGs to first-person shooters and beyond. The stream team will feature the latest, greatest and just plain fun games that cost you nothing to play. Ever. Granted, you should throw the developer a bone if you enjoy a title, but you don’t have to.

/me channels Bruce Buffer

It is TIME! To see a free-to-play game in the genre created and perfected on the PC that’s seen its console brethren steal the credit and adopt it as its own. That being a FPS. Doesn’t quite roll off the tongue. I guess I should channel harder next time.

Anyways, that game, well, it’s Blacklight Retribution from Zombie Studios, which is also on PS3 these days. I’ve put a small amount of time into the title around its initial release and I am really excited to see what’s been added, how the community stands and to get my ass handed to me on a routine basis that’ll make me want to rage quit after every agonizing death. More the former two than the latter.

The other game for today’s stream is a recent staple for F2P Friday and Instance Gratification, Hearthstone: Heroes of Warcraft. Yeah, I think I am getting to a level of addiction. Oddly, it’s not the PvP that has me so engrossed. Beating Naxxramas for the third time of my life is what keeps me coming back to aggressively earn gold. I plan on doing a proper review once all of Curse of Naxxramas has been released, but so far it’s a solid start to the Solo Adventure game mode. One of which I hope to see continue.

And would kill for third run at Molten Core!

Be sure to subscribe to the channel for all our streams, giveaways and shenanigans. Hit the jump for the livestream, which will be replaced later with the recorded edition of the show. Read more…

Neverwinter Dev Blog: Artifacts

Posted by on August 20, 2014 - No Comments »

f69cb7cee5698ede38444faffd699c731408467340Like some artifacts with your D&D? If you said yes, you’re not alone. The positive response to the introduction of artifacts encouraged the devs to improve and expand upon the system. In the newest dev blog, senior systems designer Ken “Graalx3″ Burd explains the improvement and additions to artifacts in Neverwinter.

Tyranny of Dragons introduces main hand weapon and belt artifacts. There are initially 6 belts added to the game, and 3 weapons for each class for a total of 21 new weapons. Their base power level is akin to top level items in Fury of Feywild, and they only increase in power from there. Sounds awesome! Now I just need to get my new warlock to endgame to test these badboys out…

Read more…

Instance Gratification 4: The Dragonborn and the Military Quarter

Posted by on August 20, 2014 - No Comments »

instance_gratification_dragonborn_hearthstone_neverwinterInstance Gratification is the return of one of our premiere video outings. Originally featuring the cast of founder bloggers thrashing World of Warcraft dungeons and viewer runs of Dungeon & Dragons Online, the reinvigorated column heads to the realm of the Twitch channel. Come join us every Wednesday for dungeon dives, solo attempts and general loot hoarding in your favorite games.

Tyranny of Dragons is finally live and we can’t wait to get our hands on the new race, the Dragonborn, and play around in the the latest class from the Forgotten Realms, a Scourge Warlock. Granted, I’ve only recently cracked level 30, so the end game materials will have to wait. But we’ll still get to see some of this action during the opening of today’s stream as I plan on making a new character and taking a Scourge Warlock for a summer walk through the tutorial.

Neverwinter folk take notice. We’ll be giving away Neverwinter Vanguard Pack codes during your portion of Instance Gratification! Read more…

Swordsman Review: How Important is the First Hour? (Part 2)

Posted by on August 19, 2014 - No Comments »

2014-07-09 22-40-24For most reviews, I separate out the different parts of the game in question and evaluate them on their own (See Part 1 here!); What is the combat like; how does the character advance; is the community friendly. And I started to do that with Swordsman, and rapidly found myself frustrated. So for part 2, working on evaluating the meat of the game, I’m going to take a different tactic because I’ve found Swordsman exemplifies the absolute importance of a game’s first impression. There are far too many games out there now for designers to have the luxury of ignoring the initial 30 minutes of play.

Those 30 minutes, that first hour – they are perhaps the single most important period of time for any game. Take The Secret World, for example. I love that game, I really do. It has a permanent place on my harddrive next to Morrowind, and I have never for even a moment felt regret over the purchase of the lifetime pack. But every time I tell someone new about the game, I feel compelled to introduce it by telling them that they need to start playing it when they have time – because that first hour sucks.

Why do I bring up The Secret World when I’m here to talk about Swordsman? Because that first hour in Swordsman, that golden hour of gaming, makes the first hour of The Secret World look amazing. I have since come to appreciate some of what Swordsman does and I’m still playing it, but I’ll make no bones about the fact that it has the first few hours of the most boring play that I’ve ever suffered through. Read more…

Is the Warlords of Draenor Collector’s Edition Worth It?

Posted by on August 18, 2014 - No Comments »

lh_wow_warlords_Draenor_collectors_editionTo date, I’ve purchased every single World of Warcraft CE released with one huge exception, vanilla WoW. Thanks to a combination of an in-progress undergrad education, typical personal financing skills of that age a job of that rank and a girlfriend, the CE was simply out of my reach. Once those hurdle all lined up for a simple single leap I’ve managed to secure the remaining CE.

Blizzard has unveiled the Warlords of Draenor Collector’s Edition as part of its Gamescom 2014 reveals. Featuring your typical exclusive items, like a Dread Raven Mount and Dread Hatchling pet, a Blackhand mousepad, art, behind-the-scenes DVD/Blu-ray and the official soundtrack and cross-universe loot for StarCraft, Diablo and now Hearthstone, the CE is bigger than ever. Oh, and you’ve even an instant level 90 character this go around.

Release date, Draenor cinematic and more after the cut. Read more…

MOBA Monday: Fictional & Mythological Pantheons

Posted by on August 18, 2014 - No Comments »

moba_monday_heroes_of_the_storm_rotation_smiteMOBA Monday is a weekly showcase of how to perform, eh, let’s go with adequately – we hope – in a massive online battle arena. The streaming squad features the hottest, upcoming or most interesting titles of their and the communities fancy for a few rounds of PvP shenanigans in our weekly Twitch channel staple.

What do you get when you mix the great mythological pantheons of our ancestors with some of the great fictional pantheons of gamedom? Why you get today’s episode of MOBA Monday of course. I’ll be traversing the planes of existence between StarCraft, Warcraft and Diablo during the Heroes of the Storm session. Spending most of my recent time in the Warcraft realm thanks to Hearthstone (really, it’s thanks to Naxxramas and flapping my hands around), I’ll be stuck offering this week’s free rotation as the staple.

Not so for the adventure into Earth’s past, and in the case of Hinduism, present religious beliefs. There’s no limits here. Every god in SMITE is at my disposal with a wide variety of skins to boot. This should help as I so arduously continue to farm my way towards League readiness. And I’ve more skins to give away this week. The which god is given away will be determined by you, the SMITE-adoring community. Read more…