The Therian Saga is very reminiscent of Ye Olden MUDs, where games were slow and a great deal of careful planning was required in order to progress. The world is huge, there’s a lot of exploring that needs to be done, and the longer I play the more I find myself wondering exactly how large and complex this game is because there doesn’t seem to be an end – and currently there is only one zone in the game.
It has a delightful sense of humor, with the first few moments having you ill with food poisoning and wondering if it’s bad luck to drown scribes. “…you’ve had it up to here with the scribe who insists on writing your every move down on his parchment. Is it bad luck to throw a scholar into the sea? Another thing you don’t know.”