Competitive Dungeoneering

Posted by on February 25, 2010 - No Comments »

olympicsI still seem to be hooked on the topic of risk and reward in MMOs. This article continues along that vein, but instead of the harsh, cold realities of item loss, we are going to think in terms of the spirit of the Olympic Games and talk about the sport of Competitive Dungeoneering.

Betting – In this system, some instances are only accessible to teams willing to pay the ante. Depending on the instance, this ante can be in the form of gold, experience, or interesting items. A low level dungeon might require 50 coins, or a green weapon to enter. A high level instance might require 1000s of coins and an epic piece of equipment. Any items bet cannot be used until the team has completed their mission.

Very simply, if your team completes the mission, they get their bet back plus an appropriate reward. However, if they fail the instance, they lose the bet and their stuff is lost. The definition of failure would vary each instance. A party wipe could mean failure, or the mission might require that a certain player or NPC never die, or the mission might be timed.

One variation is to allow players to up their ante, thus increasing their reward if they win… and possibly the power of the enemies in the instance. This is a pretty direct way to climb the risk vs. reward curve.

Now don’t get me wrong, this is contrived, and requires a lot of meta-gaming on the part of the players… but MMO players ought to be used to meta-gaming, right?

Item World?– One interesting variation steals from console RPGs like the Disgaea series. Instead of betting gold or experience, players put up items to enter dungeons. Groups that succeed in conquering the instance find their items returned to them, but with significant upgrades in their stats and powers.

dungeon_board_gameCompetitive Dungeoneering — The next step in this idea requires that we devise a system by which we can score a team’s performance in our dungeon. Missions could be timed, or we could score based on monsters killed, or treasure found. Deaths would likely count against a team’s score and a party wipe could mean the team is disqualified.

Similar to the betting system, teams would enter the dungeon only after putting up a decent amount of cash. Once the team completes the run, their score is calculated and recorded on a leader board. At the end of the week, the best teams split a hefty portion of the bets placed by all the groups that week.

Variant Dungeons– This system lends itself to tons of variations. Instances could be created with the competitive dungeoneering concept in mind. You could have dungeons where teams faced wave after wave of monsters with little time to rest in between. The team is scored based on how long they can last. Some instances could consist of long hallways filled with platforms and obstacles and teams could engage in a timed race to the finish… with monsters thrown in to slow them down.

Star Trek Online – Raidisode Fact Sheet

Posted by on February 25, 2010 - No Comments »

Today Cryptic Studios released a raid episode fact sheet for the upcoming raid episodes in Star Trek Online. The raid episodes, AKA Raidisodes, are projected to enter testing within the next week and published live the week following. This raid content will introduce a lot of end-game content to the current system, which is almost completely void of it. The raid content will be for Starfleet admirals and Klingon generals.


Raid content primarily focuses around the Borg.

Raid content primarily focuses around the Borg.


Raid Episodes Fact Sheet:

STF: Infected
Starfleet has lost contact with one of its star bases. More than 400 officers could be lost, including a key member of Starfleet’s Borg Task Force. Infiltrate the base and take the fight to the Borg!
• Retake the Sibiran system and shut down a transwarp conduit being used by the Borg to establish a foothold in the Gamma Orionis Sector Block.
• Investigate the strange new nanovirus the Borg are using to assimilate entire worlds at alarming speeds.
• Retake Starbase 89 before its fully taken over by the Borg, and save what is left of the Starfleet personnel that are still there.
• Locate Captain Ogen’s Strike Team and Rebecca Simmons, the lead Borg Task Force researcher working on a cure for the nanovirus. Both went deep into the Borg infected starbase and haven’t reported back in quite some time.
• It’s a five-man mission. Players will not be able to complete it without teaming up with other players.
• The mission spans space and ground gameplay.
• Applies to level 43 +
• Encounters are daunting. Lots of enemies. Designed to be challenging.
• Releases this month.

STF: The Cure
The Klingon Defense Force has been conducting its own investigation into the Borg advance, and they believe that the Collective’s next target is the Vorn system. Enemies may have to unite when confronted by a greater foe.
• Assist the I.K.S. Kang in a desperate battle with the Borg.
• Explore a planet that has been completely assimilated. Can you rescue the warriors before they are taken over by the Borg?
• Fight at the side of Ja’rod, son of Lursa.
• Free Klingon ships from Borg control, and gain their assistance in a final battle with a Borg fleet.

STF: Khitomer Accord
Finally, the mysteries of the Borg attack on Vega Colony are revealed! Why did the Borg attack there, and how was an unprepared Starfleet able to defeat them?
• Confront the Borg before they can use temporal anomalies to change the past of the Federation.
• Warp back into your own past, in the hours before the attack on Vega Colony.
• Discover a base where thousands of Borg drones are being held in stasis. What are the Borg’s plans for this hidden army?
• Starfleet’s not ready for the Borg. A defeat here could mean that the entire Alpha Quadrant falls. Balance the scales and fight the Borg for the preservation of the quadrant.
• Learn the fate of a missing Romulan empress.

STF: Into the Hive
The fate of the Alpha Quadrant hangs in the balance. Enter a unicomplex and confront the Borg Queen herself.
• Rescue civilians trapped on an assimilated world.
• Follow the trail to a unicomplex, and penetrate deep into the Borg stronghold.
• Confront the Borg Queen, and fight for the fate of the galaxy.

STF: Children of Khan
Amar Singh escapes from Federation custody, and he and an underground group of Augments steal the U.S.S. Asgard and race toward the remains of the Mutara Nebula. Can you stop them before they start a new Eugenics War?
• Fight a fleet assembled by Princep Khan and his followers.
• Beam onto the Asgard, and battle through its corridors to save civilians and crew.
• Confront the Princep. Can you deal with his transporter tricks?
• Save the divided Asgard and give the saucer section a chance to escape!

Perfect World International Looking for MMORPG Fashion Designers

Posted by on February 25, 2010 - No Comments »

pwe-fashion

After the success of Ether Saga’s “Design-a-Mount” contest, Perfect World Entertainment have decided to dig even deeper, allowing you to design your very own article of clothing for their hit MMORPG, Perfect World in the first ever Perfect World Fashion Contest. It doesn’t matter if you draw it by hand or photoshop it, the only thing you have to do is submit your idea for an in-game fashion set to pwi-events@perfectworldinc.com. The deadline is March 19th, 2010 at 6:00PM Pacific.

The five top entries in the contest will win one Wardrobe Stone as well as an entire fashion set of their choice from the Boutique. The two top entries(one male and one female) that the community picks will be awarded 10,000 Zen($100) as well as a chance for their entries to become actual fashion items in-game.

RULES:
- Fashion can be drawn (and scanned) or photoshopped.
- Images must be in JPG, PNG, BMP, or GIF format only.
- Fashion cannot use any copyrighted materials.
- Players can send in as many entries as they wish.
- Upon submitting your design, it becomes property of Perfect World Entertainment, and may be used by the design team of Perfect World International.

More information on the contest is available here.

ijji Announces new Sci-Fi shooter – Genesis A.D

Posted by on February 25, 2010 - No Comments »

Genesis A.D
Popular game portal ijji have spread the word about their latest game – Genesis A.D. The game is a futuristic shooter where players control hi-tech soldiers and battle each other for dominance. Genesis A.D officially launches it’s open beta in Korea on June 25, but there is no official word from ijji about a release date.

Genesis A.D, also known as Another Day, allows you to choose between several futuristic classes, including Sniper, Supplier and Assault. The game is one of the five new projects by KTH to be ported to America. Based on first impressions, Genesis resembles the newly released Global Agenda by Hi-Rez Studios, but it’s way too early to be jumping to conclusions.

Darkfall – 7 Day Trial announced

Posted by on February 25, 2010 - No Comments »

Darkfall
To celebrate the first birthday of their MMORPG, Darkfall, Aventurine SA have announced a 7 day trial at a symbolic price – 1€ for Europe, and 1$ for the USA. After the week of gameplay is over, players can purchase the game in order to continue with their characters. If you are interested in becoming part of the trial, you should download the game before starting it to maximize your play time. There will be no gameplay limits to the trial whatsoever.

Several updates have been added to Darkfall in the last few months, including a newbie protection buff, and Aventurine have explained that the symbolic price of the trial is put to protect the game’s existing community.

Champions Online May Win Me Back

Posted by on February 24, 2010 - No Comments »

mmoc_champions_online_may_win_me_back

Two weeks ago I specified a few reasons why I was going to walk away from Champions Online when my subscription expired.  Normally, I try to look at the positives of a situation, but my experiences with the game, Cryptic’s handling of it and the future plans didn‘t sit well with me.  Or the rest of the playerbase, as a few readers explained their issues with the game in the comments section.

Last week, Cryptic backpedaled on its decision to offer paid for high-level content.  Champions Online – Revelation, what the company claims is a “full-fledged expansion,” didn‘t go over well.  The decision was reversed after people like us spoke our minds about paying for content in a game that is lacking just that.  Commentator Snorlax returned to the post to pose a very good question:

“Do you see yourself coming back now that Cryptic has backpedaled on their paid content pack/expansion and put out some olive branches to the community?”

Initially, no.  The company lost a good amount of my trust, the damage had been done.  But Cryptic followed up last week’s olive branch with another State of the Game address that focuses on the free “expansion.”  Costumes, perks, and additional lairs are always welcome additions.  Two bullet points really caught my attention – Adventures Packs and Monthly In-Game Events.

Adventure Packs are story driven packages that are playable at “nearly any level.”  That will make them perfect for all of the altaholics out there (and casual players).  Personally, I am excited to see the story part take shape.  Who wouldn‘t want to battle with “villains both new and established.”  The more Foxbat the better.

If there’s something that small companies and small MMOGs excel at it’s usually community.  Cryptic Studios is looking to be a large part of that by joining us side-by-side.  We’ll be seeing a lot more of the developers in the virtual space they created thanks to the monthly in-game events.  Dates, times and details will be announced as they happen.

Cryptic, you’ve got about a month to win me back.  It’s been a good start.

Champions Online – Revelation will go live in mid-March.  More information will be revealed when the official mini-site launches this week.

Final Fantasy XI to Shut Down?

Posted by on February 23, 2010 - No Comments »

Final Fantasy XI
MMOSite have reported a recent rumor about the possible shutdown of Final Fantasy XI to make room for Final Fantasy XIV. The rumor comes from a Square Enix employee and was spread by a ”Japanese game media”. Square Enix’s  Yoichi Wada has later denied the report, but left no comment on the matter.

GameGrep then stated that a top resources employee at Square Enix posted the following on their personal blog (before it was taken down, of course):

“I think some amongst you will know, but FF11 started in 2002 … Well, this year it’ll end and the stage will shift to FF14.”

However, it still remains unclear whether Final Fantasy XI will be shutting down this year, or not. Each side makes a valid point and only time will tell.

Lego Universe Trailer

Posted by on February 20, 2010 - No Comments »

This might be a little late, but I’m sure there are some that have not been keeping up with Lego Universe news, so I wanted to post it anyway. This is the second Lego Universe trailer that was released and shows us the bad guys in the game, although no new in-game footage.