Getting Started With Starcraft II Custom Maps

Posted by on May 11, 2010 - 1 Comment »

A few weeks ago, Blizzard released the Starcraft II map editor, allowing beta testers to create custom maps for the company’s upcoming RTS. The map editor is extremely versatile considering the platform, and already there are hundreds, if not thousands, of custom maps available online. These include not only standard RTS multiplayer maps, but also a range of games from overhead shooters and platformers to tower defense and puzzle games.

If you’re lucky enough to have installed the Starcraft II beta, you can play these maps with just a couple of easy steps.

First, you need to get your hands on a map, which will be a .sc2map file. There are a few good resources where you can download maps from the internet, such as SC2Mapster.com and Curse.com.

Once you’ve got the map you want to play, the easiest way to start it up is to drag the .sc2map file onto your Starcraft II Beta shortcut. You also can double click the .sc2map file and choose to specify a program to open it with. Click browse, find your Starcraft II Beta install location, and choose Starcraft II.exe. Whichever method you choose, the game should launch and you’ll be on your way.

Now you can get out there and check out some of the great maps the SC2 community has already come up with. If you aren’t lucky enough to be in the beta, we have videos and map recommendations coming soon on Lore Hound!

Eve Online Screenshot/Novel Contest Open Until May 29th

Posted by on May 11, 2010 - No Comments »

EA’s Eve Online in association with New Eden Radio is currently hosting a rather particular kind of contest to win PLEX as a part of the launch for the upcoming Eve Online expansion, Eve Online: Tyrannis.

As noted on their site, New Eden Radio is hosting a screenshot contest “with a twist.” In the spirit of creativity, the contest wants a no more than 1,000 word synopsis of your best idea for an Eve:Online novel. The accompanying screenshot you capture for the contest should be thought of as the cover for the book and generally a conduit to the overall story. Entries can be sent to pr@newedenradio.com. There will be 5 winners, each receiving their own PLEX. The Draw will take place on 29th May during live coverage of the New Eden Radio UK Party. All entries must be in by 12:00 AM GMT on May 28th. Winners of the competition will be announced on the New Eden Radio forums.

Lore Hound MMOcast: Episode 6

Posted by on May 11, 2010 - 1 Comment »

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This week on the MMOCast, itzKoopa, Heartbourne, and Amatera talk about:

  • StarCraft 2 dated for July 27!
  • STO getting demo, rewards program
  • APB pricing model, date, pre-order incentives
  • SWG celebrating Empire Strikes Back 30yr anniversary
  • WoW – have to find dungeons before they appear on Dungeon Finder, attunements possible
  • Turbine giving Asheron’s Call a facelift.
  • Fallen Earth restructuring, loses 82 developers.
  • Discussion: How important is it to know that the company making your game is safe from shutting down?

Click the player above to listen, download the podcastsubscribe via RSS, or subscribe on iTunes.

Also, get involved with our podcasts! E-mail us at podcast@lorehound.com or leave us a voicemail using the button below or simply call us at (304) 884-LORE.  Remember you can follow us on Twitter for a chance to win a Celestial Steed mount, too!

Heroes of Might and Magic Online Enters Closed Beta

Posted by on May 11, 2010 - No Comments »

Have you heard of Heroes of Might and Magic? Yes, I’m talking about the classic turn-based strategy game owned by Ubisoft. Well, while we have always had the multiplayer option in any HoMM game, something was missing. An MMORPG, perhaps? Well, worry no more. Thanks to TQ Digital and Ubisoft we’re getting that, too. The game was originally released in the Chinese market and was well received. The international version of Heroes of Might and Magic Online has entered its closed beta phase, which means that we’re one step closer to actually playing the MMORPG based on the legendary franchise. More information on Heroes of Might and Magic Online is available here.

Lunia – Chapter 7 Released

Posted by on May 11, 2010 - No Comments »

More news from ijji.com, Lunia has released its seventh chapter! The latest update to the anime themed action MMORPG introduces 10 new stages, a new raid stage, new items and more. In order to celebrate their game making actual progress, ijji have announced that a they’re a Double the Love event which will award you bonus experience points. In order to do that you need to log into the game, speak with Riccun and receive a grindy quest to collect an item called “Seal of Warriors and Heroes” which can be exchanged for prizes or items that boost the exp rate by 500%. More info is available on the Lunia forums, here.

SUN Online Gets Big Content Update

Posted by on May 11, 2010 - No Comments »

Soul of the Ultimate Nation just received a grand update, says ijji.com. The game added four new skills to all classes as well as a new quest line which explains the new Ether Change System. On top of the new skills and content, the level cap has been increased from 115 to 130, but keep in mind you must explore the new “Change Up” system before receiving access to the higher levels. This update may be old news for international players, but it sure isn’t for North Americans.. More information is available on the Soul of the Ultimate Nation website, here.

Lament of Hard Knocks: Orphans Can’t Stealth

Posted by on May 11, 2010 - 11 Comments »

The worst thing about Children’s Week: that it’s only a week long. Sure, it’s not got quite as many mini-achievements required for the meta, but one in particular can be quite troublesome. I’m looking at you, School of Hard Knocks.

For the non-PvP-savvy player, this achievement can be horrid. Now, that’s not to say that I want achievements handed out without some effort. But when it comes to quests ultimately required for What a Long, Strange Trip It’s Been, it seems the year-long effort alone is a pretty major accomplishment.

And then there’s the other reason why it seems totally whack — requiring certain feats within a PvP setting means encouraging players to play only for themselves, and not for the team as a whole. Case in point: my first several runs of Warsong Gulch resulted in stalemates. Half the players were unwilling to leave the home base, since they wanted to be there to return the flag once a brave soul came in for a shot. The other half waited it out in the enemy flag room, also unable to get anywhere because the entire ally team was camping out, too. 25 minutes of boredom.

The stalemate finally ended in another match when a kind-hearted (or possibly just annoyed or desperate) Night Elf entered our flag room, grabbed the flag, then dropped it. Repeatedly. Letting each of us take a shot at the return. Apparently the other team didn’t get it when I tried to return the favor; I got killed by the mob.

Read on for how I fared in AV, EotS and AB.

Read more…

PTR: 3.3.5 Patch Notes

Posted by on May 10, 2010 - 12 Comments »

Hold your horses!  Wait on those character transfers! The Patch Test Realm ain’t up just yet, but it should be reasonably soon due to the release of preliminary patch notes today. Unlike the last one we got, there don’t appear to be any sweeping changes to class balance or anything of that nature. In fact, with this patch encompassing the only remaining high-level content until the expansion (and, at that, nothing significantly more difficult than Icecrown Citadel), it would almost seem like a waste of time to bother.

But the Ruby Sanctum raid dungeon is still an important update, and along with it come several new social options no doubt tied into future Battle.net 2.0 functionality. It seems like they’re taking some cues from chat add-ons and are allowing players to “pop out” a new window, say, to keep whispers with a specific person separate from everything else. Also, the Friends List is getting a couple of upgrades, including the ability to add Real IDs (Blizzard’s cross-game identification) and communicate with them.

World of Warcraft PTR Patch 3.3.5

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

General

  • The Ruby Sanctum, an all-new 10- and 25-player raid featuring normal and Heroic difficulties, is now available for testing! Players will find the dungeon entrance below Wyrmrest Temple in Dragonblight.
  • Copied Test Realm characters are not copied with their achievement history in order to better facilitate the character copy process.

User Interface

  • Chat Frame
    • Players can now right-click on any chat type (Whisper, Trade, General, Party, Raid, etc.) and choose the Pop Out Chat option. This will move that chat type to a separate tab in the Chat frame which can be undocked and moved anywhere on the screen.
      • Using the Pop Out Chat option on a Whisper will place the conversation with that player in a separate tab.
      • Any time a conversation with another player is put into its own tab, the tab will glow when a new message is received.
    • Hovering over the Chat Frame and using the mouse wheel will allow players to scroll through chat text.
    • Players can select Classic Mode under Interface Options to keep the Chat Frame functionality closer to what it was prior to patch 3.3.5.
    • The Simple Chat User Interface option has been removed.
  • Friends List
    • A new icon has been added to the top left of the Chat Frame which will open up the Friends list.
    • In addition to its current functionality, the Friends List will now allow players to add Battle.net accounts (Real ID). Players will have to confirm that they are friends in order for a Real ID to be added. Once Real ID friends, players can communicate cross-game, cross-faction and cross-realm.
    • A new Pending tab has been added where players can accept or decline a Real ID friend request, or select the Report Spam or Block Communications buttons.
    • Players can now select from three statuses which will be visible to their friends: Available, Away and Busy.
    • A Broadcast window has been added to the top of the frame. Players can use this to broadcast a message to all of their Real ID friends online. This message will also be displayed under the broadcaster’s Real ID information in each friend’s list.
  • For additional notes on Lua and XML changes please visit the UI & Macros Forum: http://forums.worldofwarcraft.com/board.html?sid=1&forumId=11114