Nethaera dropped a bombshell on the raiding community of WoW today, announcing some major changes to the way that raid lockouts and progression will work in Cataclysm. No longer will 10- and 25-man raids have separate lockouts, and no longer will they have different loot tables. The end goal is to make the content equally difficult in both modes to balance this out.
In order to reward players for successfully coordinating 25 players, bosses on 25 man mode will drop more loot per person than in 10-man mode, including gear, badges, and gold. Heroic modes will work similarly to the current Icecrown Citadel mechanic of toggling on a per-boss basis.
The developers would also like to shorten individual raids while keeping the overall amount of raid content the same. To that end, the first tiers of raiding in Cataclysm will feature multiple shorter raids instead of one long raid. They are also planning on tuning the first tiers of raids to players in quest and dungeon rewards, but hope not to trivialize heroic dungeons.
We are bound to hear some arguments both for and against these broad changes from now until well after Cataclysm is released, especially with many questions left unanswered. My main concern? What about the achievements?!
See the full announcement after the break.