One of the biggest problems with playing on a server with a population imbalance is Wintergrasp. However, this may be a thing of the past in a future minor content patch.
The new model will be a “one in, one out” model. Put simply, the queueing system will only allow you to enter the battle if your faction has equal to or less players than the other side. This means, for example, that if 20 Horde players and 50 Alliance players queue, then 20 players from each side will be entered into the battleground. Additional Alliance players will only be added in when more Horde players enter the battle. There will be some “minimum cap” where players are let in regardless if there aren’t enough people in the zone.
This new queueing system was developed for the Cataclysm PvP zone, Tol Barad, but it seems that Wintergrasp will be a testing site for it. The old mechanic of a stacking Tenacity buff will most likely stay in place for Wintergrasp, but not necessarily Tol Barad. This will be useful when a lot of players leave, disconnect, or when players do not enter when the queue pops for them.
I am really excited for this change. Some of my friends has considered transferring off of Proudmoore because the population imbalance makes WG barely winnable. While I think thats a silly reason, I would really like to be able to do Vault of Archavon more often, have the extra 5% experience gain for leveling in Northrend, and and be able to collect stone keeper’s shards. I welcome this change with open arms!
Hit the cut for the full details and further analysis.