As Final Fantasy XIV makes its transition from alpha to beta, the public are given another opportunity to apply for a testing position. It seems that the Playstation 3 beta will also begin shortly, as users are given the option to enter the code that was received when registering the Playstation 3 version of Final Fantasy XIII through the Square Enix members site. Apart from access to the beta, the code will also grant the user an exclusive in-game item.
It was only a matter of time. Members of the WoW audience were not the only ones who took notice last month when Blizzard made the move to sell its first mount for IRL dollars. Of course not. At 25 bucks a pop, those sparkle ponies sold like hotcakes (and I, too, am guilty of this indulgence.) And in result, Blizzard surely made millions off of one single in-game item that looks pretty. How could the world not take notice of such a large amount of real-life cash being spent on a virtual item?
Some of us worried that this would set a precedent for things to come. And it looks like that is starting to unfold. Today, Sony Online Entertainment announced that it would sell its first ever marketplace mounts, called the Prowlers — available in “Ethereal” purple, “Sinister” green and “Ulteran” blue. And unlike the Celestial Steed that looks pretty but pretty much offers no advantage otherwise, these guys come with built-in buffs:
“Each mount comes in your choice of one of the following versions: Fierce and Arcane. The Fierce version increases Slashing, Aggression, Ranged, Piercing and Crushing of caster by 5, while the Arcane version increases Focus, Ordination, Disruption, Subjugation and Ministration of caster by 5. Both versions of the mount have a 65% run speed.
The Prowlers are guaranteed to be available for at least one month and adventurers can now purchase these new mounts for 2500SC (Pixie’s note – this equates to $25 each, the same as the Celestial Steed) from the Marketplace. These are the first Station Cash items of their kind and are immediately available in-game, upon purchase.
So even though we all pretty much saw this coming, it still bothers me. One of the huge caveats that supporters of the Celestial Steed — including myself — have been saying all along is that they support it because it does not provide any in-game advantage over other mounts. Not the case with The Prowlers. Does this raise the bar for what we’ll see in the future? Slippery slope, folks. That’s all I’m sayin’.
I love my shiny pony. But what will be the price that we ultimately pay for this service? Would those of you who supported the Celestial Steed like myself still agree with the idea if we start seeing more items that provide an in-game advantage?
As we’d mentioned previously (http://forums.worldofwarcraft.com/thread.html?topicId=22748781945), certain features of the Remote Auction House will be premium-based. Once the beta test is complete and the Remote Auction House is live, players will be able to subscribe to a new service called World of Warcraft Remote (http://us.wowarmory.com/wow-remote.xml), which will allow them to buy items; post items for sale from a character’s bags, bank, or mailbox; collect gold from their bids and auctions; and more. During the beta test, players can try out these features for free, and each World of Warcraft account will be able to perform up to 25 transactions per day. (Please note this limit will be increased at launch.)
The list of realms eligible to participate in the beta test is displayed below. If your realm is not on this list, please check again soon, as we plan to eventually open the beta test to all realms.
Update 5/20 – The supported list of realms has been updated to include the Bloodlust and Cyclone battle groups. Read more…
MMORPG.com recently sat down with lead Guild Wars 2 designer Colin Johanson to discuss some questions and debates that were raging around forums concerning their newly mentioned Dynamic Events system.
Some of the most pressing issues were whether the Dynamic Events system would have any kind of resetting feature or if it worked on some other, less familiar principal. The discussion also targeted if players will miss any content considering the style of questing that Guild Wars 2 hopes to implement.
Following up on Joar’s recent post concerning the new expansion pack coming in Mid-June, Aika Online has released three new screenshots to gaming website MMORPG.com.
Along with this news, Akia Online has recently released a new patch note. Client updates include: Distribution of CSS prizes, minor changes to clarify item names and descriptions, and small changes to the user interface of the Aitan Arena for clarity purposes. Other updates include continuations of their popular youtube series of webcasts.
The closed beta for Kingdom Heroes, Aeria Games’ latest MMORPG, has started today, May 19. The game itself is a fantasy martial arts MMO that, of course, will be free to play. It emphasizes on Player versus Player combat and is definitely looking great. Anyone interested can apply for becoming a participant in the closed beta on the game’s official website. You can also read more about the game, the lore and the setting there.
French publisher Ubisoft has announced 5 free MMO’s in development. That happened during a post earnings conference call on May 18, 2010 when the CFO of Ubisoft, Alain Martinez, “slipped” that the major video game publisher had no less than five “massively multiplayer online light” games in development. You can be sure that one of them is the Heroes of Might and Magic MMORPG that recently hit closed beta. The rest we’ll see soon enough, I hope.