Craft of Gods: Live Service Opens

Posted by on May 31, 2010 - No Comments »

Craft of Gods, a new MMO set in a world based on Slavic mythology and created by Russian game designers Cyberdemons and produced by Kalicanthus Entertainment has officially opened its live service after a successful beta development process.

Craft of Gods (say it in a Russian accent, its great) is set in the world of Akvilon, a massive continent made up of deserts, mountains, ice lands, forests featuring 25 different maps. There are hundreds of different monsters to battle including over 70 unique creatures such as epic serpents and deadly dragons. Craft of Gods features 6 playable races which are constantly at war, mainly separated over which religion they follow, Svarog or the Black Snake. Hmmmm, wonder which one is the evil side?

Craft of Gods boasts that real-time interactions and instances will make up much of the game play. There are 14 different professions or skill sets with 15 different abilities each for a total of 210 powers, giving Craft of Gods a nice mix of abilities.

There are also houses and villages to build while attending one of the 8 “crafting schools” – something a kin to your choosen profession.

Travel is either on foot, or by mount. One neat aspect of the travel is that almost any animal in Craft of Gods can be tamed and riden giving a lot of variety in how you get around.

There are dungeons to explore, areas dedicated to the battle between Svarog and the Black Snake where if players complete certain tasks, the Gods will recognize him as a hero and bless them with the rank of “Demigod” – providing some of the most powerful abilities in the game.

For more on Craft of Gods Live Service Opens, visit their offical website.

Guild Wars 2: Interview with Game Designers

Posted by on May 31, 2010 - No Comments »

There has been a lot of recent news concerning Guild Wars 2. The people over at have garnered another interview with 3 of the game’s designers.

The interview focused on such aspects of GW2 such as instanced personal stories relating to the Dynamic Events system, the profession of crafting and how it will affect weapons and armor, the skill bar design and more.

To read the full Guild Wars 2 Interview, click here.

Countdown to Mortal Online

Posted by on May 31, 2010 - No Comments »

The Mortal Online release is fast approaching, with a countdown now adorning the front page of the game’s website. Along with a few website additions, such as an expanded game info section and a fansite kit, the game’s 9th June release date is proudly displayed (as is the fact that it can be preordered).

Mortal Online is described as a first-person “next generation PC MMORPG”. It will have “no PvP zones, only an open realistic world where you are free to choose your own path.” As of this posting, we have 9 days and 30 minutes to wait before seeing how that manifests.

Star Wars: The Old Republic: Sith Warrior Update

Posted by on May 30, 2010 - No Comments »

Star Wars: The Old Republic has announced that the Sith Warrior will have 2 advanced classes – the Juggernaut and the Marauder.

The Juggernaut seems to be the Star Wars variety of tank, using the force to make him “nearly invulnerable.” The Marauder on the other hand, wields two lightsabers and boasts that their is “no swifter bringer of pain and damage in the galaxy,” making him a DPS character.

For more screenshots of these two new advanced classes, click here.

For the official release of the Star Wars: The Old Republic: Sith Warrior Update , click here.

Trojan Gathers 44 Million Game Accounts

Posted by on May 30, 2010 - No Comments »

Internet security company Symantec revealed this week that it had discovered a server containing the “credentials” – username, password and other information – of 44 million stolen game accounts. The credentials themselves were gathered by some sort of traditional malware botnet, but the new and terrifying twist on the story is that they were being validated by a distributed network of computers infected by a Trojan virus. What this means is that unsuspecting internet users were helping the hackers validate the account details of these 44 million accounts with their own computers, due to the presence of a Trojan in their system.

The theft appears to be targeted mainly at Chinese gaming company Wayi Entertainment, but around 2 million of the accounts were registered with PlayNC, a service that includes Lineage 2, City of Heroes and Guild Wars, among others. Around quarter of a million were also spread between Aion and World of Warcraft.

As always, make sure you keep antivirus protection and general internet security in mind on any computer that is online.

Deathwing’s Reputation Versus His Size: An Argument for a HUGE Character Model

Posted by on May 29, 2010 - 19 Comments »

As we all have seen both here at LoreHound and prolifically around the web in the last couple of weeks, the WoW Cataclysm Friends and Family Alpha has been launched, and subsequently leaked.

MMO-Champion led the frenzy by posting hundreds of screenshots from zones all over the post-cataclysmic Azeroth. Shortly thereafter, Blizzard ordered that the information be taken down — but not before it already had made its rounds all over the intertubes, and into the thirsty minds of players everywhere. And dominating right at the very top of that list was the model for Deathwing himself.

We’ve heard a ton of feedback, both here and elsewhere around the web, on what the WoW community feels about the model. One of the interesting aspects of reading through some of these comments is coming to the conclusion that people are really split on how they want this specific figurehead to be portrayed, and even to a certain degree idolized in-game.

From what Blizzard has released, we still know nothing about the final fight with Deathwing (and the raid probably is just in the idea phase of design, anyways). We know nothing of the mechanics involved, nor of what Deathwing’s model could mean during the final battle. But regardless, that doesn’t stop plenty of people from already speculating on what could come to be.

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PTR 3.3.5: Retaking The Echo Isles, Part 1 — How Trolls Got Their Droods Back

Posted by on May 29, 2010 - 1 Comment »

Finally, the Troll story moves forward. Vol’jin is taking charge, doing more than just keeping the Warchief’s chambers cozy while the rest of the Horde goes out to knock some heads. The events to come will throw the entire faction into unrest, so the Darkspear are in desperate need of a place to call home. That and, well, it’s just about time that they took back the Echo Isles anyway.

The questline, which culminates in the final defeat of evil Hexmaster Zalazane, begins on the edge of Sen’jin Village. While not the most difficult set of tasks put forth in the game (and they’re intentionally designed so a wide range of people can accomplish them), they’ll take you about 30-45 minutes to complete. I’ve tried to cut up the segments as much as possible so that you don’t have to deal with too much of the running-around bits, but the result was still lengthy enough to split up into two videos.

This first half, which follows, deals with everything leading up to the actual assault, including how the Darkspear rediscover their Druid talents. Enjoy!

Fans of the special Undercity event from Wrath of the Lich King will enjoy the rest of the footage coming very soon. While you’re waiting, why not check out Juggynaut’s footage of Operation: Gnomergan?

Cataclysm Dances REVEALED (Leaked Spoilers + A Little Gloating)

Posted by on May 28, 2010 - 33 Comments »

Those of you who have been following the LoreHounds since our time at Project Lore may remember a post I did waaay back in September of last year  naming specific suggestions for the /dances the new races should have. Assuming the following videos are accurate, it looks like I may have nailed both Goblin dances, while the jury is still out on the worgen female.

Let’s start with the male goblin. Here’s the original post:

/Dance Suggestions for Goblin and Worgen

I’ll suggest an alternative: Soulja Boy’s “Superman” dance. The little green Goblins would look fantastic pulling this one off.

Looks like that wish may come true. Take a look.

As a side note, MRYRebirth, who posted the vids, says the off thing jetting out from Mr. Goblin’s pants is a display error (that’s what she said, ZING!).

Now, the Goblin female dance. Once again, called it with Beyonce’s Single Ladies dance.

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