The Guild Is On For Season 4

Posted by on April 13, 2010 - No Comments »

Those quirky, lovable geeks who entertain us with their MMO antics will be back on for a fourth season of shenanigans.

Felicia Day, creator of The Guild and geeky phenomenon, announced earlier today that the show will be back for more action and sponsored again by Microsoft, who also sponsored the previous two seasons. No exact day yet on when the new season will begin, but it is set tentatively for sometime this summer, with pre-production already underway.

From the official announcement:

Felicia is putting the finishing touches on the script for Season 4, which will pick up where Season 3 left off.  Pre-production is underway, keeping producer Kim Evey and Streamy Award winning director Sean Becker very busy as cameras are set to roll sometime in May.

The announcement comes just days on the heels of the Streamy Awards, where (after a somewhat embarrassing night) The Guild didn’t take top honors but took home two awards nonetheless: Director Sean Becker took the Streamy for Best Directing for a Comedy Web Series, and Day took the award for Best Female Actor in a Comedy Web Series.

I, for one, am super excited to see where this upcoming season will lead us. If you’re a fan of MMOs and haven’t yet seen the show, it’s a must-watch. You can watch the previous seasons on YouTube or iTunes, or if you really love them, you can buy DVDs of Seasons 1 and 2 and Season 3.

A comic detailing the pre-story of The Guild also is now available, so check that out as well.

Who else can’t wait?

The Turbine Double Dip: New Race & Forum Explosion

Posted by on April 13, 2010 - No Comments »


Over the past two weeks I’ve been spammed with news coming from Turbine Entertainment.  Topics have run the gauntlet of the company’s games, from Lord of the Rings Online to Asheron’s Call.  Yes, Asheron’s Call, the game that started the company off on the right foot way back in late 1999.  The title is still going strong despite its failed sequel, Asheron’s Call 2.  Strong enough to warrant further development.

The company announced today that the ten year-old game is going to receive a new playable race and some further features.  Asheron’s Call is not one of the MMOGs that I have ever followed, but it’s pretty cool so see the game getting some love this far out.  Not many details were revealed on the Shadow race, but Turbine did create a teaser video.  Perhaps the more astute Asheron’s Call players can fill us in on the hidden details and the potential impact?

Packed alongside the new race are a few other new features, including the addition of a new type of magic (Aetheria), multi-slot armor, Barbers and their ability to change hairstyles and tailoring.  Tailoring allows characters to move the look of armor from one piece to another, which sounds pretty cool.

Hit the jump for the announcement from Turbine that has the MMOG-friendly Internet in an uproar. Read more…

PAX East 2010: In Pictures

Posted by on April 13, 2010 - No Comments »

This will be the final post regarding the takeover of Boston by PAX East attendees.  For all of our wonderful (and modest) coverage of PAX East 2010 click here.  Otherwise hit the jump for the cavalcade of JPG goodness.  Treats include cosplay, case mods, hugs, lines, dungeon masters and more. Read more…

World of Tanks Gameplay Trailer

Posted by on April 13, 2010 - No Comments »

In mid-February the MMOG world was run down by a blitzkrieg from WarGaming.net.  The strategy specialist announced World of Tanks, an MMOG that would feature nothing but tanks.  No, not the standard MMOG archetype you’re thinking of, but actual metallic tanks.

World of Tanks will feature immense PvP battles, comprising of 30 players teams.  Players will have access to over 150 tanks, ranging from slow, infantry supporting pre-WW2 tanks to the blitzkrieg machines of WW2 and the versatile war machines made up to and including the Korean War.  Russian, American and German tanks are all available.

The first gameplay video is sitting behind the break.  Read more…

Halo MMO Cancelled due to Microsoft's Change on Direction

Posted by on April 13, 2010 - No Comments »

As some of you may know, there was a Halo MMO in the works, developed by Ensemble Studios and published by Microsoft. We all know how that ended up – canceled. But now Dusty Monk, ex-programmer in the Ensemble team, decided to shed some light on why it was canceled(the decision, of course, was made by Microsoft) – the publisher decided that the project was too expensive and it still had a long way to go before it could be considered a serious MMORPG. The estimated cost of project “Titan”(i.e. the Halo MMO) was around 90 Million dollars. Sad really – Ensemble was the perfect developer for such a project.

EVE Alliance Tournament VIII Signup Starts

Posted by on April 13, 2010 - No Comments »

Are you a fan of EVE Online? Do you consider yourself worthy of a challenge? Well, we have some good news for you, brave fellow. The EVE Alliance Tournament VIII Signups have officially started. What does that mean? It means you can now enter and fight for honor, prove to everyone how skilled you are in the tough universe of EVE. What do you need? 2 billion ISK, to start with. In order to sign up, you need to deposit them in the wallet of the character ‘CCP Alliance Tournament’ and you must enter your ‘<your alliance full name> Entry Fee’ as the reason for the deposit. You and your team will then be officially on the list of alliances to fight. Signups will be closed on 23 April, so be quick. More information is available here.

Fallen Earth Patch 1.4 Details

Posted by on April 13, 2010 - No Comments »

Icarus Studios’ latest state of the game introduced some details on the upcoming Fallen Earth Patch 1.4. First things first, though, some good news – Fallen Earth‘s subscription base has increased as well as its sales. Hooray! Now, onto the patch details – a new content area, Deadfall, new arena-style PvP areas, mutant mounts, an achievement system, conflict town upgrades, clan wars and of course – continued optimizations and improvements. The arena PvP system will offer four game modes - Deathmatch, Assault, Survival and Capture the Flag.

More information on the patch is available here.

Lore Hound On The Twisted Nether Blogcast

Posted by on April 12, 2010 - 5 Comments »

No, readers, we aren’t adding another podcast to our line-up (at least not for the time being). Rather, we’d like to highlight one that you may or may not already listen to. Not just because they’re good folks, but because they were kind enough to feature Lore Hound on their latest episode!

I joined Nibuca and Fimlys of the Twisted Nether Blogcast for nearly two-and-a-half hours of quality conversation! Now, I like my podcasts long, but if you’re short on time, be sure to at least listen to the first hour or so of content to get the most of your Lore Hound fix (or better yet, break up your listening sessions, and hear the whole thing).

I talk about such things as Lore Hound (duh), the potential future of the site, my own personal experience with the game, and what I’m sure many long-time fans have been wondering: what happened to Project Lore. Now, I couldn’t go into too many details, but I did try to talk about things from my own perspective.

So, there should be plenty of interesting and juicy details to digest after listening to the podcast! One thing I should note, though, is that the Lore Hound Haiku Contest is referenced towards the end of the episode. That contest is now over (I recorded this about a week-and-a-half ago), and prizes have, in fact, been passed out.

Before I give you the appropriate links, I’d like to thank my wonderful hosts again for the opportunity to appear on their show!

Here are your options:

Happy listening!