Need For Speed World: Preview and Interview

Posted by on May 17, 2010 - No Comments »

EA  was interviewed by gaming website and released a Need For Speed World preview and video recently detailing many aspects of the game such as level progression and game modes.

Need For Speed World will feature three game modes: Race, Pursuit (everyone’s favorite cop chases) and Exploration. They’re will also be a single-player mode for players to test out their skills on before jumping in online if they choose.

The computer requirements will be on the low end of the spectrum: 3GHZ Pentium 4 and a 7800GTX.

Video of game producer Jean-Charles Gaudechon available here, reveals details about the RPG-like level progression in the game, how the social network will work within the game via facebook and much more.

Fantasy Earth Zero: PvP Arena Coliseum Preview and Interview

Posted by on May 17, 2010 - No Comments »

In a sneak preview before tomorrow’s launch of Square Enix’s latest free to play MMO, Fantasy Earth Zero, was given a demo of the game and an insider interview with developers GamespotUSA. The PvP Coliseum preview of Fantasy Earth Zero and interview showed a rather traditional MMO PvP setup with one twist that has been gaining popularity in recent games.

The Coliseum was described as reminiscent of ancient Roman structures.  Outside, there were vendors, barbers, couriers to send a message and a banker. As you might expect, the Coliseum is a circular building, high stones walls, finely crafted columns, your basic Arena Battle 101 setting. There are 2 aspects of the game players can compete in at the Coliseum.

Firstly, there’s your standard PvP deathmatch battles. You check in with the arena master and sign up as a participant. Every time you want to fight in the arena, it will cost you some cash, or Arb Rings, the game’s currency.

A max group of 4 gets in line for a quick, ten minute brawl, first to 10 kills, normal deathmatch with anywhere from 2v2 to 7v7 players a side.

The second part of battle in the Coliseum, the Challenge of Rohm (pronounced, Rome) is a little different, a trend MMO’s are starting to catch onto. Instead of a player on player battle, the second aspect groups 4 players together against mobs of enemies, working together to quell wave after wave of bad guys. You’ll stop mini-bosses along the way until you reach the boss, or “Beast King.” This tactic has been used before in console games for decades, but more and more we are starting to see it in MMO’s and Fantasy Earth Zero is no different.  Although it’s level-based, players are advised to try this aspect of the Coliseum after level 20 due to its difficulty.

Fantasy Earth Zero’s level cap will be set at 40 which will be the height of the intense 100 vs. 100 PvP battles the game boosts as its strongest selling point. GamepotUSA opened up to giving some insider details about their industry and what we can expect from Fantasy Earth Zero.

When asked what sets FEZ apart from the growing number of other free MMO’s out there, GamepotUSA answered, “Our gameplay. I could cite other areas, like our music, the strong art style, the dynamic, player-affected game world, but in the end, it comes down to 100 player PvP with fast-paced action, twitch aiming and RTS elements. There is no game like FEZ on the market–here your skill trumps everything. Level 20 or 40, you have the same HP. You cannot buy your way to victory–a skilled player will always beat you. So the game play is what makes FEZ unique–the rush of battle is great fun.”

Talking about the new Coliseum level being in direct response for players demand for a smaller arena in which to have more intimate PvP battles and more to do, GamepotUSA said, “…the Colosseum was already developed, however, our player base has clamored for additional activities to do in-game. So, when the time came to decide which update to implement, we chose to give the players something they’ve asked for–PvE content and a pure PvP mode.”

GamepotUSA was then asked an interesting question about the difference, if any between what Japanese gamers want from a game and what American audiences want. GamepotUSA responded with, “We see intriguing differences in the fighting styles across countries. In Japan users are really quick to make a front, where a distinct line is made for each side. In America users are more fluid in their formations, instead focusing on flanking their opponents. Our North American users also show greater attachment to their countries–I’m constantly amazed by their forming and breaking of alliances.”

Finally, GamepotUSA was asked about the future of classes and races, their response: “Heh, well, other races is not on the agenda for now, however new classes will find their way into the game. Right now we are waiting until the community has fully adjusted to the core gameplay before introducing new elements. We also want to make sure that the classes are properly balanced before we implement them.”

The game launches tomorrow, May 18th 2010, and its free!

WoWFlix: WoW Meets Portal

Posted by on May 17, 2010 - 4 Comments »

In honor of Steam’s newfound availability on Macs, and for Portal being free until May 24th, we are going to feature Portal related WoW videos.

First up, the classic video “The Device has Been Modified”, made way back in 2008 when “the cake is a lie” and Rick Roll were still funny.

I attribute the popularity of that song to the machinima wholeheartedly. For those who get addicted to the remix, go ahead and give it a free download.

The Device has Been Modified will undoubtedly go down as one of the most well-known WoW machinima of all time. While many recent machinima have been of much higher quality and production value, this one was top notch for its time.

Check out more videos that follow this same theme after the cut.

Read more…

Eve Online Tyrannis Delayed

Posted by on May 17, 2010 - No Comments »

More bad news today, Eve Online’s Tyrannis expansion has been delayed with exactly one week. Instead of the original release date – May 18th, the addon will now come out on May 26th, and that market seeding of Planetary Command Centers is pushed back to June 8th. The reason – server stability issues which means the EVE Online team needs more time to reform the code and for further testing.

Mortal Online Goes Live on June 9th

Posted by on May 17, 2010 - No Comments »

The popular MMORPG, by Swedish developer Star Vault,  Mortal Online  is going live on June 9th. The open beta will end today, May 17tj as testing comes to an end and the team make final server changes. Mortal Online has always been much anticipated by the MMOCrunch team, even going as far as making it into our list of most anticipated MMORPG’s for 2010. Anyone interested in purchasing the full game can visit the official website.

NIDA Online Shutting Down Tomorrow

Posted by on May 17, 2010 - No Comments »

Unfortunately, GameKiss have decided to shut down NIDA Online tomorrow, May 18th. The reason – financial problems, the publisher just didn’t make enough money to keep the game up any longer. GameKiss apologizes to the game’s player base and would like to thank them for sticking with it for so long. Thankfully, this is not the end for GameKiss who still publish great MMO’s like FreeStyle Street Basketball, GhostX, and Valkyrie Sky. More info on NIDA’s shutdown is available here.

Mega Man Online Announced

Posted by on May 17, 2010 - No Comments »

Recently, Capcom announced its plans for the upcoming fiscal year and mentioned that they have intent to release a MegaMan MMO. The project is in development between Capcom and Korean game publisher Neowiz. Earlier last month, Capcom trademarked Mega Man Universe which may end up being related to the game, perhaps in title. No further details are available about the project thus far.

New Heroes in the Sky Screenshots

Posted by on May 17, 2010 - No Comments »

GamesCampus has released a bunch of new screenshots for its upcoming MMOTPS, (Massively Multiplayer Online Third Person Shooter) WWII flight combat simulator, Heroes in the Sky. The Closed Beta test is scheduled for early June and the actual release for mid-summer, 2010. Heroes in the Sky will be a free-to-play game.

For more information on Heroes in the Sky, head on over to the official website.