This is the transcript of iTZKooPA’s liveblog coverage of the WoW Dungeons and Raids panel at Blizzcon 2010.
1:34 And we’re off for the Dungeons and Raids panel.
1:35 We’re seeing some of the beta content for the SFK and Deadmines, including the bosses.
1:35 “A few things might have changed in Deadmines.” Such as new quest lines!
1:35 Classic Dungeon revamp goals:
1:35 Make less confusing, more compact rather than long for the sake of being long.
1:36 Shorter, BRD, Maradon.
1:36 Main goal, more fun. Methods of doing so…
1:37 Making more of the classic dungeons winged, which started with the classic dungeon Scarlet Monastery.
1:37 Same style, but different dungeons that can be done in chunks.
1:37 Uldaman classic map is shown. Very long and mazey.
1:38 Now showing the revamp, far more straightforward (too straightforward?) with obvious wings.
1:38 Still has the same content. Old back entrance is now the beginning of the second wing.
1:39 Maraudon now, the incredibly confusing green, orange, purple mess is shown.
1:39 New winged version is easier to see where you are.
1:40 They expect a lot of new people to role new races, duh, so revamping these old dungeons is very important.
1:40 The second method is cutting content :sadface:
1:40 Nip and tucking parts of dungeons that are pointless, too much trash, walking.
1:41 Sunken Temple map is shown, crowd cheers. Continue Reading













