Posts Tagged ‘alt’

Embracing the Endgame

17 February 2012 | 3 Comments » | Mike

Over at Bio Break, Syp wrote today about how he’s never been a fan of end-game content, finding it repetitive and entirely different from the journey to the level-cap.  He goes on to say that after finally hitting the level-cap with his Agent in SWTOR, he’s ready to re-roll with a new character and start over, stating, “The alt itch is so strong that it’s almost irresistible, and I’m giddy at the prospect of trying a different class, storyline, and faction

I, however, am the exact opposite; having never re-rolled an alt, and the very prospect of having to do so, sends shivers down my spine. To me, the end-game is the game. Although, I will admit that it is repetitive, and needs an update in the biggest way.

The way I look at it is everyone starts off as a child. As you level and grow-up, you learn new things, then one day you hit the level cap and are finally able to do everything you have itched to do such as: drive a car, vote, pay taxes, work, and buy a drink.

Think of games like League of Legends or Modern Warfare. They both have a leveling system and repetitive gameplay; but millions of people absolutely love it and play for years. So what’s the secret to their success? It’s the competitiveness of playing against other players. Today’s MMORPG, even on the PvP servers, are really co-op oriented games.  SWTOR just took this to the next level, and basically turned it into a single-player experience. You group with friends and fight NPCs all day. How fun would either MW or LoL possibly be, if you played against bots all day? Zero. Neither of those games would be around today if that was the case.

It’s the people who make games fun, and over the last decade MMORPGs have been slowly separating players from each other in-turn for more NPC interaction in the form of collecting points and badges through group quests, raids, and PvP zones.

I do agree with Syp on one point: that end-game content should’t be different from the content that comes before it. End-game content should be a continuation of the game where skill becomes the dominant means to victory.

SWTOR Legacy System Gimps Non-Alt Players?

23 January 2012 | 51 Comments » | LHStaff

Last week BioWare released a video of Game Director James Ohlen talking about some upcoming changes to Star Wars: The Old Republic, one of which was the Legacy System.

Up until now, we knew that the the Legacy system would create a sort of family tree for your main and alt characters and they would gain some sort of benefits. I for one assumed the benefits would be non-combat such as cosmetic gear, titles, mounts or something along those lines, however in the video James clearly states that all characters will gain new abilities and powers.

Being someone that has never played an alt character and who doesn’t plan to, this Legacy System completely gimps players who choose to stick with a single character. The Legacy System almost forces players to start over with an alt in order to remain competitive with other players.

Since SWTOR is all about story and is the game’s main focus, it’s no wonder BioWare would put in place a system that puts a huge incentive for players to start over. However for those of us who are not alt-players, this system makes it pointless to continue playing as we would do so with a permanently gimped character.

What BioWare is trying to do is add replay value to a genre that quite frankly doesn’t need it. Incentivising players to start over should be the last thing any MMORPG should do as the game itself should be engaging enough for players to continue logging in even after completely the story. However when you create a game that has the same old game mechanics and endgame as every MMORPG of the last decade, getting players to start-over is probably the only way to keep your subscribers.

WoW Friends: The Archetypes We Meet Along the Way

26 April 2011 | 15 Comments » | Kershocker

This is the best screenshot ever.

I’ve been playing World of Warcraft for almost two years now, and it has been a blast. I really enjoy playing this game — Questing, Dungeons, Rated BGs Raids — you name it!

Blizzard has created an amazing game, but it also has a lot to do with the players who populate Azeroth. World of Warcraft wouldn’t be as fun as it is if we hadn’t made a few friends during our journey. This post is dedicated to the ones who have stuck with me during my various adventures and made this experience much more enjoyable than it would have been otherwise.

Readers, you may not know these people, but the following descriptions will probably remind you of someone you do — whether in WoW or another MMO. Names have been removed to protect the innocent!

1.- The Alt-aholic:

Good god. He has 6 characters at level 85. You think that’s the bad part? No, it is not. I think 4 out of those 6 characters are more geared than my main.

As soon as a new character hits 85, there’s another one waiting in line. I really have a good time leveling new toons with him, but it’s not as easy as it sounds. He levels so fast I usually end up joining him with 3 different characters just to catch up. I go to sleep when we’re both 29 and the next day he’s 38, so I’m forced to now join him with my level 40 character.

I’m still better than him though, no matter what people say.

2.- The Old-schooler:

Do you know what happened in patch 1.21? No? Huh, he does. Can’t remember the hotfixes applied on October 22nd, 2009? Well, he can.

Joined all the way back in Vanilla, became a hardcore raider during TBC and killed the Lich King in Icecrown Citadel. He’s like a WoW encyclopedia, but better. He’s not only a really good player, he’s also an incredible friend.

Unfortunately, he quit WoW a few months ago to focus more on his education, but not before leveling a Worgen from 1 to 85 in 4 days. US 1st? Maybe!

3.- The Cool Cat:

You saw this one coming, didn’t you? There’s always a Cool Cat in the guild.

I don’t think I’ve ever met someone who doesn’t like hanging out with him. If I’m not wrong, he was the first one who had a conversation with me on Ventrilo, even when my English was far from being fluid. He’s always willing to help you in anything you may be having issues with, both in-game and IRL.

Unfortunately, I don’t raid with him anymore, but I’m really looking forward to doing it again. I’m pretty sure it’s going to be a blast! Meanwhile, I guess we’ll just play Magicka.

What else can I say about him? Oh yeah, he enjoys wasting time flying around Stormwind. Continue Reading