Posts Tagged ‘answer’

Does anyone actually still "roleplay"?

27 December 2007 | No Comments » | LHStaff

In a genre of gaming where the first word is ‘roleplaying”, its a bit humorous that almost no one actually roleplays. Seriously when’s the last time you saw a character act like there supposed to. For instance in LOTR lore we know that elves and dwarfs are not very fond of each other in, however in the actual game dwarfs and elves regularly quest together and are even in the same guilds. Once in a while you can find a elf, dwarf or hobbit in character, but after a joke or two the player would go right back to normal breaking out of character.

The obvious answer here is that most people don’t actually want to roleplay. Sure being a elf hunter with a mean bow shot is one thing, but who wants to go around talking like a Legolas or not joining a quest group because theres a dwarf in it. Hell its hard enough finding full groups for raids and quest without discriminating dwafts. Also think about what you type when your chatting. If your seeking a group for a quest you probably type somethink like “LFG – quest name”. If I had to write a long winded sentence in the style of LOTR, I’d never get anywhere.

With that said, I do enjoy running into people that actively roleplay. It brings the game more to life and it’s actually fun to be around them. While I don’t actively roleplay myself, if I run into someone that is, I try to get into it also. It’s quite fun once in a while, you should try it.

(img: http://www.tehw00t.net)

EVE of the Burning Sea?

5 December 2007 | 2 Comments » | LHStaff

Recently, Flying Lab Software decided to lift the NDA that surrounded Pirates of the Burning Sea’s (PotBS from here on out) closed beta, and with good reason too; the game is launching next month. After a long and lengthy development cycle it looks like this piratey-escapeed is finally going to get released to the public. Although, anybody who has done any sort of research on this game, or been a part of any forum discussion on it has probably come across the resemblence it shares with EVE Online, albiet in pirate form as opposed to space.

The comparison isn’t particularly unwelcome, EVE is a highly successful MMORPG that continues to grow today, but is this a correct comparison? Is PotBS really all that similar to EVE Online? Well, the answer gets a bit muddied up here. It shares some of the broader similarites that aren’t really found in any other MMORPG other than these two games, but it also differ’s in a lot of these same areas. For example, both of the games, generally, have you playing as the ship (as opposed to a person), however, where EVE Online does not allow you to actually have a character avatar, PoTBS does. In PotBS you actually do get to walk around a port and go on land missions.

Bottomline, the two games are similar. In fact, the are probably similar enough that they will generally be targeting the same crowd of MMO-gamers. However, they each bring their own unique twist to the party that they don’t ever really step on the other’s toes, if that makes any sense whatsoever. In the end, let’s just be glad that Flying Labs didn’t decide to make a pirate clone of WoW. Lord knows we don’t need another one of those MMORPGs.

CrunchPreview: The Chronicles of Spellborn

30 November 2007 | No Comments » | LHStaff

The Chronicles of Spellborn is a dark fantasy MMORPG. Now I know what you are thinking, and the answer is no. There are no elves, and there are no orcs. This is not that kind of fantasy. This is a unique type of fantasy, one that is based on a post-apocolyptic “shard”. I say shards because this game does not inhabit a world, this game inhabits a series of shards that are populated and unpopulated. A stirring of frontier/urban areas alike. There is no world in the traditional sense.

There are two races to choose from, humans and daevi. No, they aren’t enemies either. They live and work harmoniously. Between the races there are also 3 different archtypes to choose from and 9 different classes. They are:

Warrior:

  • Blood Warrior
  • Furyhammer
  • Wrathguard

Spellcaster:

  • Rune Mage
  • Void Seer
  • Oracle Disciple

Rogue:

  • Trickster
  • Skinshifter
  • Deathhand

The game is level based with a skill system added in to further add character customization. This means that your character, lets say a Deathhand, can GREATLY vary from that of other Deathhands within the game despite being the same level and class. Such is why a skill system can be so important.

In addition to the classes, and races there will be 5 High Houses which a which are all vying for a majority control over the populace of the land. You get to choose to be in one of these houses. From there you will be able to do quests and slowly rise through the ranks of your house in order to gain more control over the land in the name of your house. No word yet on how this will be effectively implemented, but it’s still a neat idea that I am intrigued by.

The game is currently in the beta-phase and is promising a release early next year, although with these small indy MMOs who actually knows when they will get released, right? In anycase, the game looks very unique and is promising a very different setting from the usual Scifi/Fantasy MMOs we are so very accustomed to. Here’s hoping that the game plays as well as it looks.

Check out the game here.

Power Leveling in MMORPGs

6 November 2007 | No Comments » | LHStaff

I’ve decide to write about this controversial topic, because I do not believe that powerleveling is as bad as may MMORPG gamers say. In fact, I bet that almost every single MMO player has powerleveled to some extent at one time or another. So why are so many people up in arms about it? Lets find out.

To start of, lets answer the most obvious question. Why do gamers power level? The short answer is that the player wants to get his character to the max level ASAP. But why? I mean, isn’t the main part of the game and fun playing your character to reach that max level (if the game has one)? Yes and no. For me when ever I’m playing a new MMORPG I want to explore everything and do everything, but there comes a time when I want to start a new character and I do not want to play the whole game over, however this depends on the game. There are games where I don’t mind playing through 2 or 3 times to try out different characters, however there are other games where I would rather stop playing than have to go though again, most recent example is LOTRO.

Not all gamers consider starting from scratch fun, in fact there are so many gamers that consider it not fun that there are million dollar business setup to help players get through the boring parts of the game. Before you start steaming at how power levelers ruin the game, lets take a step back. Consider this, a gamer has been playing a MMORPG for a full year now. They have played through the game twice with 2 separate characters however they have yet to find one they really enjoy or they just want to try them all. Now the gamer has gone through the entire story line twice, has done all the quests at LEAST twice and grinded there way to 2 maxed out characters. Are you saying this user has to completely go through the game again, from scratch? Why? So that there aren’t a ton of maxed out characters flooding the server? So that your maxed out character is that much more important? I don’t think either is a valid argument.

Many gamers will tell you that the real game doesn’t start until you reach that top level. You can participate in tough raids, battle it out in PvP or go after those epic items. Having more top level characters would only enhance the game in my option. Why does a user have to go through the mind numbing, repetitive grind of leveling up, again and again? Would it be such a bad idea if developers added a feature where once you have reached the top level, you get an option to start another character and have them maxed out instantly? I don’t think so. This gives the player an opportunity to try out all the characters without spending another 100 hrs leveling up each one.

The fact is that many players actively power level regardless of what deterrents developers add in the game. Whether they have friends, guild mates or use a service to do it for them, power leveling has been around since the first MMORPG. What needs to change is that developers need to stop fighting it and embrace it. I’d be still playing LOTRO if I could start a new character without having to play the game again. The sad fact about some MMORPGs is that if you take away the level grinding there is no game. If you reach that top level and find there isn’t much to do in the game, you might start a new character. However if you allow gamers to create maxed out character instantly after playing through once, developers might find themselves with huge problems. Whoops, we forgot to add a game after the level grind.

I think developers really need to concentrate on game play and less on how long they can keep you grinding.

The Guild – MMORPG Show

1 November 2007 | No Comments » | LHStaff

Browsing around YouTube today, I stumbled upon a little show called The Guild. The show is based on a group of online friends that game together in the same MMORPG guild. Currently there are 4 episodes with a new episode added at the beginning of each month and between 3-5 mins long.

With all the mainstream coverage over the last year for MMORPG games (South Park WOW episode, Toyota WOW Commercial), it wasn’t long before a show was made based around MMORPG’s, even if it is just on YouTube. The show has a solid following, the last two episodes each have had 380,000+ views with the first episode nearing a million. So it makes you wonder why a show like this can’t make it to TV. The show was the creation of Felicia Day an actress you might have recognized from “Buffy the Vampire Slayer”. Ok, if your a girl you might have recognized her from Buffy. Felicia took the project and shopped it around Hollywood, who politely declined. However Felicia didn’t take no for an answer. Felicia and partners funded the pilot episode and posted it on YouTube. Gamers responded by not only watching but by donating cash for future episodes via a donate Paypal link.

After watching all four episodes I’m ready for more. I mean common anyone watch The Big Bang Theory? Its horrible and as stereotypical as you can get. The Guild on the other hand is witty, humorous and portrays gamers from all walks of life. A definite triumph!