Not to say that I am a valid currency to be used in the world of Hellgate: London, but rather an expression meant to convey my leaving of the game. That is correct, I am done with Hellgate: London, just a few days before having played it inconsistently for a month. What started out as months of glorious anticipation eventually lead to the boring monotony of random hack and slash gameplay.
It’s actually kind of odd. The first few days that I was playing Hellgate: London, I absolutely loved it. I’d sworn that I found a 3D Diablo 2, and that I would be able to finally sink months of time into an [M]MORPG again, but, alas, such was not the case. At about the one week mark I could feel the game beginning to wear thin on me. I subscribed to the non-existant bonus’ and got my Evoker up to a respectable level 34. Then, last night after logging in for the first time in a week, I decided that the game was just too boring to continue to play. I subsequently canceled my subscription.
The game isn’t terrible, but it is monotonous. You’ll grow tired of seeing the same scenery over and over again. Likewise, you will also begin to notice that the quests start blurring and blending with eachother. I understand that there needs to be “fetch and kill” quests, but does there need to be this many? Perhaps when more content is released I’ll head back to check it out, but as of now I can’t recommend this game anymore. The subscription bonus’ are not there and the content is thin and paltry. Overall, I’d say the game could have used a few more months in the oven.
P.S. Happy, belated, Thanksgiving. I have been gone for the past few days without any internet. :)




How many countless hours have you watched your character with nothing but their back towards you? It seems that a great many MMORPGs and a good amount of regular games are in third person, but why? We don’t live our lives in third person. Well a design student,
After work on Friday and went a picked up a copy of Tabula Rasa. I was excited about the new direction Richard “Lord British” Garriot was taking with this MMOFPS and since I wasn’t playing any MMO at the time, I figured why not. I wish I was writing this with a little more play time in the game, but my computer had a melt down Saturday morning and I didn’t get it back up until Sunday evening, so I’ve only managed 3 hrs 35 mins of game play. It’s a long story, so I’ll just give you the ultra short version. New power supply, new graphics card (upgrading). Broke clip on heat-sink (don’t ask why I was playing with this), had major problems getting it back on without overheating issues, eventually go it. Also lost 1 GB of memory which still needs to be replaced. If anyone’s really interested, just comment and I’ll write out the full explanation of my comps melt down.
Kicking this website off to a start, we at MMOCrunch will begin a weekly series entitled “Before the Now”, where in, we will be taking a look at various MMORPGs and how they have evolved from their past into what we see today. Usually, in most games, only minor changes have taken affect but other times you’ll get a game that has completely changed everything, even the developer/publisher. One such game is






