Posts Tagged ‘blizzard’

Thoughts From a Newbie League of Legends Player

6 December 2010 | 5 Comments » | Amatera
Nasus -- my current Champion of choice.

Nasus -- My current Champion of choice.

Cataclysm‘s less than a day away, and this is the time I decide to start playing League of Legends?! Why, you ask? Well, I do have some personal reasons, but let’s say I was tired of having my chilled face pressed to the glass of the DotA community. I wanted in! With several highly popular variations on the basic formula out there already, and even more to come, now is the time to make my mark! Plus, there was some goading by iTZKooPA.

Now, this isn’t my first time at the rodeo. I did meddle around with the WarCraft 3 mod in its prime, but shied away due to the high barrier of entry. Like many online games, the competitive collective had already achieved such an impeccable level of skill that I figured it wasn’t worth my time to match them. Coincidentally, I had also played League of Legends… when it was in beta. Despite having already popped my DotA cherry, I still feel shamefully virginal. Needless to say, plenty has changed since then, and my memories are fuzzy, but I did maintain some understanding of the fundamentals.

Each map is made up of several “lanes” and a few intermediary areas with pre-fab monster squads to farm. It’s along these lanes where most of the combat takes place, as you attempt to slowly chip away at your opponent’s defenses and destroy their core. Both sides spawn the same waves of “creeps” — groups of automated minions — at regular intervals, which can generally be used either as a defensive buffer or part of your siege force. If the game were left to its own devices, it would probably exist in a perpetual state of stalemate, neither side ever gaining ground. The whole affair of reminiscent of that old sci-fi/fantasy trope where two equally-matched opponents are firing balls of energy at each other that do nothing more than cancel each other out.

That’s what League of Legends is like; well, until you throw the Champions in. And that — the strategy — is what I still needed to learn. By my estimates, LoL currently has about 65 characters, each with varying stats, abilities, backstories (yes, there’s lore, and lots of it), skins, and difficulties to master.  Though the game attempts to pigeonhole each Champion into a set of “roles,” no two play exactly the same, which is what gives the formula its incredible depth. Think of it as more of a sport, and you’re halfway there. The field will always be the same, but the skill and ingenuity of the players is what makes it so much fun to play (and watch). Continue Reading

For the Hoard 15: Withers the Shrinking Tree

3 December 2010 | 1 Comment » | pixiestixy

In this episode of For the Hoard, I’m venturing across Kalimdor, from Orgrimmar to Darkshore while seeking out a new pet that is sure to become a new favorite. Withers the magical growing and shrinking tree is an easy grab for Hordies and takes a bit of questing in Darkshore (a reward from Remembrance of Auberdine) for Allies.

Either way, there’s a lot of new sights to take in along the way, so join me for the fun in this first post-Shattering For the Hoard.

Lorecast Episode 29: Taiwan Got Paul Sams?!

3 December 2010 | No Comments » | Amatera

Lorecast Episode 29 is hosted by Patrick Mulhern, featuring Cavin Smith and Nathan Harris. As the last show before the launch of a certain highly-anticipated expansion, most of it is spent jawing about World of Warcraft, including impressions of a post-Shattering Azeroth, Blizzard’s (allegedly) leaked product slate, and how we’re gearing up for release day, itself.

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Show notes after the break! Continue Reading

For The Hoard 16: The Moonkin Hatchling and Lil’ Ragnaros

1 December 2010 | 5 Comments » | pixiestixy

Straight from the Blizzard Pet Store, I take a quick look at the brand new Moonkin Hatchling and Lil’ Ragnaros Pets and add them to the For the Hoard archives. While I haven’t purchased either one (each $10), I found a couple of willing show-offs to help me cast the spotlight on these two uber-cute cuties. And we may even catch a glimpse of the new singing sweetie Sunflower pet… you’ll have to watch to find out!

So what do you think? Worth the price tag?

The Making of the Cataclysm Opening Cinematic

28 November 2010 | 2 Comments » | pixiestixy

The first time I loaded up WoW after downloading The Shattering Patch was a magical moment. I had seen the new opening cinematic previously after it was unveiled at BlizzCon 2010, but not in such pristine detail across my full screen. That, and the realization that while I had been patching, the Shattering had occurred and Deathwing was now on the prowl sent shivers down my spine.

While I haven’t yet encountered Deathwing in-game since that fateful moment, I have seen the the destruction that this vile, vicious, frightening creature has wrought upon the lands that I love. And I know that someday, he will pay.

What was it that made me conjure up these images of future retaliation? It was a quality cinematic produced by the creative minds at Blizzard. I love behind-the-scenes looks at game development — and this quick look at the making of the Cataclysm opening cinematic makes me appreciate the work that went in to giving WoW players around the world these same feelings that I had upon loading up the game after the latest patch.

Hope you enjoy it, too.

Lore Hound LivePlay: Maraudon, Scarlet Monastery, + Revisit VC/Stocks/SFK

24 November 2010 | 5 Comments » | Mordil

Begins at 2 PM Pacific Standard Time. Learning from mistakes last night, I come again renewed and refreshed for another LivePlay session! In these runs I will be doing Maraudon – The Wicked Grotto, Maraudon – Foulspore Cavern, Marudon – Earth Song Falls, and Scarlet Monastery – Armory. I  may also revisit Deadmines, Stockades, and Shadowfang Keep to fix what people missed last night. Remember: Blizzard split up long instances, such as Maraudon and Uldaman, and made them “winged” as separate instances like Scarlet Monastery. Plus, all redone instances, such as Deadmines and Stockades, have their loot tables shared amongst all the bosses — no more “hope he drops this specific piece” because they all have a chance to drop it.

Lore Hound LivePlay: Reconstructed Dungeons [Spoiler Alert!]

23 November 2010 | 2 Comments » | Mordil

Sorry for the abruptness, and for the time; but the content I’m seeing just cannot wait.

In this, I will run the three new re-done instances: Deadmines, Shadowfang Keep, and Stockades. Be forewarned — you will be spoiling yourself by watching, and it is some intense stuff.

[Stream is now concluded. Keep watch for more LivePlay exploring the newly Shattered Azeroth coming up soon.]

Lorecast Episode 26 — Cataclysm Got Your Tongue?

11 November 2010 | 3 Comments » | Amatera

Weekend Confirmed! After taking a few weeks off to allow room for the video podcasts that we recorded at BlizzCon 2010, the audio version of the Lorecast has returned with Episode 26! Cavin “Amatera” Smith and Patrick “iTZKooPA” Mulhern, as usual, take up more time talking about junk than they ever planned on using! Black Ops and Castlevania occupy most of the “Whatcha Been Playin?” talk while World of Warcraft dominates both the news and discussion topic. Among other things, the pair also delve into recent (and exclusive) site interviews with Hi-Rez Studios and take a moment to express their curmudgeonly concerns over Microsoft’s Kinect.

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Shows notes follow:

Whatcha Been Playin?

Amatera: Call of Duty: Black Ops, Fallout: New Vegas, Minecraft, Modnation Racers, Alien Breed 2: Assault
iTZKooPA: Black Ops, League of Legends, Global Agenda, Castlevania: Lords of Shadow

World of Warcraft Major News

World of Warcraft “Lightning Lore”

Other MMO/Gaming News

Discussion

  • Riding the wave of hype: with less than a month ago, how much are you still anticipating the release of Cataclysm?

Miscellany

Click the player above to listen, download the podcastsubscribe via RSS, or subscribe on iTunes.