26 May 2011
| | pixiestixy
You know he’s the end boss of the upcoming World of Warcraft Firelands raid releasing with Patch 4.2. You know that his very name strikes a combination of fear and nostalgia in old school raiders. You probably know his catch phrase, even if it’s been permanently fixated in your brain as an utterance of his mini-me.
But there’s much more to Ragnaros, and plenty of lore to refresh in your memory before heading to extinguish his flame in the upcoming patch.
Ragnaros the Firelord has been influencing Azeroth as the master of all fire elementals into antiquity in Azeroth. He once served the Old Gods and fought against the Titans in hopes of dominating the world. But the Titans won, and banished Ragnaros to the Elemental Plane. There, he had been ruling over his kingdom, Sulfuron Keep, and harboring a grudge against all of Azeroth for millenia –up until a fortunate accident brought on by the Dark Iron Dwarves during the War of the Three Hammers 300 years ago.
After launching an unsuccessful attack on Ironforge, the Dark Iron Clan leader Sorcerer-thane Thaurissan sought to call upon a supernatural minion in a last-ditch effort to defeat the Bronzebeard Clan. He summoned a great power that lay at rest beneath the surface of Azeroth — but got more than he bargained for and paid the ultimate price for awakening Ragnaros once again. Continue Reading
5 February 2011
| | pixiestixy
One seemingly small change coming soon in Patch 4.0.6 has been stirring up a lot of debate.
The removal of the requirement that a player must discover a dungeon’s entrance before they may queue for it from the dungeon finder has a lot of people flustered.
And I can see why. Back in May when WoW developers announced that this requirement would be coming in Cataclysm, most players seemed pleased. There were a lot of positives to consider.
The requirement would encourage exploration of new zones and therefore the questing and lore that encompass the areas around them; players would be more likely to know the way from the spirit healer back to the dungeon entrance, in the case of an untimely wipe; and the dungeon finder would potentially have fewer players joining randoms for dungeons that they had never before encountered.
But along with those positives also came scheming for how the new system could be used to a player’s benefit.
All around the WoW community, as the news spread, one other potential benefit of the system became obvious — players could use the system to opt out of the dungeons that weren’t as quick or easy as they would like; that didn’t have the rewards they were looking for; or that, for whatever reason, they didn’t want to encounter. By simply not discovering those locations, a player would never have to worry about entering a less than ideal dungeon again. They could eliminate the potential of an Oculus 2.0. — or, in this case, The Stonecore.
Sure, why not? Why not optimize fun levels while playing? I’ll tell you why. Continue Reading
22 December 2010
| | Mordil
Update: As of Patch 4.0.6, players will no longer be required to find a dungeon’s location in order to queue for it. Why? Take a look at our analysis of the subject for more. Until then, scroll on for our handy dandy dungeon location guide.
In the latest expansion of World of Warcraft, Blizzard changed how queuing up for dungeons work. You have to discover the entrance to be able to queue up from anywhere using the Looking For Dungeon tool. This threw many people for a loop, not knowing where an instance entrance is. That’s where Lore Hound plays their helping hand. Below is a compiled list of the new Cataclysm 5-mans with screen-shots of the location, the level range, and a short description of the instance.
Hope this helps!
Blackrock Caverns (80-83)
- Location: Blackrock Mountain, Searing Gorge/Burning Steppes. Head towards the Blackrock Spire entrance portal, and take a right. Follow the hallway and take the first left. Follow this path until there’s a fork going left down a walkway, and straight upwards. Take a right down the path (or jump, for those daredevils out there) and take another right. Voila. Alternatively, take the Mole Machine from Finkle.
- Description: It is a series of tunnels created by Twilight’s Hammer clan in order to gather the remaining Ragnaros’ minions and transport them back and forth to Mount Hyjal, as well as to perform horrific experiments conducted by the nihilistic cult in order to use the essence of the dragon in order to transform the worthy into dragonspawn.