Posts Tagged ‘columns’

The Dungeon Master: The Rogue Class

25 January 2012 | No Comments » | Randy Denosha

In this Dungeon Master, we are going to sneak around DDO, gather some information, maybe even grab some items that are not ours. The class this time is, the Rogue.

Lore Bites: The Rogue comes in several different ways. Many thieves you find in the prisons of Eberron are of this slight-of-hand clan, but tales have been heard of noble men and women recruiting these shadowy figures to spy on the rival noble house. The rogues that become thieves mostly had a hard life living on the street resorting, stealing was a means to survival. Rogues that are more honorable – and take honorable lightly – become spies, working for kings and noblemen and women. Many people who tried were not able to find them, but there are stories of a rogue guild where both honorable and dishonorable of their  ilk find employment. Well-paying employment. Continue Reading

The Novel Post: World of Warcraft: Wolfheart Review

2 December 2011 | 1 Comment » | iTZKooPA

This review of the World of Warcraft: Wolfheart novel by Richard A. Knaak is of the spoiler-free variety.

The latest novel for Warcraft’s Expanded Universe sits firmly in the current timeline of the game, as most recent novels have. Readers are placed in a small window after the Cataclysm and the events of Lord of His Pack, but before the official induction of the worgen to the Alliance. This is notable because the author, Richard A. Knaak, tends to write in his own timeline. Nearly all of his work has been set in the game’s past, including a handful of plots that few living beings would have intimate knowledge of. Knaak’s other common trait is the inclusion of “his” characters, Tyrande Whisperwing and Malfurion Stormrage. Both of these characters play an integral role to the dual plot.

Yes, a dual plot. Interested?

Knaak weaves two distinct threads throughout Wolfheart. Not so shockingly, one tale features the struggles of the Alliance, while the other showcases the audacity of the reinvigorated Horde. Making this novel fully capable of playing a fantastic Benedict Arnold (overall, more Alliance focused).

Hit the cut to find out how the novel comes together and if Knaak has finally won over one of the Lore Hounds. Continue Reading

The Dungeon Master: The Seal of Shan-To-Kor

2 November 2011 | No Comments » | Randy Denosha

The Dungeon Master returns with a look at a second starting instances. This time venturing into The Seal of Shan-To-Kor, a level 3-5 pack inside Turbine’s ever-growing Dungeons and Dragons Online.

The Seal of Shan-To-Kor consists of just four adventures, which is a bit less than normal in the Turbine’s product. Three of the four are follow up dungeons, so the player completes one dungeon and can go through the rest of the adventures in order. The final instance is a disappointment relative to the rest. It plays like a throwaway side quest. One that can be skipped and still earn the final rewards.

Speaking of, those end rewards consist of a nice rune arm for the Artificer, a nice bracer for tanking characters, a sweet docent for the Warforged or the pet of the Artificer and several other items. Continue Reading

The Novel Post: World of Warcraft: Thrall: Twilight of the Aspects Review

17 October 2011 | 1 Comment » | iTZKooPA

This review World of Warcraft: Thrall: Twilight of the Aspects novel by Christie Golden is of the spoiler-free variety.

Thrall: Twilight of the Aspects opens like many other recent World of Warcraft novelizations. We’re introduced to the star character, Thrall. Said character is then introduced to a challenging force known to any player that has been following the overall storyarc. Today, that’s Deathwing and the devastation his reentry left on Azeroth. Readers are quickly shown how inept Thrall is at his new craft, shamanism. An adjective rarely applied to the renowned – on both sides – leader. Despite his spiritual growth at he hands of Draka in The Shattering, he can barely keep up with his Earthen Ring brethren, leading them to dismiss him, a former Warchief.

Thrall. He’s known by many names, for many reasons. The greenskin is known by both factions, loved and hated independent of such fissures. Warcrafters know more about him than any other faction leaders, quite possibly any other figure in the decades-long universe. And yet, fans don’t know him. Fans know his deeds, the legends, what he’s created and what he has left behind. Golden rectifies this in Twilight of the Aspects. Continue Reading

The Dungeon Master: The Artificer Class

19 September 2011 | 1 Comment » | Randy Denosha

If you have been living under a rock you may not have noticed that the newest update has hit the live servers of Dungeons and Dragons Online. Naturally, I bought the currently-pay-only Artificer class and created an elf artificer that is based on the mighty repeating crossbow. After the first couple of dungeons, I noticed one thing that stuck with me till the end – the new class is a pretty power-playing class. At least, that is what I have noticed from it in my build that I did. The build focuses on the crossbow and supporting it. My feats were selected to maximize crossbows, and are support by healing spells and/or buffing spells. Let’s not forget my little Iron Defender – the first pet available in DDO – you get as an Artificer. He handles the tanking aspect of battle. This combination is quite the power full one. As of this posting – knocks on wood – I haven’t died once. In some dungeons the pitiful monsters haven’t even scratched my armor!

Continue Reading

The Novel Post: World of Warcraft: Wolfheart (Excerpt) Review

15 September 2011 | No Comments » | Randy Denosha

Wolfheart Novel

This excerpt-review of the upcoming World of Warcraft: Wolfheart novel by Richard A. Knaak is of the mild-spoiler variety.

For the people that don’t know Richard, he has written several novels set in the world of Warcraft before, which include The Sunwell Trilogy and the War of the Ancients. Before I get into it I will warn for some spoilers. If you want to read the excerpts before reading the review head here. I will be giving my thoughts about the two excerpts Blizzard has posted.

After reading the first excerpt, I was impressed with the writing style of Knaak. The long-time Warcraft wordsmith created a bond between common orcs and  their new Warchief, Garrosh. It was obvious that the orcs, whether brownskin or greenskin, would would do everything for Thrall’s successor. This becomes more apparent when Briln, the elderly orc captain, tells the reader that the orcs would have readily given their lives for their legendary overlord of the Warsong Offensive.

To be fair, I haven’t actually read any of Knaak’s novels yet, but these excerpts certainly caught my eye and I am looking forward to digesting his older works. This excerpt kept me intrigued throughout. I really wanted to find out what the cargo is that the orcs carry and what its purpose is. I had the idea that they captured some worgen, seeing the name of the novel, but after a second thought I am not so sure anymore. Briln informs us that they will be using this cargo against the Alliance. The worgen maybe an aggressive race, but they wouldn’t attack their own allies. More engrossing is the idea that the Cataclysm is the first sign of their “day” coming. What does Garrosh mean by that…

The second excerpt entertained from start to finish, largely due to heavy emotions. I read how disheartened Genn became with losing his land and city and how he doesn’t like having this curse. He blames himself for everything that happened. Again, the writing style remains slick (not surprising, given that it’s one book). Other staffers have routinely criticism Knaak for his dialogue and descriptions, but he made me feel the heartache and internal struggles Genn is living with. Just consider the weight of the last line, why would it be Malfurion’s fault that the Gilneans got cursed?

Before I go I really want to know what you guys think of these two excerpts? What kind of creatures do you think are in those cages? Why could it be Malfurion’s fault the Gilneans got cursed? Last but not least, are you going to buy this novel? I certainly am!

Darn previews sucking me in. LoreHound.com will have a full review shortly.

Another One Bites the Dust: Star War Galaxies Closing December 15, 2011

27 June 2011 | 3 Comments » | iTZKooPA

In space, no one hears you PEW, PEW!

It’s unfortunate that Another One Bites The Dust exists, but necessary. This column chronicles the fateful announcements ahead of an MMOGs’ downfall, a company closure or, in some truly sad cases, both. Grab your Big Gulp and let some hit the floor for the fallen.

Launched on June 26, 2003, Star Wars Galaxies became the first insanely recognized intellectual property to be turned into a Massive Multiplayer Online Role-playing Game. The sandbox title, conceived and designed at Sony Online Entertainment (then Verant Interactive), attractive a respectable audience initially, including yours truly, thanks to the license and freedom to do whatever interested you. If fighting and exploring failed to interest you, then it was perfectly feasible to make a living in a cantina performing music or dance. The sandbox nature didn’t make it a huge hit with those seeking the action side of Star Wars, never reaching the glorious 1,000,000 subscriber mark, but the community that did indulge were hooked.

That’s until the Combat Update and New Game Enhancements came out, admitted mistakes by Sony Online Entertainment. Despite the foul ups, which came with dramatic increases in subscription cancellations, SWG ploughed on. No new, true expansion has been released since 2005’s Trials of Obi-Wan but updates continued. A card game was introduced as a major game update in 2008, followed by several expansions. The drought was the first sign. On June 24, 2011, just two days shy of its eight-year anniversary, John Smedley, President of SOE, announced that the plug had been pulled on SWG.

Smedley confessed that the license between LucasArts and SOE, which expires in 2012, was to blame.

Rumors of dwindling subscriber numbers, the upcoming third Star Wars MMOG (Clone Wars Adventures and The Old Republic), the PSN/SOE hack, recent SOE layoffs and other numerous red flags apparently had little impact. Smedley did repeatedly mention the “new game coming out,” going so far as to say “the BioWare Star Wars game is going to be amazing” in an interview.

I’ll miss you dedicated player housing, hidden master class (Jedi), secondary classes that were actually (non-combat) classes, non-instanced everything, proper space combat and wookies. You furry beasts.

Did you every enjoy SWG? What was your favorite feature?

Know Thy Blogger: iTZKooPA’s MMOG Timeline

14 June 2011 | 15 Comments » | iTZKooPA

Halo MMO - It would have been on the list had it ever come out.

Ladies and germs, you’ve likely been following the writers of LoreHound.com for quite some time (If not, welcome aboard!).  We’ve introduced ourselves, talked about our time in World of Warcraft, discussed our past and even revealed the origins behind our now-familiar names.  But what we haven’t done is reveal how we got here.

How is it that we went from players to bloggers?  Was World of Warcraft our first drug, or just the latest taste?  Exactly how long have we been in the MMOG scene?  Are we newcomers with a penchant for deep discussion, or are we long-standing players well-versed in the genre?  Perhaps we’re casual sight seers, whetting our palate with a smorgasbord of flavors and diverse textures.  You’ll gain insight and answers from my personal timeline (dates are when I played). Continue Reading