22 May 2013 | |
iTZKooPA
That’s right, WildStar, the upcoming MMORPG from Carbine Studios with a whole lot of cheekiness has finally revealed its final two professions, so to speak. Known as Paths in WildStar, the Scientist and Settler have finally had their day to shine in a recent media blitz and we’ve got the official trailers after the cut.
The latest Devspeak video explains exactly what a Path is at length, using the already-revealed Explorer to titillate the audience. Then viewers are launched into a discussion about the other options for advanced character customization. The second trailer is more of a lore-based reveal of the Paths feature. It showcases the offbeat and hilarious writing and trailer ninja that’s become a staple to the WildStar community.
Just remember not to feel too special when using a Settlers structure. They’re not doing it to help you, but gain Path XP. The selfish jerks.
Both video reveals of Paths are after the cut followed by a collection of the latest screenshots for the upcoming NCSoft-published title. Continue Reading
21 May 2013 | |
iTZKooPA

Over the weekend a nasty exploit plagued the economy of Neverwinter. The action-oriented Dungeons & Dragons MMORPG saw its economy torn to shreds after a large-enough amount of players began using a recently-discovered exploit. The investigation itself took hours, resulting in numerous restarts, prolonged downtime and the possibility of full rollbacks. This is all due to the bug touching so much of the economy, including the RMT-based Astral Diamonds.
After mulling over the data, Cryptic Studios was forced to do a minor rollback of seven hours. Any progress made on May 19 from 8:20 EST until 3:20 EST was negated. But there’s a bit of a silver lining for all the troubles. Aside from the bans against the exploiters that is. A cat’s paw’s purse, as it may be.
Any character made before Tuesday, May 21 at 6:00 AM can login to receive the Caterday Survivor’s Pack. The pack contains a variety of goodies to ease the downtime and regain trust. Armor, health and even scrolls of teleportation and XP boosts.
Check your mailboxes for the “You Survived” message.
11 April 2013 | |
iTZKooPA

The latest Neverwinter Dev Blog revealed a tidbit that excites many a hardcore Dungeons and Dragons player. Cryptic Studios has listened to beta feedback and modified one of the core progression systems based upon player desire. In the near future players will have another aspect of character customization to enjoy; being able to select which powers to use.
Previously, customization was limited to which power to equip to the hotbar. Players had no choice in what power to accept. They were all unlocked as the character gained experience. Coming as part of Beta Weekend 4, players will receive additional customization in the form of power training. As a character gains experience it will earn power points, a currency to purchase powers or upgrades. At max level players will have earned around 60 power points, “roughly a dozen points shy of maxing out everything.”
Change is a good thing.
30 March 2013 | |
iTZKooPA
Game designers set out to make titles that captivate an audience. These creative professional do not have a single tool to use. They’ve a toolbox. A title’s design can captivate an audience through a multitude of ways. Gameplay, story, challenge, a breadth of content or depth of an experience, immersion, voice, agenda, these are just some of the mechanisms wielded by the creative brains behind the escapisms we enjoy.
For Wildstar, the upcoming MMORPG from Carbine Studios, there are four unique pillars. Steadfast features that the title has been built upon and around. The foundation to the title. Customization, including the incredibly deep player housing system, the Path system – not to be confused with professions, the tone of the title, such as the tongue-in-cheek re-reveal trailer and Carbine’s endgame content system known as the Elder Games.
Each pillar is discussed in great length in our first interview with Chad Moore, the Lead Narrative Designer for Wildstar. Check it out after the cut.
Also discussed, the planned business model behind Wildstar.
Continue Reading
5 February 2013 | |
iTZKooPA
LoreHound.com is teaming up with TQ Games to bring you easy access to the F2P FPS Absolute Force Online. Sent to its open beta testing phase shortly before the holiday break, our item codes will give new players a huge leg up on the competition thanks to three extra weapons to start out with, a pistol, carbine, and grenade.
Absolute Force Online was developed using Unreal Engine 3 and features a revenge Hero mode, a massive cache of weapons, deep character customization, the visual prowess you’d expect from UE3 and seven different game modes.
Hit the jump for the full details on the bonus weaponry or head directly to the giveaway page to claim your key. Get em before they’re gone, as the giveaway ends February 20, 2013. Continue Reading
25 January 2013 | |
iTZKooPA
Anyone that’s ever played a Cryptic Studios title has likely spent an ostentatious amount of time customizing their character. For better, or for worse. The company is known for delivering choice, at least up front, for how we gamers may create our avatars. Showcased in an earlier trailer, Neverwinter is to be no different.
Cryptic Studios unleashed a new batch of screenshots earlier today to continue the customization discussion. Focused on donning the correct armor to match one’s playstyle and optimizing stat bonuses, the system still allows players to destroy their opponents in style. Even if itemization is restricted by class and level.
Hit the jump for the gallery of customization goodness. Continue Reading
7 December 2012 | |
iTZKooPA
Cryptic Studios has been known as producing the most robust character customization options in the MMORPG universe. Titles since its original production, City of Heroes, to creating your own alien race in Star Trek Online, has repeatedly allowed critics and gamers alike to levy praise for its character creator. Cryptic hopes Neverwinter will be the latest success.
Stuck in the intellectual property of Dungeons & Dragons, Neverwinter can’t have the ridiculous scenarios that, say, Champions Online was capable of. D&D does present multiple avenues of customization in terms of perks, racial abilities and stats.
Appearance, you ask? TrailTurtle covered that as well. The titles from Cryptic’s past should give players “a sense of how many options you’ll have in Neverwinter.” Reduce the infernal appearance of you tiefling, or add additional tattoos, horns and scars to make him more fearsome. It’s all up to you.
Hit the jump for a character customization screenshots gallery and a run down of the current appearance modifications available.
Continue Reading
18 September 2012 | |
Heartbourne
What do you have when you have 2,000+ players on a single massive 8K map? That’d be PlanetSide 2. Tramell Isaac brings iTZKooPA up to speed on the latest and greatest changes to Sony Online Entertainment’s MMOFPS, including detailing strategic changes for night fights, the extreme level of granularity for customizing your payload.
Isaac brings to bear the massive differences between the original PlanetSide and the sequel at every turn. From vehicles to size to customization and character progress, PlanetSide 2 has an activity for every FPSer to excel at. Hit the jump for all the details. Continue Reading