Posts Tagged ‘developer chat’

World of Warcraft Developer Twitter Chat 7/16/10

16 July 2010 | 4 Comments » | Amatera

Now that the Cataclysm beta is in the wild and the playerbase, at large, is exposed to the current state of the game, they no doubt have had a lot of questions as to how the expansion is progressing. This anxiety was compounded by the announcement of the new 31-point talent trees, around which the latest Twitter-based Q&A seemed to focus. As indicated, class changes dominated the discussion, though there are a few other tidbits here or there (including, likely the biggest announcement, a major change to Paladin play mechanics).

Below is a sampling, but the original log is far too long for some basic copypasta. You can check out the full chat on Blizzard’s forums.

Q: What about some class specific quests for Cataclysm? I enjoyed them in the early levels of WoW!
A: It’s very expensive to create class-specific quests given the literally thousands of new quests we are already adding for Cataclysm; however, we are going to have class-specific dungeon quests for everyone at levels 20 and 50. These won’t be as involved as, say, the old Benediction quest line, but they will give you a way to get some blue loot that isn’t otherwise available.

Q: How much of an impact will the new medium glyphs have on the fun factor of choices in the new 31-point talent trees?
A. We hope it adds a lot. Part of the problem is that if there is, say, a Glyph of Mutilate, you feel like you have to take that as an Assassination rogue over anything else. The medium glyphs are designed to let you customize your character a little more. They are the glyphs you would take if Mutilate didn’t exist.

Incidentally, the new tiers are called Prime, Major, and Minor. Majors are the new Mediums. Glyph of Mutilate would be a Prime.

Q: Are there any plans to add Ghostcrawler in-game as a critter or elite crab?
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Lore Hound WoWcast: Episode 4

23 April 2010 | 1 Comment » | LHStaff


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Check out this week’s episode of our WoWcast! This week we’re chatting about the Arena Tournament Realm opening for registration, the Twitter Dev Chat, and even more heroic Lich King kills.

Also, check out Paragon’s how to kill Heroic Lich King guide.

Click the player above to listen, download the podcast, subscribe via RSS or iTunes

Also, we want to get you listeners involved! E-mail us at podcast@lorehound.comor leave us a voicemail using the button below or simply call us at (304) 884-LORE. We look forward to hearing from you guys.

And don’t forget to follow us on Twitter for a chance to win a Celestial Steed mount!

World of Warcraft Twitter Developer Chat — 4/16/10

16 April 2010 | No Comments » | Amatera

The latest Twitter developer chat is officially under way over and we’ll be bringing you we have all the answers to questions submitted by the community. Today’s Q&A wass primarily focused around the large amount of class information Blizzard dumped on us over the past couple of weeks, but there are a few other tidbits in there, as well.

It’s hard to pick out any particular highlights, since the breadth of answers really covers so many different topics, which I’ve conveniently set up in the following categories past the jump:

  • Death Knight
  • Druid
  • Hunter
  • Mage
  • Paladin
  • Priest
  • Rogue
  • Shaman
  • Warrior
  • Warlock
  • General Class
  • General Race
  • General Stats
  • General Equipment
  • Raid/Dungeons
  • PvP
  • Guilds
  • Mount/Pets
  • User Interface
  • WTF?!

Some categories have several questions under them, others only one. People always ask weird things in these Twitter chats and, for some reason, the developers choose to answer them. You’ll find those under WTF?!

If I had to pick out anything that I thought was particularly interesting, it was all content-related. Such as the fact that you’ll be able to train up to a new 310% speed flying skill (though Blizzard says they don’t want to go any higher than this) and you should be able to use your aerial mounts in the “old world” right away. Likewise, Stonetalon will reportedly be virtually unrecognizable compared to its current incarnation and the Western Plaguelands will change to reflect the receeding Scourge forces (but that doesn’t make it any less dangerous).

They’re also going to continue streamlining the user interface, but they don’t want to go too crazy since they know people enjoy their third-party mods so much.

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Blizzard Developer Twitter Chat This Friday

14 April 2010 | No Comments » | Amatera

It’s that time again! Blizzard’s holding yet another chat on Twitter that really isn’t on Twitter at all (you submit questions there, they answer on the official forums)! A bit of an odd setup, to be sure, but it sure would be interesting to see members of the team try and provide answers to complex design questions in the space of 140 characters. It’s like a game in and of itself!

This time, they’ll be focusing on what else, but the grand list of class changes announced over the past week? Even with the previews and clarifications, there are undoubtedly a lot of issues to be resolved with the community. Hey, maybe this’ll help stem the tide of whining and bitching that’ll no doubt continue from this moment until Deathwing’s roaring at you from the log-in screen (and then for months after). Bornakk’s got the low-down and Lore Hound’s got ya covered. We’ll be updating the site with all the questions and answers on Friday (Saturday for the Euros).

We will be holding our next developer chat on Twitter this Friday, April 16, at 5:00 p.m. PDT with two members of World of Warcraft’s class design team. This chat session will focus on the recently released Cataclysm class previews that you can see here:

Questions will be taken live through Twitter, so be sure to sign up for a Twitter account and follow @Warcraft ( in order to participate!

To submit a question for the developer chat, please tweet using the #BlizzChat hashtag between 5:00 p.m. and 6:00 p.m. PST on April 16. Due to the character limitation on responses within Twitter, all answers will be posted on the World of Warcraft forums in a dedicated thread.

Link to the last developer chat: