3 February 2012 | |
Randy Denosha
Fans of the Dungeon Master Column, Dungeons and Dragons and its online version can rejoice, the latest information is out on Update 13. Turbine has released some new media for the next update to Dungeons And Dragons Online. In addition, the company released some information about the next update which – in the words of Turbine – is going to be a prequel to the next expansion.
Players will be able to see some new quests that involve a cult called ‘The Lords Of Dust.’ Besides fighting this cult mob, the player will work their way up the chain, assaulting those in control of the hive mind, the cat-like Rakshasa. While this is new material for a F2P title, the three extra quests are free.
Pushing the F2P note further, the DDO store itself received an update. The virtual general store for adventurers will see new items lining its shelves, the Cloak of Resistance, an Amulet of Protection and a full suite of +1 Elemental Touch Weapons. Players with spellcaster avatars are bestowed a double dose, as Turbine is going to add two items for them; the Omnispell Stone and Omnispell Dust. Both are material components that can be used for any spell needing material components, freeing up player bag space. Last, but certainly not the least, a new veteran status, allowing players to start at level 7. The status can be earned by gaining enough favor or - of course - by buying it in the in-game store.
You can read the official update after the jump. And don’t forget the extra screenshots. Continue Reading
2 November 2011 | |
Randy Denosha
The Dungeon Master returns with a look at a second starting instances. This time venturing into The Seal of Shan-To-Kor, a level 3-5 pack inside Turbine’s ever-growing Dungeons and Dragons Online.
The Seal of Shan-To-Kor consists of just four adventures, which is a bit less than normal in the Turbine’s product. Three of the four are follow up dungeons, so the player completes one dungeon and can go through the rest of the adventures in order. The final instance is a disappointment relative to the rest. It plays like a throwaway side quest. One that can be skipped and still earn the final rewards.
Speaking of, those end rewards consist of a nice rune arm for the Artificer, a nice bracer for tanking characters, a sweet docent for the Warforged or the pet of the Artificer and several other items. Continue Reading
21 October 2011 | |
Randy Denosha
This time in The Dungeon Master column we are going to rage our way into the depths of the barbarian class from the game Dungeons and Dragons Online.

So let us get into it, shall we?
For everyone that wants to begin a Barbarian, they have to keep some things in mind. One is your weapon; it doesn’t matter if the player is an half-Orc, a Human or a Warforged, the player will be using two-handed weapons. Any generic “just-found-it” two-handed weapon will do.
Now the half-Orc does loan itself the best for making a barbarian, but making it a Warforged or Human is not that bad of an idea either. Warforged do get some enhancements that boosts the usage with two-handed weapons and the extra feat the player gets when they are a Human can open up some nice possibilities with feats.
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14 October 2011 | |
Randy Denosha
The first adventure pack on review at the new The Dungeon Master column is called the Catacombs. This DDO adventure pack is created for characters between level three and four. We at LoreHound did an Instance Gratification of this adventure pack so go check that one out here, if you want.
I’ll wait for you to finish it.
This adventure pack holds a whooping eight different adventures. And, of course, there’s some really nice loot at the end, which includes several ghost touch weapons, an eternal wand of cure minor wounds for quick stabilizing of party members and a really nice robe for Wizards and Sorcerers called the Robe of Duality. Those are the gems, but there are many more valuable upgrades for all manner of classes. Continue Reading
19 September 2011 | |
Randy Denosha
If you have been living under a rock you may not have noticed that the newest update has hit the live servers of Dungeons and Dragons Online. Naturally, I bought the currently-pay-only Artificer class and created an elf artificer that is based on the mighty repeating crossbow. After the first couple of dungeons, I noticed one thing that stuck with me till the end – the new class is a pretty power-playing class. At least, that is what I have noticed from it in my build that I did. The build focuses on the crossbow and supporting it. My feats were selected to maximize crossbows, and are support by healing spells and/or buffing spells. Let’s not forget my little Iron Defender – the first pet available in DDO – you get as an Artificer. He handles the tanking aspect of battle. This combination is quite the power full one. As of this posting – knocks on wood – I haven’t died once. In some dungeons the pitiful monsters haven’t even scratched my armor!
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