7 October 2011
| | Randy Denosha
Rusty Hearts, currently in Open Beta, is being crafted by Stairway Games in conjunction with Perfect World Entertainment. PWE should sound familiar. The growing Chinese company is responsible for publishing multiple titles on this side of the pond, including Perfect World and Forsaken World. Rusty Hearts is a massive multi-player, fast paced brawling game. Confused? Check out iTZKooPA’s introductory video from a few weeks back
Go, I’ll wait.
After spending about twenty hours in the game I am still going and haven’t hit the cap yet (considering that on October 11 the cap will get raised to thirty). I gave all three playable character a spin, the fourth has yet to unlock.
So let’s dive right into the character selection screen. Immediately when you have chosen your server you wanna play on you’ll see four different characters walking. Each of them use one of two weapons they start with and at level 10 they gain the skill to use the second. Frantz
uses a sword or axe, Angela
uses a magic sword or scythe and Tude
uses gauntlets or claws. You choose one of these characters. There is no customizing whatsoever though (customizing happens in game in the form of costumes). It’s an unusual twist for an Eastern-developed game to lack initial customization. The change in schema is was made to allow Rusty Hearts
to focus on character development by way of story.