Posts Tagged ‘ensemble online’

LoreHound Crier: The Week in a Glance

4 May 2012 | 1 Comment » | Pherephassa

Another week has come and gone … it seems like time flies much more quickly since I started writing these weekly summaries! And what a week this has been, not only has TERA launched, but there was some excitement as a long-rumored Elder Scrolls MMORPG was announced. For years, Bethesda has been denying there will ever be a TES MMO, but it seems the temptation was too sweet to pass up and we shall soon have one! I’m of mixed minds about it, I’ll admit. Several years ago I would have jumped in excitement, but I haven’t enjoyed any of the Elder Scrolls games since Morrowind so the prospect of an MMO based on the current state of the series leaves me somewhat uninterested. But I’ll definitely be watching in case I’m surprised.

I was reflecting last week that we were in a sort of golden age of gaming, the announcement of a TES MMORPG seems to continue that trend. Guild Wars 2, The Elder Scrolls, Diablo 3, Torchlight 2 … a lot of heavy hitting franchises are on the horizon. I’m wondering, will we be seeing more announcements for MMORPGs and sequels for other games? Personally, I’d love to hear there was a Yakuza MMO in the works, although I suspect I’m doomed to disappointment there. But next week my enthusiasm will return – keep an eye out, I’ll be reporting on The Secret World‘s first public beta weekend! And on with the show!

SemiFormal Studios Presents: Ensemble Online

30 April 2012 | No Comments » | Randy Denosha

For people that love RTS and MMO games we have some news for you. SemiFormal Studios’, an indie game developer, is busy developing a browser-based game called Ensemble Online. SemiFormal is gunning for lots of diversity with it, giving players the option to build a camps with defensive towers and farms for food, as well as giving the option to go out in the wild and kill mobs to level up. They also emphasis multiplayer by giving the option to work together with friends and build villages together.

SemiFormal Studios provided us with an alpha code to the game, so I decided to check it out. Keep in mind that the game is still in early Alpha and is still lacking in places. There were only three buildings to make and combat is very basic, with numbers flying around to tell the player how much damage he took or has done. The game might have potential, but it’s too early to make an honest opinion about it. If you wanna check out some information about the game than follow this link. The company also has a Kickstarter page if you’re interested in helping them out. I’ll keep an eye out on the game to see what they do in future updates.