Posts Tagged ‘f2p’

Infinte Crisis Dips Back Into Batman Universe with Robin (Video)

16 December 2013 | No Comments » | Patrick "iTZKooPA" Mulhern

The acrobatic boy wonder Robin has been added as the latest super person to the beta roster of Infinite Crisis. The DC universe based MOBA from Turbine Entertainment will introduce Robin as part of the December 18 patch taking down the servers on Wednesday. As the epitome of (sometimes annoying) support in the extended universe, this Robin is designed to sway team fights in your direction.

It’s certainly getting very Batman universe heavy.

This Robin is the intuitive Tim Drake that was able to deduce the original’s secret identity as the former circus performer Dick Grayson. Upon piecing together the equation, Drake approached Batman to pick up the cowl put down by those before him, including Nightwing himself.

This Robin is a melee support specialist focused on support with high lane sustainability thanks to an energy/will boosting passive. The mark applied by This Guy!, the passive, is fully utilized across Robin’s spectrum of abilities. His ultimate, Emergent Leader, needs no such support as the AoE buff continues on the more this “sidekick” is assaulted.

Beyond the cut you’ll find the full Champion profile, including tips and tricks, build ideas and a swath of fresh screenshots. If you like what you see, sign up for the beta, or purchase a Founder’s Pack to ensure beta access as well as early access to Coast City.

Continue Reading

Neverwinter Winter Festival of Simril Brings New Activities

16 December 2013 | No Comments » | Patrick "iTZKooPA" Mulhern

The developers of Neverwinter have no shortage of lore to pillage for seasonal events thanks to leveraging the Dungeons & Dragons universe. Cryptic Studios is kicking off its first end of the year holiday events in its action oriented MMORPG starting this coming Thursday, December 19. Running from then until January 9, the events will include new items, collectibles, new activities and a new magical Winter Sled mount.

Geared towards the Winter Solstice and the longest night of the year, the Winter Festival of Simril will offer players festive distractions from the recent additions of Shadowmantle. The area of Twilight Tor will offer players slalom races, ice fishing or clearing the area of frost goblins, ice trolls and rimefire golems. All of these activities will help players collect Lights of Simril and Stars of Fortune to purchase seasonal faire, like Sparkling weapons, winter fashion and rare mounts and companions.

Behind the cut is a screenshot gallery displaying the latest and Cryptic’s latest interactive trailer on Hunter Ranger Powers. Continue Reading

Digital Expansion Shadowmantle Brings New Features to Neverwinter

5 December 2013 | No Comments » | Patrick "iTZKooPA" Mulhern

I’ve heard and read the same complaints about Perfect World Entertainment for awhile. Pay to win, no content, bleed for cash, over priced. There’s really nothing atypical of the general free-to-play genre. Since the company purchased Cryptic Studios, it seems to have been breaking that mold a bit as exemplified by the developer’s latest digital expansion for Neverwinter.

The second expansion adds numerous exciting features to the free-to-play Dungeons & Dragons action-oriented MMORPG. First and foremost, the addition of the Hunter Ranger playable class, the title’s first ranged physical class. The exciting class switches between its combat modes using the Tab mechanic.

We’ll save the full description of the new class for the trailer below the cut. However, it’ll be fun to take it for a spin in the new Dread Ring zone, the expansion of the Paragon Paths for all classes and the introduction of Artifact items.

It’s all available in the world of Neverwinter thanks to today’s release of Module 2: Shadowmantle for Neverwinter. Check out the official trailer after the cut. Continue Reading

RaiderZ Massive Update Introduces Assassin

18 November 2013 | 15 Comments » | Patrick "iTZKooPA" Mulhern

Earlier this year, it was announced that RaiderZ would be shutting down in Europe. Missing the mark of GameForge, its publisher in that territory, the decision left the larger global community worried the action-oriented MMORPG may be doomed. We touched base with Perfect World Entertainment, the North American publisher, to confirm that the game remains in development by MAIET Entertainment despite the European, and later Korean, realms closing.

Both PWE and MAIET have made good on those promises. The RaiderZ servers have been updated with a massive patch. Primarily focusing on the addition of a new class, the fast and cunning Assassin. Players can test out the new class – after leveling of course – in the new Epic version of Cowen Marsh Temple of Renas. PvPers can take the battle to the new Cowen Marsh PvP zone and take the new dual spec system for a spin.

Hit the cut for the latest media for the Assassin patch. Continue Reading

Warhammer 40,000: Eternal Crusade Enter Pre-Production (Video)

17 November 2013 | No Comments » | Patrick "iTZKooPA" Mulhern

Behaviour Interactive updated the Warhammer 40,000: Eternal Crusade community with some solid news. The hardcore sci fi MMORPG has entered pre-production. Senior Producer Stephanie Marchand describes this phase of development as “experimenting to figure out the exact logistics of how we’ll make the game, and exactly what mechanics work best.”

The current phase of development is focused on creating mechanics that will be the foundation for basic gameplay and seeking to avoid the largest risks associated with such a hugely anticipated project. One of these was finalizing the combat prototype, which has been completed successfully.

Now that Behaviour Interactive has wrapped that, it is moving on to additional features and processes. The Combat Team is hard at work on Jump Pack mechanics, the Tech Team is continuing to investigate server structure while supporting the combat squad. The World Structure Team is envisioning the layout of the world. Meanwhile, the Art Team is focusing on the character customization process with the Management Team balancing all the tasks.

For more on the current pre-production and the various teams, check out the second run of the Meet the Dev series. Continue Reading

Game of Thrones Ascent Updated Ahead of Season 4

7 October 2013 | No Comments » | Patrick "iTZKooPA" Mulhern

The Song of Ice and Fire franchise is enormous. Sure, the HBO series that Game of Thrones Ascent has tapped into the universe, but it – the game or TV series – has barely cracked the surface of George R. R. Martin’s incredible universe. And that’s exactly why Ascent has plenty of material to work with. For ages of content patches.

The latest content patch includes much of Season 3’s big developments, including the introduction of House Tyrell, and, in a fashion, Alliance vs. Alliance combat. The former is clear enough, a new great house added to the world bringing the total to six. Alliance vs. Alliance combat is far more complicated allowing players to form regional alliances over the course of the game. An improved chat system is included to aid in organizational efforts.

The other big addition, which is integrated well with AvA combat, is Item Enchantments. Players can now make changes to crafted and acquired items as well as Sworn Swords. The Seals, best when created by other players, will carry over through reincarnations and new characters.

All of this ahead of Season 4′s premiere in 2014. More media after the jump. Continue Reading

Allods Online Offering Subscription Server and Leveling Contest

4 October 2013 | No Comments » | Pherephassa

Every f2p game I’ve ever seen has had calls for subscription only servers. Every game, every forum, I can’t think of a single one where I haven’t at least once seen a thread asking for a server for subscription members only that has no cash shop – just a monthly fee and everything in game. These calls have generally gone unheeded – the few exceptions I can think of were in games that went f2p after a “failed” subscription launch – until now. Allods Online, advertised, launched, and supported as a fully f2p game, has opened a subscription only server. That has no cash shop access at all.

Pretty interesting. There are some benefits being offered on the new server, beyond no cash shop. Continue Reading

EQ2: Restrictions Removed, Heroic Characters and Expansion Pre-orders

1 October 2013 | 4 Comments » | Pherephassa

It’s currently a very beautiful time to be a free player in EQ2. Already one of the best f2p models out there, SoE just made it even better – the gear restrictions in place for bronze and silver accounts have been removed. Now, once the servers come back online after today’s patch, anyone, paying or not, can use any piece of shiny gear they can get their hands on. And if that isn’t enough, Heroic Characters are also going live!

But wait, there’s more! Buy now, and they’ll DOUBLE your offer! That’s right, for the price of … ok, ok, back to the more serious news. Keep reading for the skinny on today’s patch, the upcoming expansion, producer’s letter, and other goodness.

The patch going live today is actually a pretty spiffy one. Previously, silver and bronze players couldn’t access legendary or fabled quality gear. This includes not only the best actual gear in the game, but skills and abilities as well. So while I’ve thought for a while that SoE currently has one of the best f2p systems on the market, there was an element of pay to win involved. I kept getting all these lovely, shiny pieces of gear that just sat in my bank for whenever I got around to subbing. Now, I can actually use them! Huzzah! I’ll admit, that alone makes it more likely that I’ll pick up the upcoming expansion, Tears of Veeshan. Continue Reading