Posts Tagged ‘f2p’

Turbine Putting Asheron’s Call Into Maintenance Mode

26 February 2014 | No Comments » | Patrick "iTZKooPA" Mulhern

Still Online. Still much loved.

That’s right, folks. Developer, purchaser of the intellectual property and then publisher Turbine Entertainment will be putting its first gem, one of the oldest MMORPGs alive, into maintenance mode in the very near future. The news comes on the back of repeated layoffs at the company and at least one development team focusing its efforts elsewhere, the MOBA genre with Infinite Crisis.

But let’s not get too crazy. Or too upset. First off, Asheron’s Call has had an amazing fourteen year run, including a “recent” patch, outliving its sequel by a long shot only to see it resurrected and the rapid growth of its creator. Announced by producer Severlin, Asheron’s Call will be receiving its intended final patch – bugs and crucial updates not included – on March 4.

What this means is that the community play will continue with servers remaining open but should not expect major changes after March 4, 2014. Please, read on. Continue Reading

Therian Saga Open Beta Preview: Part 2

24 February 2014 | No Comments » | Pherephassa

Now that I’ve had the chance to play for a full weekend, and evaluate the cash shop and its effects on gameplay, I’m back with the second part of my Therian Saga beta preview!

I still suck just as badly, but you all know what a glutton for punishment I am so probably won’t be surprised to hear that I’m still enjoying it. I’m a little less broke now, and I’ve made a few friends who’ve been helping me out. Virtys was kind enough to provide me with a premium account, so I’ve made sure to play extensively on both free and premium accounts in order to evaluate the quality and impact of the cash shop, since I believe cash shops are a fundamental part of what can make or break a game.  

Character Progression

This section really should have come after gameplay in my first preview, but it’s only now that I feel like I have enough of a grasp on how the game plays to fairly evaluate the importance of being powerful. Or rather, the importance of finding the path to being powerful. With a game like this, upgrading character power is more than just moving from a +5 sword to a +10 sword.

In some ways it is that simple, but first you have to figure out what your +5 sword is … So let’s take a look at character attributes. Continue Reading

The Therian Saga Open Beta Preview: Part 1

20 February 2014 | 2 Comments » | Pherephassa

The Therian Saga is very reminiscent of Ye Olden MUDs, where games were slow and a great deal of careful planning was required in order to progress. The world is huge, there’s a lot of exploring that needs to be done, and the longer I play the more I find myself wondering exactly how large and complex this game is because there doesn’t seem to be an end – and currently there is only one zone in the game.

It has a delightful sense of humor, with the first few moments having you ill with food poisoning and wondering if it’s bad luck to drown scribes. “…you’ve had it up to here with the scribe who insists on writing your every move down on his parchment. Is it bad luck to throw a scholar into the sea? Another thing you don’t know.”

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Elemental Kingdoms Review

11 February 2014 | No Comments » | Patrick "iTZKooPA" Mulhern

I’ve been looking for a solid card-based strategy game for my phone for awhile. Naturally, it was Blizzard Entertainment’s upcoming Hearthstone: Heroes of Warcraft that sent me down such a path, but given the company’s infamous reputation for taking forever I decided to play the field a bit. It ended up being perfect timing for the release of Elemental Kingdoms, the first mobile release from Perfect World Entertainment. Elemental Kingdoms is more akin to a deck-building game than your Magic The Gathering, which, again, is perfect since I’m a massive fan of Dominion.

The mobile game showcases the typical features of a solid title on the touch-friendly platform; a clean, intuitive user interface, natural screen pathing between features and options and various customizations. Screen space is used smartly, cards are well drawn, contain obvious fantasy staples and careful design has gone into their interactions. During the review time this critic was unable to repeatedly find opponents using the same card or strategy in the Arena. Quite a feat. But discussing balance and player-versus-player interactions is getting a bit ahead of ourselves. Continue Reading

Infinite Crisis Ushers in Atomic Poison Ivy & Stock Superman (Video)

27 January 2014 | No Comments » | Patrick "iTZKooPA" Mulhern

Turbine Entertainment fully plans on providing a wide variety of characters for its DC universe MOBA and yet Infinite Crisis has largely focused on the Batman universe. Sure, there have been others like The Flash or Shazam, but we’ve a multitude of Batmans, Jokers and Poison Ivys. In fact, the developer recently dropped Atomic Poison Ivy.

This incarnation of Pamela Isley focuses on the withered post apocalyptic world that tore Isley’s psyche apart along with the world. The world broken, it began talking to Isley giving her a renewed purpose. That purpose, to protect the Green and strike fear into the hearts of a humanity that destroyed what she loved.

Now, unless you’ve been dead this entire time, you can probably imagine the story behind the Man of Steel. Without traversing to one of the alternate dimensions of Infinite Crisis his story is beyond well known. Rather than rehash, hit the jump to dive into the official reveals for Superman and Atomic Poison Ivy. If you like what you see, sign up for the beta, or purchase a Founder’s Pack to ensure beta access as well as early access to Coast City.

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SOE Closing Four MMOGs including Star Wars: Clone Wars Adventures

26 January 2014 | 2 Comments » | Patrick "iTZKooPA" Mulhern

Yesterday appeared to be Sony Online Entertainment’s Black Monday. Don’t like the comparison to the NFL’s dark day after the season ends? Allow me to put it in a little perspective. The games in SOE’s roster are franchises, headliners in the company’s bottom line. While the more accurate comparison would be to the firing of the lead producer/designer, the announcement that four titles will be forever closed is equitable to the fate of various coaches like former Redskins coach Mike Shanahan.

Fine, maybe it was a reach. I just wanted to show you that I’m not all nerd! Anyways, back to nerd.

The developer and publisher of numerous MMOGs announced that it’s trimming its roster by four. All four of the titles will be known to those that follow the industry. The biggest closure would have to be that of Star Wars: Clone Wars Adventures, the freeform, mini-game filled title aimed at the younger demographic. This marks the second Star Wars property that SOE has shuttered after Star Wars Galaxies closed in December 2011Free RealmsVanguard: Saga of Heroes and Wizardry Online communities will suffer as well.

Free Realms and Clone Wars will be put to bed on March 31. Vanguard and Wizardry are to follow on July 31. The reason behind the decision is reallocating of resources due to a decline in player counts for all the communities. Unfortunate considering strong starts by Clone Wars and Free Realms.

There has been no mention of sunset events as of press.

Happy Holidays from Warhammer 40,000: Eternal Crusade

26 December 2013 | No Comments » | Patrick "iTZKooPA" Mulhern

In the spirit of giving Behaviour Interactive has broken its recent silence on its 3rd person MMORPG set in the venerable Warhammer 40,000 science fiction universe from Games Workshop. The developer has done so as its holiday gift to the growing community and is it ever a gift. Rather than some tidbit or development anecdote, the company has unveiled the first of at least two short stories for the first MMORPG of the 41st millenium.

They fall like blazing teardrops through the skies of Arkhona. Five of them in a staggered, echelon formation. Too regular to be natural, too fast to be falling accidentally. They’d breached the troposphere in a blaze of squalling atmospherics, trailing scads of re-entry fire in their wake.

The hideous creatures swarming the embattled mountaintop outpost turned their bulbous, hairless heads to the sky. Dark eyes, glittering like polished garnet, reflected the tortured sky and the fiery trails.

Far better than your token email from a developer or publisher, we highly suggest you check out the rest of Space Marine, descent on Arkhona by Graham McNeill right this instant.

Happy Holidays and a glorious New Year’s!

Infinte Crisis Dips Back Into Batman Universe with Robin (Video)

16 December 2013 | No Comments » | Patrick "iTZKooPA" Mulhern

The acrobatic boy wonder Robin has been added as the latest super person to the beta roster of Infinite Crisis. The DC universe based MOBA from Turbine Entertainment will introduce Robin as part of the December 18 patch taking down the servers on Wednesday. As the epitome of (sometimes annoying) support in the extended universe, this Robin is designed to sway team fights in your direction.

It’s certainly getting very Batman universe heavy.

This Robin is the intuitive Tim Drake that was able to deduce the original’s secret identity as the former circus performer Dick Grayson. Upon piecing together the equation, Drake approached Batman to pick up the cowl put down by those before him, including Nightwing himself.

This Robin is a melee support specialist focused on support with high lane sustainability thanks to an energy/will boosting passive. The mark applied by This Guy!, the passive, is fully utilized across Robin’s spectrum of abilities. His ultimate, Emergent Leader, needs no such support as the AoE buff continues on the more this “sidekick” is assaulted.

Beyond the cut you’ll find the full Champion profile, including tips and tricks, build ideas and a swath of fresh screenshots. If you like what you see, sign up for the beta, or purchase a Founder’s Pack to ensure beta access as well as early access to Coast City.

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