Posts Tagged ‘Final Fantasy XIV’

Square Enix Confirms Layoffs, Not to Impact MMOG Development

17 December 2012 | No Comments » | iTZKooPA

Over the weekend, rumors began to swirl that Square Enix has laid off numerous employees at its Los Angeles office. The nature of these massive games means these occurrences are, sadly, frequent. The norm is that a culling happens post-launch, not before a launch.

Hence the worry surrounding the reports as Final Fantasy XIV is set to relaunch in mid 2013. Massively got in touch with Senior Director of Public Relations Riley Brennan who confirmed a restructuring and workforce reduction, but one that would not impact any online games.

In order to ensure it is operating effectively, the Square Enix Los Angeles office has reduced its workforce. This was a difficult decision and we wish the best for those affected by these changes. The decision will not have any impact on the operations of MMO titles. Customers can expect those services to continue, including the upcoming launch of Final Fantasy XIV: A Realm Reborn.

While it appears the the development of FFXIV, the newly-announced space sim Star Galaxy or Wakfu won’t be disturbed, Brennan did not announce what titles would be. Our thoughts to all those affected by the unspecified amount of layoffs.

Final Fantasy XIV Prepping for Reboot, Winding Down With Final Content

29 October 2012 | No Comments » | iTZKooPA

Announced ages ago, Square-Enix will be shutting down the current iteration of Final Fantasy XIV next month. The original notification didn’t come with a Another One Bites The Dust post because Squenix, as it likes to be called, announced at the same moment that the game would receive a complete overhaul. A Realm Reborn will launch next month, but not before a final update to FFXIV this week to bring some closure.

The final chapter for the game as it was originally launched is dubbed the Seventh Umbral Era. Players will be able to participate in the events until November 11, but all progress will be frozen on October 31 to prepare for the switchover. If you’d rather dive into version 2.0, Square-Enix is accepting applications to a limited Alpha test for A Realm Reborn.

The original incarnation of FFXIV never interested me in the slightest. The massive changes to the game, including my achilles heel of game economics, will force me to give it a second look. What about you?

Top 5 Most Disappointing MMO Games in the Last Three Years

14 February 2012 | 5 Comments » | Mike

As with any game that’s released, there’s always the hype train following closely behind promising players the world, and while on rare occasions a game does deliver, most of the time it’s far from it. Today, we look at the top five most disappointing MMO games of the last three years as we break down just what happened and where they went wrong.

The list is in no specific order; just because I used SWTOR as the article header image doesn’t mean I think it’s the worst on the list.

Continue Reading

Lorecast Episode 24: Bag Full of Tootsie Pops

17 October 2010 | 2 Comments » | LHStaff

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This week’s Lorecast is continuing the format we started last week. In it, iTZKooPA and Amatera discuss all the latest happenings in WoW and other MMOs. The topics for the week are:

Whatcha Been Playin?

Amatera: Minecraft, Castlevania: Lords of Shadow, The Ball, World of Warcraft
iTZKooPA: Castlevania: Lords of Shadow, Medal of Honor

World of Warcraft Major News

World of Warcraft “Lightning Lore”

Other MMO/Gaming News:

Click the player above to listen, download the podcast, subscribe via RSS, or subscribe on iTunes.

Also, get involved with our podcasts! E-mail us at podcast@lorehound.com or leave us a voicemail using the button below or simply call us on the Lore Line, at (304) 884-LORE. Remember you can follow us on Twitter for a chance to win a Celestial Steed mount, too!

The Lorecast Episode 22: Same Great Taste, Less Filling

4 October 2010 | 3 Comments » | LHStaff

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This week we’ve got a new (or is it old?) format for the podcast. From now on, we’re combining the WoWcast and the MMOcast in to the Lorecast for your listening pleasure. For this inaugural podcast, iTZKooPA, Amatera, and Juggynaut discuss all the latest happenings in MMOs.

Whatcha Been Playin?

Amatera: Dead Rising 2, Minecraft, Professor Layton and the Unwound Future
iTZKooPA: Metroid: Other M, League of Legends
Juggynaut: World of Warcraft, Castle Crashers

World of Warcraft Major News

World of Warcraft “Lightning Lore”

Other MMO/Gaming News:

  • Nintendo Conference, September 29th
  • Final Fantasy XIV launched
  • APB Refugee Programs from Electronic Arts & Hi-Rez Studios
  • Star Trek DS9 browser MMO (Infinite Space):
  • Clone Wars hits 1 Million

Discussion

  • Phanttas’ Question: Would you date someone who doesn’t play video games?

Click the player above to listen, download the podcast, subscribe via RSS, or subscribe on iTunes.

Also, get involved with our podcasts! E-mail us at podcast@lorehound.com or leave us a voicemail using the button below or simply call us on the Lore Line, at (304) 884-LORE. Remember you can follow us on Twitter for a chance to win a Celestial Steed mount, too!

FFXIV Open Beta: Gridania Story, Combat and Gameplay + Thoughts on the Game

22 September 2010 | No Comments » | pixiestixy

By now the die-hard Final Fantasy fans are logging in to servers around the world for their first look at the release version of FFXIV Online. In this final of our videos celebrating the release of Final Fantasy XIV Collectors Edition today, I finally get in some good gameplay. The video picks up at the opening cinematic for Gridania, then I play around with the UI and basic commands a bit before engaging in combat and seeing more pretty cut scenes. Lots of good stuff in this one. After the video, continue onward for my critiques of the game based on what I experienced in the Open Beta.

As promised, now I lay into the game itself. As I previously ranted, the Open Beta seemed to be very poorly organized. I had to jump through so, so many hoops just to get the client installed, patched and running properly that part of me was no longer even interested in playing the game. Another part thought, “After going through all that, this BETTER be good.”

And in some ways, it was. The character creation process itself is quite detailed and allows for some relatively in-depth customization. Of course, your character will still look like the race that you choose, but with many, many options for skin tone, facial expressions, voice, eyes and nose, hair, etc. That part was fun.

And I loved the transition of my character from the version I created in the first and second videos I posted to one appearing so vividly in-game. In the cut scenes, I was especially impressed with the graphics. Even during gameplay, the look of the characters and environments is gorgeous.

The class system also seems really interesting, although I didn’t progress very far, and the questing from what I played through seemed decent. I enjoyed the switch back and forth between gameplay and cut scenes, too, and think that overall I would be a fan of the storyline. But, for me, that wasn’t enough to suck me in. Continue Reading

FFXIV Open Beta: Finalizing Character Creation and Opening Gridania Cinematic

21 September 2010 | No Comments » | pixiestixy

Let’s continue onward with this FFXIV CE pre-release party with another video. This time, I finish up the character creation process, including choosing discipline and class, then choose Gridania for my starting area and catch a very pretty opening cinematic. Enjoy!

FFXIV Open Beta: The Character Creation Process

21 September 2010 | 1 Comment » | pixiestixy

With the Collector’s Edition release of Final Fantasy XIV only hours away, I am happy to bring you a few videos throughout today in celebration of one of the year’s most highly anticipated MMOGs. While I had a rocky start getting onto the Open Beta client, I did finally get a chance to log some game time — and I documented it all.

In this first video for the day, you’ll see my first successful log in to the client and my choices for the aesthetics of my first character creation. For those of you on the fence or still unsure of whether you’ll play the game, perhaps seeing straight-up footage from the Beta will help you decide. Enjoy!