Posts Tagged ‘garrosh’

The Novel Post: World of Warcraft: Vol’jin – Shadows of the Horde Review

23 September 2013 | 3 Comments » | Patrick "iTZKooPA" Mulhern

This review of the World of Warcraft: Vol’jin – Shadows of the Horde novel by Michael Stackpole is of the spoiler-free variety. Check out the entire Blizzard catalog in our Extensive Extended Universe post.

World of Warcraft: Vol’jin – Shadows of the Horde is author Michael A. Stackpole’s first entry into the WoW universe. Fear not, Stackpole is well versed in working among the tight constraints of another’s intellectual property having penned for Star Wars and the BattleTech franchises. Shadows of the Horde is set in the current timeframe of WoW and begins with Vol’jin on death’s door. Rescued by Chen Stormstout, Vol’jin realizes that his meeting was an assassination plot orchestrated by none other than Warchief Garrosh. Severely wounded, the former leader of the Darkspear tribe has to focus on his recovering – slowed by poison – before he can seek revenge.

Stackpole uses this recovery period to address the troll condition. No longer in charge of the Darkspear and beset by antagonistic visions of the death loa Bwomsamdi, Vol’jin is must recover with the aid of Tyrathan, a human recovering at the same monastery Stormstout brought his friend to. The story digs deep, touching upon a variety of issues. The faction war, leadership, character flaws and shortcomings, the history, philosophy and environment of Pandaria; it’s all there. Continue Reading

WoW Patch 5.4 – Siege of Orgrimmar (Video)

15 August 2013 | 2 Comments » | Patrick "iTZKooPA" Mulhern

Are you one of the millions upon millions of fans of World of Warcraft? How about a former player like enjoys keeping up with the elaborate universe of orcs, pandas and humans? Or do you just enjoy awesome cinematics? If you answered with an emphatic “Yes!” to any of those three then head straight to the cut to absorb the four minute trailer for WoW’s Patch 5.4. Who knows, the potential upcoming expansion may mean this is the last cinematic for Mists of Pandaria patches.

Patch 5.4 introduces new zones, new features, a new Legendary quest, a redesigned Arena system and the linked realms to aid in population balance. If you want the full rundown, head to the official patch notes.

The Lore Hounds out there know we have you covered. As the title suggests, Patch 5.4 focuses on the upheaval going on inside the Horde faction. Garrosh’s excavation of Pandaria has completed with devastating results to Azeroth at large. Seeking ever increasing power, Garrosh has followed in the footsteps of his father, infusing his “true” followers with the the essence of Y’shaarj. A power he couldn’t possibly comprehend. Meanwhile, Vol’jin attempts to reclaim the origins of the Horde. Whether the Alliance is there to aid in a stable transfer or eradicate the Horde once and for all remains to be discovered. Continue Reading

The Novel Post: World of Warcraft: Wolfheart (Excerpt) Review

15 September 2011 | No Comments » | Randy Denosha

Wolfheart Novel

This excerpt-review of the upcoming World of Warcraft: Wolfheart novel by Richard A. Knaak is of the mild-spoiler variety.

For the people that don’t know Richard, he has written several novels set in the world of Warcraft before, which include The Sunwell Trilogy and the War of the Ancients. Before I get into it I will warn for some spoilers. If you want to read the excerpts before reading the review head here. I will be giving my thoughts about the two excerpts Blizzard has posted.

After reading the first excerpt, I was impressed with the writing style of Knaak. The long-time Warcraft wordsmith created a bond between common orcs and  their new Warchief, Garrosh. It was obvious that the orcs, whether brownskin or greenskin, would would do everything for Thrall’s successor. This becomes more apparent when Briln, the elderly orc captain, tells the reader that the orcs would have readily given their lives for their legendary overlord of the Warsong Offensive.

To be fair, I haven’t actually read any of Knaak’s novels yet, but these excerpts certainly caught my eye and I am looking forward to digesting his older works. This excerpt kept me intrigued throughout. I really wanted to find out what the cargo is that the orcs carry and what its purpose is. I had the idea that they captured some worgen, seeing the name of the novel, but after a second thought I am not so sure anymore. Briln informs us that they will be using this cargo against the Alliance. The worgen maybe an aggressive race, but they wouldn’t attack their own allies. More engrossing is the idea that the Cataclysm is the first sign of their “day” coming. What does Garrosh mean by that…

The second excerpt entertained from start to finish, largely due to heavy emotions. I read how disheartened Genn became with losing his land and city and how he doesn’t like having this curse. He blames himself for everything that happened. Again, the writing style remains slick (not surprising, given that it’s one book). Other staffers have routinely criticism Knaak for his dialogue and descriptions, but he made me feel the heartache and internal struggles Genn is living with. Just consider the weight of the last line, why would it be Malfurion’s fault that the Gilneans got cursed?

Before I go I really want to know what you guys think of these two excerpts? What kind of creatures do you think are in those cages? Why could it be Malfurion’s fault the Gilneans got cursed? Last but not least, are you going to buy this novel? I certainly am!

Darn previews sucking me in. will have a full review shortly.

The Lore Corner: Heart Of War

6 December 2010 | 2 Comments » | Mordil

Blizzard developers can be called many things, but Lore Junkies is their big title right now.

After six years of World of Warcraft, they have understood how fundamental Lore can be to the game. And they have created new ways of injecting lore, both in and out of game.

With the release of Cataclysm coming tonight, the company is starting to release short stories that tell the backgrounds of Faction Leaders and add that little touch of drama that we all oh-so-crave for.

Blizzard Entertainment

King Varian Wrynn, Queen Sylvanas Windrunner, King Genn Greymane, and Trade Prince Gallywix—these are just a few of the leaders who continue to shape Azeroth’s destiny. They are the embodiments of their races’ strongest traits… and at times their greatest failings. In the coming months, Blizzard Entertainment will be releasing short stories that will peer into the hearts of these legendary heroes and offer insight into what new trials might lie ahead as they lead their people in a world forever changed by the Cataclysm.

The first story of this series, “Heart of War,” offers a glimpse into the experiences that have shaped Garrosh into the leader he is today: his heroic exploits in Northrend; his uncertainty as he arrived in the imposing Horde capital of Orgrimmar; and most importantly, his friendship with his mentor, the warchief he would eventually replace, Thrall. This tale was written by Sarah Pine, the winner of Blizzard Entertainment’s 2009 Global Writing Contest.

I’ve yet to hear anything from Blizzard about the 2010 Global Writing Contest I entered in, but it’s great to see that they are rewarding writers with more than just contest loot. Without further ado, here’s the start of Heart of War, a full 7-page story. Visit Blizzard’s Cataclysm features page to read the full version.

You disappoint me, Garrosh. Continue Reading

A Video Tour Through the New Orgrimmar

2 December 2010 | 4 Comments » | pixiestixy

When the Shattering occurred, many areas of Azeroth were changed forever. And that included Orgrimmar, which for many of my fellow Hordies is now our new home base. The capital city still has a similar feel, but on a much grander scale. Some things have been moved around, some completely new areas of the city now exist, and others have remained mostly unchanged. While this video is not meant to be a run down of every single new NPC location, I’ll run through all the major revamped areas of the city and show you some basic ways to get around. Better to learn it now before Cataclysm hits.

Want to see where the new Warchief lives? Care to view the new Goblin Slums? Just wondering where the heck the flight path and zeppelins now are? Or maybe you’re a predominantly Alliance player and just want to see the city’s new look? Find all that and more below. Hope you enjoy.

*Update* The video that was posted yesterday obviously didn’t upload in full. Here’s the right one!

Cataclysm Press Tour NDA Lifted — Massive Info Dump + Screenshots

13 June 2010 | 5 Comments » | Amatera

It's going to take two brains to process all this information.

Last week, a select number of fan sites earned the chance to visit Blizzard HQ and see — but not photograph — how Cataclysm has been progressing behind closed doors. No, Lore Hound didn’t go because Blizzard doesn’t love us. But they will. Oh, yes, they will (pretend like I just made a really evil cackle.). The NDA was lifted tonight and now they’re ready to share that information with the rest of the world. Now, for the more, shall we say, “curious players” out there, some of this is already known. However, there are some details in the development of the game that haven’t been leaked yet. For all the good little boys and girls out there not sneaking through the back alleys of the internet, it’ll be completely fresh!

I’ll bore you with my idiotic ramblings no longer, but I admit I have strong thoughts on some of these changes, so expect a side of commentary with the dish. The details are too numerous to fit them all on the main page, so why don’t we just start off with some of the biggest?

Path of the Titans — GONE!

Path of the Titans was meant to be a method for players to continue improving their characters after hitting the new level cap. Now, it’s been completely and utterly axed. Wowhead confirms my suspicions as to why: “Tom Chilton explained that Blizzard had spent a long time working on the Path of the Titans system, trying to balance making it complicated enough to be interesting, but simple enough to be understandable. At the end of the day, they realized that they had ripped it all down until it resembled an upgrade to the glyph system.” Considering that it may have allowed people to start specializing in areas outside of their normal capabilities, I can imagine it made things more of a nightmare than a dream.

I loved the original concept, which reminded me much of Final Fantasy XI’s Merit Point system, but looking back on it now, I agree that the Path’s implementation was kind of clunky. Not only was balance an obvious issue, but they were gating progress through it via patches so that players with more time on their hands wouldn’t get too far ahead of those who work day jobs or are constantly interrupted by their crying children. Of course, if they take one thing out of the game, they have to replace it with something else, right? That brings us to…

Medium Glyphs — Its Replacement!

With Path of the Titans scrapped, Blizz decided to go with something simpler and more in line with something players are already familiar with — glyphs. As their name implies, they’re more powerful than Minor Glyphs, and less powerful than Major Glyphs, allowing for one extra degree of flexibility. No word on precisely what “epic skillz” they’ll afford players (perhaps similar to those that the Path would have offered), but at least once Cataclysm comes around, it’ll be easier to figure out which ones you actually want. Improvements to the system will include a full list of available glyphs right there in your UI so you won’t have to go to the Auction House to figure it out every time, and the possibility of making glyph use permanent. That’s to say, you will only have to buy them once, and then they can be switched out depending on which ones you want to use. While Medium Glyphs will expand the market for Inscriptors, this implementation may actually decrease their economic viability in the long run.

Archaeology — Now Less Cool Than Before

Players were supposed to use archaeological finds to progress through the Path of the Titans. Now wannabe Harrison Jones will have to settle for something that looks to be more like Fishing, but hopefully less boring. Now firmly a secondary progression, Archaeology will dole out rewards in two forms: Rare Artifacts (which will be cosmetic and/or usable) and Common Artifacts (which will, as we Lore Hounds will appreciate, reveal the history of the Azeroth and its many different races). Finding certain sets of the latter might be used in special collection quests which can no doubt be turned in for further rewards.

Guild Advancement — Changed Significantly, But Still There

One of the other big promises of Cataclysm was the way in which guild progression would evolve. Performing actions as a collective would afford your guild special privileges, such as free repairs, one-time mass resurrection, and so on. Well, instead of using some mystical currency and putting all the power squarely in the hands of your GM, Blizzard has decided to treat your guild more like an actual player. Now you’ll be using gold to buy cosmetic rewards like special tabards and guild mounts, but the rewards you have access to will be determined by Guild Reputation. This can be earned by doing quests, killing raid bosses, participating in rated Battlegrounds, and earning Guild Achievements.

Guild Achievements should be similar to those that an individual can earn, but grander in scale. For instance, instead of getting one for reaching Level 85, how about having a Level 85 of every class in your guild? Raid meta-achievements may be folded into this system so that they can facilitate true group activity.

The other thing that’s changing is the way in which your guild earns all those cool special abilities. Instead of having a Guild Talent Tree, you’ll now just deal with Guild Leveling. This is a very linear system in which you will get one extra special perk for each level the guild achieves, up to the current cap of Level 25. Experience is likely to be earned in the same way that rep is.

Whew. That’s a lot to get through, but if you’d believe it, there’s more, including further previews of new zones, upcoming raids, and a handful of new high resolution screenshots. Hit the jump for the critical details! Continue Reading