Fear not, we’ll be in full attendance ensuring that our own Twitch channel is well stocked with Tyr Convention 2015 skins for the year to come. And that’s simply in addition to our tour of the new office, cosplay coverage, results summaries and more planned coverage of the first SMITE World Championship.
Posts Tagged ‘hi-rez studios’
MOBA Monday is a weekly showcase of how to perform, eh, let’s go with adequately – we hope – in a massive online battle arena. The streaming squad features the hottest, upcoming or most interesting titles of their and the communities fancy for a few rounds of PvP shenanigans inour weekly Twitch channel staple.
Weeks on weeks we’ve been touting a major Lore Hound giveaway. Not one, but the shot at two super ultra rare Artemis 2012 Convention skins. This isn’t some ridiculous mark of rarity that’s routinely perpetrated on the eBay masses. Oh no. This is straight up unicorn’s with rainbow tails that fart cinnamon buns kind of rarity. You see Artemis was one of the original gods for SMITE, a game that’s had some sort of beta nomenclature attached to it for ages. The semantics may have changed but that hasn’t made this throwing-knife wielding Goddess of the Hunt any less sought after.
The Lore Hound community stepped up, with an assist from the SmiteCentral community to expand the Twitch stream over the 750 follower threshold. Dozens extra ensured the number would hold through the new year earning all followers a shot at the very first Convention skin from Hi-Rez Studios. Yes folks, that’ll be two skins given away during the stream!
Naturally, there are some rules and stipulations to concern yourself with. First and foremost is that the first skin will be given away live during the stream. To enter that roll you must be a follower. The second will be given away to a random follower. Both will be messaged via Twitch to the winners. The stipulation? The codes will be shot out to our Facebook and Twitter communities 48 hours after the giveaway to prevent eBaying of the codes. Use it quick or lose it!
MOBA Monday will return to its famed 1:00 PM EST timeslot. Hit the jump or headdirectly to the channel page to watch live. Don’t forget to follow for all the updates and giveaway opportunities. Continue Reading
MOBA Monday is a weekly showcase of how to perform, eh, let’s go with adequately – we hope – in a massive online battle arena. The streaming squad features the hottest, upcoming or most interesting titles of their and the communities fancy for a few rounds of PvP shenanigans in our weekly Twitch channel staple.
Well, there’s something off my 2014 List of Things To Do. I finally, after dozens of MOBA Mondays, hundreds, possibly thousands of kills and quite a few four letter words, have earned enough Worshipers in SMITE to enter into ranked Conquest mode. Sadly, I haven’t been earning them in that actual mode instead preferring the faster games of Arena. As such, I fully expect to be a bit out of touch running around the map later today. Ever the thoughtful teammate I plan on sucking it up and playing a large amount of non-ranked matches before joining Season 2.
Naturally, this is all to get even more pumped up for the upcoming SMITE World Championship in mid January. That plan could go horribly sideways if I am so out of touch that my K:D ratio ends up being an improper fraction or my tanking becomes completely ineffective with horrendous initiations all over the place. Oh, there’s at least one other item that can ruin my return to Conquest, Comcast continuing to maul my Internet service. Hopefully the upgrade to 150/20 Mbps will correct the recent lag issues. Ya know, since it costs like 2x as much…
MOBA Monday will return to its famed 1:00 PM EST time slot. Hit the jump or head directly to the channel page to watch live. Don’t forget to follow for all the updates and giveaway opportunities. This is a double dip week. We’ll have skin codes for SMITE today! Continue Reading
SMITE: Demigods, Deities and Gods Explained is a column dedicated to introducing prospective players of SMITE to its massive back story of lore. From the Greek to Hindu, each week we’ll look at two characters from a major pantheon and provide a quick recap of their history and in what capacity their digital incarnation will represent on the field of Hi-Rez Studios’ new MOBA.
Lore: Ahh, another Maya deity with a bit of conflicting origin. Awilix, the moon goddess, is, in some regions of the Maya empire, actually a moon god. Yeah, the sex isn’t entirely set in stone. Most tellings, including those of a large Maya kingdom in Guatemala, revered Awilix enough to erect a large temple in the honor of their patron. Stop me if you’ve heard this one before but academics don’t agree on her early origins. Although it is believed that Awilix spawned from the classic moon goddess tales featuring Xbalanque and Hunahpu.
Set in the backdrop of the SMITE North American Championship we caught up with Todd Harris. Our earlier interview with the COO focused on how Hi-Rez Studios, an Atlanta-based independent game developer and self publisher, has gone from a small company with one ambitious product to one with over 150 employees, three games and a sequel for Global Agenda, its freshman entry, in the works. It’s early products had only a handful of partnerships, be they technology integrations to expanding the community through localization support. That all changed when SMITE blew up.
SMITE started small. It was on the radar due to positive critical reception of Tribes Ascend. But it was in a genre that was, and remains, all the rage at the time: multiplayer online battle arena. The war between god-based pantheons past and current and a third-person perspective gave the title its unique features. Hi-Rez continued building it and a community followed. Then came the partnerships, from Twitch and Curse integration to international arrangements for Latin America and China.
But how does all this happen? What does it entail? Which company is reaching out to which? Why’s the sky blue and where have all the cowboys gone? Perhaps, like me, you’re more interested in how the non-obvious partnerships can positively impact the community. More players is great, as it begets more money for additional development, but we gamers want details on a direct impact. Our short interview with Todd Harris after the cut has the answers. Continue Reading
Lore Hound has had the pleasure of covering Hi-Rez Studios since it was a fledgling little indie tucked away in a corner of PAX. At the time it was showcasing an ambitious third-person class-based shooter by the name of Global Agenda. Launched and heavily updated, it never took off. Purchasing the much loved Tribes intellectual property and the release of Tribes: Ascend followed next. During this time was the rise of MOBAs, leading to SMITE being created as a third-person MOBA in the Unreal engine. And all this time Lore Hound grew beside them.
The business of a gaming website, hobby, professional, whatever, is fairly straightforward. First you get the hits, then you get the ads, then you get the money. For most gaming studios we’re left with a rather vague rendition of have an idea -> ??? -> $$$! During this weekend’s SMITE NA Championship we hoodwinked Todd Harris, the COO of Hi-Rez Studios, to address some burning questions that has led to the rise of SMITE as one of the first MOBAs featuring a championship with a purse over $1 million and counting.
In reality, we’re just trying to get on the bandwagon to that last step and thought these risk takers may be of a little help. After all, we’re still that little gaming website in a small corner of the Internet moving along the ranks slow and steady. This tortoise may just be a little jealous of that rabbit hosting a tournament likely to exceed $2 million. Why else head to Atlanta (*zing*)?
The two-day party at the Cobb Energy Performing Arts Centre thrown by Hi-Rez Studios has come to its epic conclusion. The winner of the weekend was, aside from SMITE fans that arrived, those that won our Guan-Yu 2014 Convention skins, and the digital cheerers was Cognitive. The California eSports group took first and second this year, knocking long-playing Team Dignitas and compLexity, who lost its jungler to Team Dignitas early this year, in the semi final rounds.
It was no surprise that Cognitive had a strong showing. The teams had a combined record of 31-9 during SMITE Pro League season one. Easily securing the top two spots and scoring them byes for Round 1 of the NA Championship. The seasonal outcome pit Team Dignitas against Fat Chunks, a team that coalesced late in the NA Pro League Qualifiers and placed second in the open invitation Play-in Cup. compLexity paired against Rambozos, the underdog of the sextuplet that earned their way in from the Challenger Cup. That being an open wildcard tournament.
Beyond the jump you’ll find all the results, photos from the event and more.
It’s not everyday that you’re part of the first of something. This weekend gave us at Lore Hound such an opportunity, the first group of people to attend the SMITE North American Championship. Attending before it’s cool is the only way to turn your nose at something later, so we snapped up the chance, grabbed a ticket and flew to Atlanta. The venue has changed from the Pre-Launch Tournament earlier this year and so has the god-based MOBA. And that change was only for the better.
Six teams are facing off for a chance at two spots in January’s World Championship. If you weren’t able to snag a ticket come join us and live vicariously through our expert photography. Cosplay, environment, staging, Internet famous faces and plenty more resides beyond that humble page cut. Click it to put your peepers on our exclusive SMITE NA Championship slideshow.