Posts Tagged ‘hi-rez studios’

SMITE: Demigods, Deities and Gods Explained – Sylvanus

7 October 2014 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_dieties_demigods_gods_explained_smite_Sylvanus_Default_CardSMITE: Demigods, Deities and Gods Explained is a column dedicated to introducing prospective players of SMITE to its massive back story of lore. From the Greek to Hindu, each week we’ll look at two characters from a major pantheon and provide a quick recap of their history and in what capacity their digital incarnation will represent on the field of Hi-Rez Studios’ new MOBA.

Lore: Sylvanus – not to be confused with Sylvanas – may very well be the first true tutelary deity to make the cut for SMITE. He’s not a born bloodthirsty warrior or a hungry demon. Sylvanus was a protector of nature and what it offers humanity. Lording over his realm, the woods and fields, Sylvanus ensured that his followers could provide for those. The woodland deity kept livestock safe, healthy and procreating while warding off hungry packs of wolves.

It’s said that Sylvanus, an old wise man, began the craft of demarking the boundaries of fields. This lead to his legend continuing to modern times; three stones mark various points of entry into estates. Fond of music, the Keeper of the Woods and Fields was often depicted with his sacred syrinx. The only object he doted on more was Cyparissus. Continue Reading

MOBA Monday: Smoting in SMITE & Tidings of TOME (Giveaway)

6 October 2014 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_smite_tome_moba_monday_Sylvanus_Default_CardMOBA Monday is a weekly showcase of how to perform, eh, let’s go with adequately – we hope – in a massive online battle arena. The streaming squad features the hottest, upcoming or most interesting titles of their and the communities fancy for a few rounds of PvP shenanigans inour weekly Twitch channel staple.

TOME: Immortal Arena soaked up all of this past friday’s show. A full two plus hours of F2P Friday were dedicated to the closed beta browser-based MOBA. Sure, we had some unexpectedly long queues, but the wait paid off with four giveaways, a string of victories, including an epic comeback and viewer matches. Our let’s play recap of Kixeye’s first MOBA since PAX Prime’s interview was entertaining to say the least, so we’re giving it another go. Not to mention we’ve a ton of Diesel Orlon codes in our hands. That means today will be much the same, if only for the opening half of MOBA Monday for we’ve long-neglected one of the early entries into the genre.

Naturally, I’m referring to the third-person MOBA created by Hi-Rez Studios. That of godly pantheons from across the globe. The one they call SMITE. I’m still farming Worshippers to make a valiant attempt at Arena League play. So little have a focused on the game lately that what could have taken me a few series weeks of grinding has turned into a two season affair. Knowing the community I’ll probably have all the tanks at level two by the time I’ve enough followers to fill a church. Here’s to hoping I can experiment with Sylvanus the magical Keeper of the Wild. Zug, zug.

MOBA Monday will return to its famed 1:00 PM EST timeslot. Hit the jump or head directly to the channel page to watch live. Don’t forget to follow for all the updates and giveaway opportunities. This is a double dip week. We’ll have skin codes for TOME and SMITE! Continue Reading

MOBA Monday: Something New and Something Old (Giveaway)

15 September 2014 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_TOME_immortal_arena_moba_monday_smite_orlonMOBA Monday is a weekly showcase of how to perform, eh, let’s go with adequately – we hope – in a massive online battle arena. The streaming squad features the hottest, upcoming or most interesting titles of their and the communities fancy for a few rounds of PvP shenanigans in our weekly Twitch channel staple.

You know what I’m not doing right now? Downloading the MOBA that’s going to be one half of today’s presentation. That’s because Kixeye has managed to make a seamless experience in your browser thanks to its ingenuity with the popular Unity engine. TOME: Immortal Arena is one of those rare gems that can take you completely by surprise at a convention. Focusing on accessibility and challenging numerous MOBA tropes, the designers are heading in an interesting, if somewhat uncharted, direction.

And the old, well that’s me going back to farming up Worshippers for Arena play in SMITE. It’s been a few months and unlock TOME, Hi-Rez Studios was not part of the festivities in Seattle the other weekend. That’s not a knock by any means. It’s actually an excuse. I haven’t had any time to play SMITE in that long because of the convention and all the post production it requires. Time’s of the essence.

Oh, and more SMITE god and skin codes to give away!

Today’s MOBA Monday returns to its normal 1:00 PM EST timeslot. Hit the jump or head directly to the channel page to watch live. Don’t forget to follow for all the updates and giveaway opportunities. This is especially important for TOME: Immortal Arena players as we’ve a nice collection of Diesel Orlon codes that will be given away over the next few weeks. Continue Reading

SMITE: Demigods, Deities and Gods Explained – Kukulkan

9 September 2014 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_smite_deities_demigods_gods_kukulkan_Default_CardSMITE: Demigods, Deities and Gods Explained is a column dedicated to introducing prospective players of SMITE to its massive back story of lore. From the Greek to Hindu, each week we’ll look at two characters from a major pantheon and provide a quick recap of their history and in what capacity their digital incarnation will represent on the field of Hi-Rez Studios’ new MOBA.

Lore: The history of Kukulkan is as murky as the flooding Mississippi. Confusion began when an historic figure, likely a priest, received the same name causing stories and tales of the deity to be confused with that of the human. Kukulkan, meaning “feathered serpent”, is closely tied to other such incarnations of local religious beliefs, including the better known, at least now, Quetzalcoatl of Aztec mythology. The development of such a god is not unique to this time period. The Olmec civilization, which pre-dates Aztec and Maya, had their own telling, aptly named The Feathered Serpent.

Modern tellings have Kukulkan born a snake, yet of human parents. His sister took pity and continued to care for him in a cave. It was clear to her that he was the plumed serpent. Unfortunately, a great appetite caused the deity to outgrew his surroundings. Thus Kukulkan fled to the endless and bottomless ocean. However, the act of tearing himself free of the cave caused an earthquake. A feat which he repeats every July to assure to his sister that he’s alive. Continue Reading

SMITE: Demigods, Deities and Gods Explained – Cabrakan

26 August 2014 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_deities_demigods_gods_smite_cabrakan_build_Default_CardSMITE: Demigods, Deities and Gods Explained is a column dedicated to introducing prospective players of SMITE to its massive back story of lore. From the Greek to Hindu, each week we’ll look at two characters from a major pantheon and provide a quick recap of their history and in what capacity their digital incarnation will represent on the field of Hi-Rez Studios’ new MOBA.

Lore: Cabrakan is the undisputed giant and god of mountains. Born of the Maya hell god Vucub-Caquix and giantess Chimalmat, Cabrakan is not known for his good deeds. The life of Cabrakan was dedicated to the utter destruction of of everything that exists. This dastardly desire to decimate the world lead to his, and many other evil deities of Maya mythology, drawing the attention of the heroic twins Hunahpu and Xablanque.

The Maya Hero Twins had to use a different tact to save humanity from Cabrakan. Unlike their defeat of his father, Cabrakan’s mountain shaking power forced them to devise a new plan. Trusting their superior intellect, a true brains over brawn battle, the twins targeted the hunger of the mountain breaker. Gifting him with poisoned fowls the reaction resulted not in Cabrakan’s death, but a violent episode that collapsed the mountain around him burying the giant alive. Continue Reading

MOBA Monday: Heroes of the SMITE

25 August 2014 | No Comments » | Patrick "iTZKooPA" Mulhern
lh_heroes_of_the_storm_smite_moba_monday

Not today’s rotation.

MOBA Monday is a weekly showcase of how to perform, eh, let’s go with adequately – we hope – in a massive online battle arena. The streaming squad features the hottest, upcoming or most interesting titles of their and the communities fancy for a few rounds of PvP shenanigans inour weekly Twitch channel staple.

The latest F2P Fridaywent off with a hitch, you couldn’t see my adorable mug. Actually, it was a couple of hitches, including video quality, sound quality, game performance and my inability to do a single thing correct while playing Hearthstone: Heroes of Warcraft. As such, I’m glad it’s time for MOBA Monday. Sure, the equipment and Internet connection remains the same, but I’ve had time to correct those issues I have control over, purchase a new Logitech headset and test game performance ahead of time.

Today’s experiment is also one that I hope increases my self esteem. SMITE has been a strong suit for me since early beta testing in 2012 and that hasn’t really changed. This is despite playing numerous gods with little regard for having any experience with them or their item builds.

Exactly the kind of learning curve that isn’t too apparent in today’s other game, Heroes of the Storm. The unique gameplay design by Blizzard to focus more on team play, up to and including shared experience, regeneration globes and map objectives and the complete removal of item builds radically alters the community. Any player with knowledge of MOBA tropes and design can quickly find a heroes niche, select the appropriate skills and hold their own. I hope this holds true for this week’s god rotation.

Today’s MOBA Monday will be returning to its normal time at 1:00 PM EST. Hit the jump or head directly to the channel page to watch live. Don’t forget to follow for all the updates and giveaway opportunities. Continue Reading

MOBA Monday: Fictional & Mythological Pantheons

18 August 2014 | No Comments » | Patrick "iTZKooPA" Mulhern

moba_monday_heroes_of_the_storm_rotation_smiteMOBA Monday is a weekly showcase of how to perform, eh, let’s go with adequately – we hope – in a massive online battle arena. The streaming squad features the hottest, upcoming or most interesting titles of their and the communities fancy for a few rounds of PvP shenanigans in our weekly Twitch channel staple.

What do you get when you mix the great mythological pantheons of our ancestors with some of the great fictional pantheons of gamedom? Why you get today’s episode of MOBA Monday of course. I’ll be traversing the planes of existence between StarCraft, Warcraft and Diablo during the Heroes of the Storm session. Spending most of my recent time in the Warcraft realm thanks to Hearthstone (really, it’s thanks to Naxxramas and flapping my hands around), I’ll be stuck offering this week’s free rotation as the staple.

Not so for the adventure into Earth’s past, and in the case of Hinduism, present religious beliefs. There’s no limits here. Every god in SMITE is at my disposal with a wide variety of skins to boot. This should help as I so arduously continue to farm my way towards League readiness. And I’ve more skins to give away this week. The which god is given away will be determined by you, the SMITE-adoring community. Continue Reading

The Idea of SMITE on Xbox One is Good Yet With Concerns

12 August 2014 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_smite_xbox_ramerica_News came out of Gamecom 2014 early this morning that touched the MOBA community in a sensitive spot. Yes, the no, no spot; consoles. Hi-Rez Studios will be bringing its god-based third-person massive online battle arena to Xbox One. Everybody okay, because Reddit wasn’t. Twitter was none too happy as well. But that’s a bit expected from the hyperbole of gamedom. The world is not over. Yes, the F2P community of SMITE will change as will development. The thing is, as with money from Tencent and Level Up, this only vets how much people like SMITE, your game, and will soon be a part of it.

Now before I slip into a rebuttal to the hyperbole that is part of the discussion there are some justifiable concerns, or to some extent, lack of details, that the community would like cleared up. For instance, please confirm that the title won’t be cross platform. Really, that’s an anticipated fairness. Along those lines one hopes that the Xbox has if not it’s own small team then some people dedicated to it so as not to impact overall development with the port. This includes not delaying patches to the tedious Microsoft review process. You should see a trend of the most obvious concerns and an easy way to address them; outside the actual gameplay and community elements, keep the titles separate. Continue Reading