Posts Tagged ‘images’

Elder Scrolls Online Details & Images Leaked

4 May 2012 | 6 Comments » | Mike

It didn’t take long for images and screenshots of the recently announced The Elder Scrolls Online to be leaked onto the internet.

Game Informer, which is featuring the game in its June issue, has had its images scanned onto the web and has now been appearing on various gaming sites. Along with images, details are also now appearing about some of the game’s features and potential release date.

Below you can find the images;as well as the full list of leaked information.

Continue Reading

Aion: A Nostalgic Picture Diary

20 May 2011 | No Comments » | Ronix

“A thousand devs of the NCsoft empire descend upon you. Their nerfs will blot out the sun.”

“Then we shall QQ in the shade.”

It has been recently announced that the long-awaited Aion 2.5 patch has arrived on the Player Test Server.  The new patch will bring additional content in the form of PvE instances, a graphics overhaul, optimization of existing systems, such as crafting and enchanting, and the introduction of new ones, such as the Helper system. Legion features will be further  improved, character customization will receive an expansion and there will also be several tweaks and fixes to gameplay.

Having avoided logging in to the game since the end of 2009, I find myself strangely curious about the news. The urge to give this game another try seems to be getting worse, like an annoying itch that you can’t quite shake off. Instead of giving in, I decided to resist the temptation because I generally don’t go back to games that have burned me once. I’m just spiteful like that. Instead, I’m writing up this diary entry that will serve as a visual depiction of some of the entertaining things I still remember about the title. Follow along and remember to click on the thumbnails to enlarge them.

All RvR games start with a rivalry. Having amassed a huge community on the forums before launch, all that Aion-related threads needed was one spark, one short reply and everything was engulfed in the holy fire of a flame-war. Both Asmodians and Elyos would call each other names and comment on the looks of their opponents. The picture presented above is a good example.

Continue Reading

CrunchPreview: Mythos, levels 1-10

26 December 2007 | No Comments » | LHStaff

About a week ago I did a short piece on Mythos, being developed by Flagship Studios. It was sort of a pre-preview that entailed very little information because, well to be honest Flagship has decided not to make the website accessible to anybody who is not in the beta. Good thing for you, and me, then that I was accepted into the beta and am now able to give you guys a proper preview! Also a good thing that the NDA was lifted a couple months ago. :)

In typical fashion, I started my character in the world of Uld by choosing his race: Satyr, Gremlin, or Human. Naturally, I chose to be a Gremlin (they are PURPLE!). From there I went on to choose my class. Currently, there are only 3 classes available: Bloodletter (a melee class), Gadgeteer (hunter/ranged class), and Pyromancer (spellcaster). Deciding to go with a theme I decided on Gadgeteer simply because whenever I feel a bit purple I also feel a bit firey. After all the customization (hair, face, etc.) I was finally ready and set to make my appearance in the world, which after a quick tutorial quest, sent me to Stonehill. For players looking for some extra adventure there is also the option of choosing Elite mode (which makes everything harder) and Hardcore mode (which means if you die your character is gone), for some real spice you can turn em both on. (Pardon the grainy images, JPEG is too big a file size)

Stonehill is the main gathering point in the game, from what I can tell. It is the Ogrimmar/Iron Forge of Mythos, if that helps at all. You’ll start your game here and, for at least the first 10 levels, you’ll be doing a number of quests from here. It’s a pretty nice town that is very beautiful and very active. After gathering some quests I was off to do battle in the lands of Uld.

The first thing you’ll notice about Mythos is how similar the game plays and feels to Diablo 2. Seriously, when I say this game is a Diablo 2 clone I very seriously mean it. The game allows you to map skills to your left and right mouse buttons, the left being primarily for weapon skills and the right being for everything else. The movement in the game is very much the same as Diablo 2 as well, where you click is where you’ll go. If you hold down the left mouse button your character will continue to go in that direction. A brilliant system that works just as well in Mythos as it has in every other game that has employed it successfully.

Upon doing a few quests and leveling up a few times you’ll notice some more stark similarities between Diablo 2 and it’s soon to be released twin brother Mythos. Upon each “ding” you’ll get 5 stat points and 2 skill points. The 5 stat points can be put into any of the 4 stats: Strength, Dexterity, Vitality, and Wisdom. Each one of these stats does something different, and much like Diablo, depending on your class and play-style you’ll want to put your points into different stats. In addition to the stats, you’ll also notice that each class has 3 skill trees from which to choose various skills. As a gadgeteer my skill trees were: Marksman, Grenadier, and Tinker. After reviewing each tree for a few minutes I decided to mainly pursue the Tinker skill tree which allows me access to sentries, notably a flame sentry. :)

Continuing on in pure and utter Diablo delight I ambled my way through many dungeons and went through many quests. Some of them were fun and some were mediocre, but at no time did I think: “this is a poor Diablo clone” because if anything the new vibrant graphics and identical gameplay made it an even better game. For those still not convinced that this game is the spiritual successor to Diablo 2 you’ll be happy to also jot down that the game has randomized dungeons, hordes of monsters, and more loot than you could ever have hoped for. Top all this off with an inventory system that allows for identify charms, town portals, and gemstones to slot into items and you have got yourself one awesome Diablo-esque game.

Bottom line is that Mythos is an awesome game. Anybody who loved the Diablo games of yesteryears will enjoy Mythos equally as much, if not more so, because of near identical gameplay. Toss the gameplay in with new quests, more storylines, and an overall feel that Mythos is a world as opposed to a single player game with an optional online mode and you have yourself a game that is sure to be a smash hit amongst fans. The best part about it? It will be 100% free to download and play. I’ll be the first to admit that because I have only played the first 10 levels of the game there is still a lot I have yet to see, maybe the game gets horribly repetitive after level 11. Maybe the game gets unbearable after you complete a certain quest. I don’t yet know these things. What I do know is that you will, at the very least, get some enjoyment out of the beginning parts of the game. So what are you waiting for? Beta sign-ups are just a click away. Screenies below:

P.S. Once again, sorry for the grainy images. For some reason I couldn’t upload JPEGs and had to downgrade em to GIFs, the game really is beautiful. :)