Posts Tagged ‘launch day’

TERA Live Today! LoreHound Has You Covered.

1 May 2012 | No Comments » | iTZKooPA

Party vs Gula - BAM

We Lore Hounds have been following TERA closely. It’s not a pet project or personal interest, it’s the community and a handful of writers that have been following the conversion of the hardcore action-oriented MMORPG from its Korean launch to the western audience.

For years, we have been sniffing out various tidbits of information, challenging producers, digesting marketing fluff and pooping the details out to you. Yeap, TERA has gone through our entire digestive tract. And it’s come out exactly as you’d expect; a shiny nugget for gamers to play with.

There’s a chance that metaphor ran its course a few thoughts ago. Moving on.

Like Mike, I’m incredibly excited for TERA, but for a different reason. It’s main draw for me has been it action-oriented PvE, which reminds me of the hardcore vanilla WoW days; my fondest MMOG memories.

Below you’ll find a summary of TERA information to review as your download and install commences. Here’s to hoping for flawless server performance, limited bottlenecking and seamless installs.

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Rift: Head Start Images To Hold Us Over

1 March 2011 | No Comments » | iTZKooPA

Trion Worlds certainly knows how to play an iTZKooPA. The strong showing of Rift in beta and a discounted Founder’s Price are enticing, but the stupid companion pet once again sealed the deal, causing me to purchase the Digital Collector’s Edition. Bundled in there faux package was an extra four days of playtime – assuming I could stand in a queue for hours on end. In fact, I did, and here’s what I encountered during my early travels.

The User Interface (above) is the first feature everyone notices about a game. EverQuest gave birth to WoW’s UI and that design has pretty much become standard – action bars at the bottom and to the right, map to the upper right, character and enemy portraits on the left with combat damage and healing cascading over your head at center screen. What blew me away by Rift’s implementation is the incredible amount of customization the default UI allows. Placement, size, scale, docking, it’s all there out of the box. I was a bit overwhelmed by the scope, to be honest.

Hit the jump for the rest of the gallery. Don’t forget to click to enlarge. Continue Reading

Cataclysm Digital Queue All Backed Up

6 December 2010 | 5 Comments » | Amatera

So you thought you’d be skipping out on lines today, huh? Or needless Midnight Launch queues? Figured you’d be the smart guy and take a nap while you wait for your digital version of the expansion to download? Sorry, pal, but no such luck if you’ve waited this long to do it. As the headline implies, it seems as though the wait to download Cataclysm is currently at three+ hours (1 AM PST):

Picture courtesy of Twitter user PezRadar from Gearbox Software

Position 578,635?! No word on whether or not the wait will get better. It’s possible most digital downloaders have acted ahead of time and this is about the worst it’ll be. Or it could just be the start of an even longer wait ahead.